Path of Exile April Expansion Teaser

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Last edited by VoidCursed#9901 on Mar 25, 2021, 3:01:41 PM
My hand is my pants, here we go agane!
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kuciol wrote:
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Anngrat wrote:

Not working with me, if i see, that a CHANCE to upgrade will cost me houndreds of exalts, it's time to stop and wait for next league


Ability to plan my craft ahead - the best way to craft, to minimise the cost and exclude rng, was the best experience I ever got in poe, gonna miss it


You are simply wrong. The faster you get what you want the faster you burn out. That level of power that harvest gives should have never been a thing. You tasted it once, now you expect it. Any future expansion would have to take it into account. What players want is rarely good for a game in the long run. The fact that there is such outrage about Harvest means there really is a problem with it. For avarage player this shit invalidates like 60% of game mechanics. For top end you still have to use fossils, beastcraft, essence etc but for normal players? Whats even the point? Harvest does that free of charge! Then you end up stuck with single mechanic in single region of the atlas or else you are missing out on to much. Dont you see how problematic this shit is?

When a single game mechanic makes you question as to why even bother with any other it needs to be changed or removed. Like it or not thats better for a game in the long run. GGG has much more to lose then we do so the decision is theirs to make.


I really wish people like you would stop talking nonsense. I played this league hard, I'm not a 1%er, but I had about 200ex into a bv fire conversion, explodey chest build, so I could clear maps like atoll in 1-2mins. I mixed up my atlas farming strats, so not to get bored.

But I still ran a whole lot of Atolls. I probably saw around 3 Aug crits, 2 Aug speed, maybe 6 Aug life all league. Let's not forget many mods like movement speed, life, gave multiple tiers, and more often than not you got t3, t4, maybe t6 rolls.

Harvest was not a frigging item editor as some like you seem to think. You had to spawn harvest, then spawn the seeds you want, then hope they gave the craft you wanted, then when using the craft you either needed to block mods where possible, and where not hope you didn't roll life regeneration instead of life. If you actually got the mod you wanted, you then had to hope it was not a crap tier.

6xt1 items were not caused by harvest, they were caused by harvest crafts being bought in bulk by uber rich players. Many of these 6xt1 items costs 100s of exalts in crafts, sometimes several mirrors.

So for goodness sake stop spouting nonsense making it sound like casuals were running round with this gear after 2 weeks.

I'm probably a top 5%er, and I didn't come close to getting 6xt1 gear, because I didn't buy crafts. Buying crafts was the problem, why is that so hard to understand?

All this change will do is inflate the price of the good crafts, so that surprise surprise, the gap between casuals and no-lifers widens again.

Jeez...
Last edited by IcedInferno007#3962 on Mar 25, 2021, 1:14:11 PM
What that guy above said

Harvest iteration was good, the ONLY REASON why it looks somehow OP is the fact that TFT mass trading exists. Practically 90% of the praised 6xt1 with double/triple elevated items would never come to existence if it wasn’t for group crafting, craft trading and in a lot of instances dual-wielding credit cards to buy crafts.

There is handful of people who played ssf all league and have somewhat decent gear, still far, far away from the op op tier, what does it tell you? That harvest is in the right spot, is just trading of the crafts that ruined it in the eyes of ggg. Just because the top 5% of players CAN obtain ggg items via craft trading, it doesn’t mean that the 95% remaining is doing it. Most of my friends who don’t participate in TFT crafted 1-3 decent items via harvest, that’s about it.

I will never agree to upcoming harvest nerf, because it’s nothing but ggg caving in for TFT Discord instead of fixing the root of the problem. This nerf hits 90%++ of game population, remaining 10% is fine either way, UNTIL the 90% will finally get tired of bending over and taking it. But this will at some point stop, and frustration will burst. You looking at prelude to mass migration just at it happened after Blizzcon. Why do you think all of the sudden we have that trailer with “play for free” thingy? Game needs new audience, since the old one is getting very, very tired of the problems.
Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
Last edited by N4rk0tyk#1585 on Mar 25, 2021, 2:47:01 PM
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AndyTheEskimo wrote:
Im sorry but no PoE 2 yet? 1.5 years after first announcing it? come on really? What was the point in announcing it in 2019 then?
This is just absurd.
Should not have announced until like 6months before releasing. If it doesnt come till 2022 thats just appalling....


Maybe you forgot about Covid 19 dragging on forever? You sir, are absurd (and impatient complaining about your FREE expansion not coming fast enough)
Last edited by loudpinks2000#5182 on Mar 25, 2021, 2:46:01 PM
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nakedSundays wrote:
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valthal wrote:
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cgexile wrote:
All I have been doing past 2 days is trying to rush and fix my boots with harvest (that harvest screwed up with shit tier roll) so it’s hard to get excited about any of this when my ability to fix my gear may not exist next league.



And this is the exact issue with current harvest.
You can go around and remove add endlessly until you have every mod at T1, you don't see anything wrong with that?

You have ways of removing specifically suffix or prefix and make your chances better at removing the mod you want. You want this game to have literally 0 chance and luck, you want all crafting to be determinsitic?


Tbh I didnt spend much time to think about it since Im a pretty new player; but after reading what you just wrote then Yes. Why is it bad that you can spend time and effort and know that you will get returns in even fine tuning the items?

Just like Heist; you dont have to do it if you dont want to(hehe)
There are so many ways to play this game, what is the problem in some people loving to craft pure t1 mods? I fail to see why that should take away the joy from anyone else, doing what they want. You dont drop less exalts because someone else drops more.


[Removed by Support], even a free game not being tailor made for their playstyle lol! On top of that, people stuck at home because of C19 they are obsessed and tilting themselves at the keyboard even more than normal.
Last edited by Lisa_GGG#0000 on Mar 25, 2021, 2:50:06 PM
Ultimatum: the endgame boss will drop very good loot but his main skill is "Cast_On_Death_Corrupt_Exile's_Items"
Last edited by djkissmrt#6716 on Mar 26, 2021, 11:00:52 AM
DAMN IT.

I start a new job on April 12th.

Guess I'm resigning early.
"Your grandchildren will awaken screaming in memory of what I utter today!"
- Path of Exile, Legacy Whispers of Doom Keystone
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I really wish people like you would stop talking nonsense. I played this league hard, I'm not a 1%er, but I had about 200ex into a bv fire conversion, explodey chest build, so I could clear maps like atoll in 1-2mins. I mixed up my atlas farming strats, so not to get bored.

But I still ran a whole lot of Atolls. I probably saw around 3 Aug crits, 2 Aug speed, maybe 6 Aug life all league. Let's not forget many mods like movement speed, life, gave multiple tiers, and more often than not you got t3, t4, maybe t6 rolls.

Harvest was not a frigging item editor as some like you seem to think. You had to spawn harvest, then spawn the seeds you want, then hope they gave the craft you wanted, then when using the craft you either needed to block mods where possible, and where not hope you didn't roll life regeneration instead of life. If you actually got the mod you wanted, you then had to hope it was not a crap tier.

6xt1 items were not caused by harvest, they were caused by harvest crafts being bought in bulk by uber rich players. Many of these 6xt1 items costs 100s of exalts in crafts, sometimes several mirrors.

So for goodness sake stop spouting nonsense making it sound like casuals were running round with this gear after 2 weeks.

I'm probably a top 5%er, and I didn't come close to getting 6xt1 gear, because I didn't buy crafts. Buying crafts was the problem, why is that so hard to understand?

All this change will do is inflate the price of the good crafts, so that surprise surprise, the gap between casuals and no-lifers widens again.

Jeez...

I'm probably a top 5%er
you play necro every league and got 24 chal what are you even talking about.
Selling crafts on disco was a no go, harvest was broken and made most of other content redundant, spam add remove was broken. It was aimed at helping casuals crafting but got abused by rest and nerfed, if someone dint see it coming sorry for you. I hear people saying they don't have time to grind for gear, wife kids job etc, thanks to harvest they can, i don't know but company name grinding gear games should give you hint. Argument that mirror tier items are to hard to obtain for casuals is silly you don't need 6x mirror tier items items to play game there are cheap builds that do whole content np. min maxing should be expensive and hard period. Call me stupid but i like to grind stuff and on end of league see it was worth it, and every league know my game knowledge make my gear better that's why i call bs when see people running 5x white harbingers, afk necro blighted maps, printing heist maps like before, flipping, or disco trade, and i also don't think dumbing down craft is a good thing. But i get why it may be appealing to some, ez explode chest, add removes for t1, yet i see poe as one of most challenging games and I'm happy devs try to keep it that way.
Last edited by szpax83#6449 on Mar 25, 2021, 3:25:22 PM
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szpax83 wrote:
I'm probably a top 5%er
you play necro every league and got 24 chal what are you even talking about.
Selling crafts on disco was a no go, harvest was broken and made most of other content redundant, spam add remove was broken. It was aimed at helping casuals crafting but got abused by rest and nerfed, if someone dint see it coming sorry for you. I hear people saying they don't have time to grind for gear, wife kids job etc, thanks to harvest they can, i don't know but company name grinding gear games should give you hint. Argument that mirror tier items are to hard to obtain for casuals is silly you don't need 6x mirror tier items items to play game there are cheap builds that do whole content np. min maxing should be expensive and hard period. Call me stupid but i like to grind stuff and on end of league see it was worth it, and every league know my game knowledge make my gear better that's why i call bs when see people running 5x white harbingers, afk necro blighted maps, printing heist maps like before, flipping, or disco trade, and i also don't think dumbing down craft is a good thing. But i get why it may be appealing to some, ez explode chest, add removes for t1, yet i see poe as one of most challenging games and I'm happy devs try to keep it that way.


You are aware that some people don't give a damn about challenges right? I play the game I want to play, the challenges I have are incidental. I'm not a person with a small penis that needs an ego massage by having a little, insignifanct number next to my name. I've farmed hundreds of ex of currency, items, fragments this league, challenges have no impact on that.

I do not look at any of the challenges, I really cba killing a certain boss on a Tuesday, while having 7 stacks of poison on me. Nor do I care about crafting with every orb, or buying one of each ritual reward.

I do not only play necro, this league alone I had 3 lvl 95 plus characters, only one was necro. Also, if I did only play necro, that doesn't mean anything. Ghazzy only plays necro, are you saying he's not a 1%er as a result?

Thanks for listening, all the best.
Last edited by IcedInferno007#3962 on Mar 25, 2021, 3:40:24 PM

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