Path of Exile: Siege of the Atlas Teasers
I am so tired, exhausted, by so many brand new league mecanism that prevent new comers to participate or for (too) old gamers like me to perform.
I justed restarted DiabloR and... Just enjoyed the simplicity. Dont misunderstand what I said : - POE is amazing - POE is the unic real new Diablo - POE is above every thing .. but men.... I hope that POE2 will let you stop browsing like this It looks like you need a new toy, a new gun, 4 times a year like zapping childs.... The true way of the saber is to sharp your gesture Last edited by iHillda#5784 on Feb 1, 2022, 4:21:03 PM
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" What you don't get is that Standard exists for those to "get used to" mechanics already in the game. If you can't adapt to new League mechanics, simple: don't play the new League. Play Standard! Where there isn't anything new until the League ends and there are people who can explain new mechanics to you by then! Out with the old, in with the new. That's been a part of PoE since the Alpha days! |
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" Nope. Std USED to exist for players like him and me. But since a year or 2 they started to "reset" everything on std too so by the time u finally make a build work boom new patch "rework" mechanics, "nerfs", skill tree changes, and suddently all ur progress = trash. Even the items u farmed = trash sometimes. So no, there is no option for people that prefer to go slower anymore. That's why I play leagues nowdays a bit just for fun cause I used to play hardcore perma league slowly and having fun. But got tired of the game neverending changing on things just for the sake of changing. |
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...and now "league" is a beta test. they used to have beta testing!! but now its "league" which is the collapsed beta test.
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New boots, wow, interesting.
First, it cannot grant us Grasping vines positively, so it cannot cooperate with Nature's Patience to provide 10% less damage taken immediately. Second, claw mastery contains one mod called "enemies poisoned by you cannot deal critical strikes", thus this item is limited to spell-source poison builds. But 35% reduced critical extra damage can never be an attractive mod, seems more like nothing; unless you change the mod group into take xx% reduced damage from critical strikes, no extra = more use. And for these claw attack poison builds, 35% red extra and 3 vines are nothing. Third, poison builds cannot cooperate with Nature's Patience well, since doubled damage only works to hit damage. Just hope it will not dilute new end game bosses' drop pool. But GGG, seems always against our will. |
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" Don't tell us, the Atlas skill tree isn't completely finished yet :D |
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" Reduced Critical damage taken is an underrated mod that most people in the 1% have on gear in some shape or form. What do you think causes all the 1 shots throughout the game that we hate? Crits. Reducing crit damage helps prevent lethal damage. |
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Hey GGG, WHO THE F IS XESHT-ULA???
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" They're having trouble with the website plugin. They obviously have the tree itself. |
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" Hmm... I play Hack&Slash before it was implemented on the first PC.... so believe me... I do understand. Leagues were the challenge. Now you need some dopamine to apreciate change... for me the challenge is the journey in a new agressive world. Some spices are apreciated... too much spices just hide the meat. Last edited by iHillda#5784 on Feb 1, 2022, 6:35:51 PM
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