Eckalina | SC | FARMBUILD [Amazing dps and IQ/IR] | Dual Spark | Low Life Mode - RF |

This build is so awesome,I'm LVL 74 now.
Buuuut how can I afford Shavronne if I can't sell my goods lololol
POE is for sure a free-for-fun game,but as far as I know and see,it's also a pay-to-win game.
How much dps people have around lvl 80? doing about 2800 with lvl 18 spark and feels little low now :/
Ign HalpingHansu/Jevnigeff
Currently I am leveling this build (with a few tweaks of mine) but I wonder how the survivability of the spelltotem work. Are they tanky enough, because in the general thread about spell totems people complain about totems beeing underpowered because they die in like 1 elemental hit.

And constantly spamming totems who just attack once is not very fun.

But I have to say that minions in general are scaling pretty well with skill level. Hopefully totems get enough HP if you level them to 19-20.

What do you say? Is the survivability of the totem an issue? And if yes, would it be reasonable to get zombies? Currently I am thinking about investing 5 skillpoints into zombi so I can have 5 + more health. In combination with vitality they might sustain a lot of damage in the later game.
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RenoR wrote:
Currently I am leveling this build (with a few tweaks of mine) but I wonder how the survivability of the spelltotem work. Are they tanky enough, because in the general thread about spell totems people complain about totems beeing underpowered because they die in like 1 elemental hit.

And constantly spamming totems who just attack once is not very fun.

But I have to say that minions in general are scaling pretty well with skill level. Hopefully totems get enough HP if you level them to 19-20.

What do you say? Is the survivability of the totem an issue? And if yes, would it be reasonable to get zombies? Currently I am thinking about investing 5 skillpoints into zombi so I can have 5 + more health. In combination with vitality they might sustain a lot of damage in the later game.



lvl 20 spell totem can take about 2 hit from lmp ice/fire skeles. So yes, have to spam sometimes, zombies help littlebit but when 2-3 yellow necros are doing little magic and skeles everywhere its taking 1000 totems to kill them :D
Ign HalpingHansu/Jevnigeff
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Jevnigeff wrote:
"
RenoR wrote:
Currently I am leveling this build (with a few tweaks of mine) but I wonder how the survivability of the spelltotem work. Are they tanky enough, because in the general thread about spell totems people complain about totems beeing underpowered because they die in like 1 elemental hit.

And constantly spamming totems who just attack once is not very fun.

But I have to say that minions in general are scaling pretty well with skill level. Hopefully totems get enough HP if you level them to 19-20.

What do you say? Is the survivability of the totem an issue? And if yes, would it be reasonable to get zombies? Currently I am thinking about investing 5 skillpoints into zombi so I can have 5 + more health. In combination with vitality they might sustain a lot of damage in the later game.



lvl 20 spell totem can take about 2 hit from lmp ice/fire skeles. So yes, have to spam sometimes, zombies help littlebit but when 2-3 yellow necros are doing little magic and skeles everywhere its taking 1000 totems to kill them :D



Ye lol very annoying packs.

I use fire trap just to deal with those f@ckers!!!

Also about the 2800 dps, its very high wtf how do you guys reach so much!?!?

Im lvl 80 too and my tooltip says 14xx with RF on...

Maybe i need to get better gear.

What you think is better for this build divinarius or heartbreaker?
I've 3700 with Rf Up ( Rathpith ) and 3200 (springleaf shield ) and i've magic find gear
Last edited by DottorB#3297 on May 5, 2013, 2:16:47 PM
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meyleen wrote:
I've 3700 with Rf Up ( Rathpith ) and 3200 (springleaf shield ) and i've magic find gear


Can u post ur gear and ur build?
I don't get why people say that this build sports so much damage, it really doesn't.
I'm running with someone that's using marauder RoA build, with 340% life nodes on the tree in total, and she does way more damage than I do plus she has amazing survivability.
It isn't even glass cannon, it's only glass. Giving up on this build. Can't even do merciless act 2 with this shit.

Gear:



Build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHYwelDH0PxBB_EVARlho4HwIpTyycLKctHzLRNsU62Dt8O-FFR0bXSbJN2FcrWfNaK1qmXcZgbWaebRlxTXYRfq9_xoIQiEKMdo0ZkFWaz52joqOj8qcIpyunhLUEuJO4yrvWwBrBtMHFwfPDbcae2CTcx92M3fPfsOAS4vfkIuTs5oHsGOw48XbyHQ==
Last edited by DarkKaine#0957 on May 5, 2013, 2:38:35 PM
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DarkKaine wrote:
I don't get why people say that this build sports so much damage, it really doesn't.
I'm running with someone that's using marauder RoA build, with 340% life nodes on the tree in total, and she does way more damage than I do plus she has amazing survivability.
It isn't even glass cannon, it's only glass. Giving up on this build. Can't even do merciless act 2 with this shit.

Gear:



Build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHYwelDH0PxBB_EVARlho4HwIpTyycLKctHzLRNsU62Dt8O-FFR0bXSbJN2FcrWfNaK1qmXcZgbWaebRlxTXYRfq9_xoIQiEKMdo0ZkFWaz52joqOj8qcIpyunhLUEuJO4yrvWwBrBtMHFwfPDbcae2CTcx92M3fPfsOAS4vfkIuTs5oHsGOw48XbyHQ==



Dont go those crit nodes yet, take left side first. Focus high es and cap res --> 80% up. When mercy act 3 rush to docks and farm it to lvl 62 and put shavronne on and go for maps collect all shitty poe uniques.

And this is build to get high MF pretty easy, so yeah Mara roa build have more survivabilty. But if ur not totally nuub, you can play maps with no problem with this.
Ign HalpingHansu/Jevnigeff
Last edited by Jevnigeff#3931 on May 5, 2013, 2:59:26 PM
"
Jevnigeff wrote:
"
DarkKaine wrote:
I don't get why people say that this build sports so much damage, it really doesn't.
I'm running with someone that's using marauder RoA build, with 340% life nodes on the tree in total, and she does way more damage than I do plus she has amazing survivability.
It isn't even glass cannon, it's only glass. Giving up on this build. Can't even do merciless act 2 with this shit.

Gear:



Build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHYwelDH0PxBB_EVARlho4HwIpTyycLKctHzLRNsU62Dt8O-FFR0bXSbJN2FcrWfNaK1qmXcZgbWaebRlxTXYRfq9_xoIQiEKMdo0ZkFWaz52joqOj8qcIpyunhLUEuJO4yrvWwBrBtMHFwfPDbcae2CTcx92M3fPfsOAS4vfkIuTs5oHsGOw48XbyHQ==



Dont go those crit nodes yet, take left side first. Focus high es and cap res --> 80% up. When mercy act 3 rush to docks and farm it to lvl 62 and put shavronne on and go for maps collect all shitty poe uniques.


That still means i have to sacrifice damage output for survivability, which is already extremely low. Spark tooltip says 225dps, when attacking a blue mob the hp bar hardly moves, it takes around 20 seconds for it to die, and thats a regular blue skeleton mob in vaal pyramid. It's extremely frustrating to level this, my EK shadow just steamrolled through everything.

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