The Easiest of the Easy Beginner Build Guides [1.1 SotV UPDATED]

Perhaps something like this could work. I haven't tested any of this mind you. Last time i played this build was in beta and it was a bit different then.

Forsaken masters skill tree for endgame not for leveling:



Passive skill tree breakdown:

Spoiler
Iron Grip
The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks

Resolute Technique
Your hits can't be Evaded, Never deal Critical Strikes

Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating

Blood Magic
Removes all mana. Spend Life instead of Mana for Skills

Health
145% increased maximum Life
25% increased maximum Energy Shield
22 to maximum Life
20% increased Life Recovery from Flasks
2% of Life Regenerated per Second
2% of Physical Attack Damage Leeched as Life

Mitigation
62% increased Evasion Rating
30% increased Block and Stun Recovery
4% increased Evasion Rating per Frenzy Charge

Damage
239% increased Physical Damage with Bows
40% increased Accuracy Rating
20% increased Flask Recovery Speed
20% increased Projectile Speed
16% increased Attack Speed
15% increased Projectile Damage
13% increased Movement Speed
10% increased Accuracy Rating with Bows
8% increased Lightning Damage
6% increased Attack Speed with Bows

Other
250 to Dexterity
120 to Strength
70 to Intelligence
50% increased Shock Duration on enemies
36% increased Frenzy Charge Duration
30% Chance to Avoid being Stunned
20% increased Stun Duration with Bows on enemies
15% chance to Shock
10% reduced Enemy Stun Threshold with Bows
8% chance to Avoid Elemental Status Ailments
3 Maximum Frenzy Charge


This build precedes most builds. I remember playing this back in beta. It has been nerfed many times. Every time we have to find a way to get it going again.

Back in the days we could run anger + wrath + grace all on life with blood magic keystone. That was very popular and beginner friendly.

Back to the build at hand: I am not sure it's worth getting those shock passives in witch area. Before patch it used to be 20+10% shock chance. Now it's 10+5%
Again a nerf for this build.

Is it worth it? I am not sure. If conductivity curse is not also nerfed maybe we can use that too?

Passive tree 1-20 points



Passive tree 21-40 points



Passive tree 41-60 points



Passive tree 61-80 points



Passive tree 81-100 points (About lvl 80)



Hope this was of help for some people.
Last edited by kompaniet#2874 on Aug 23, 2014, 4:05:28 PM
Hey Ziggy,


I'm currently following this build, well and interpreted version of it since the update. But I have a few question if you have the time. You can find me online most nights or just message me on here, thanks.
Last edited by ZongTa#2993 on Sep 16, 2015, 10:54:17 PM

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