The Easiest of the Easy Beginner Build Guides [1.1 SotV UPDATED]
Perhaps something like this could work. I haven't tested any of this mind you. Last time i played this build was in beta and it was a bit different then.
Forsaken masters skill tree for endgame not for leveling: Passive skill tree breakdown:
Spoiler
Iron Grip
The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks Resolute Technique Your hits can't be Evaded, Never deal Critical Strikes Iron Reflexes Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating Blood Magic Removes all mana. Spend Life instead of Mana for Skills Health 145% increased maximum Life 25% increased maximum Energy Shield 22 to maximum Life 20% increased Life Recovery from Flasks 2% of Life Regenerated per Second 2% of Physical Attack Damage Leeched as Life Mitigation 62% increased Evasion Rating 30% increased Block and Stun Recovery 4% increased Evasion Rating per Frenzy Charge Damage 239% increased Physical Damage with Bows 40% increased Accuracy Rating 20% increased Flask Recovery Speed 20% increased Projectile Speed 16% increased Attack Speed 15% increased Projectile Damage 13% increased Movement Speed 10% increased Accuracy Rating with Bows 8% increased Lightning Damage 6% increased Attack Speed with Bows Other 250 to Dexterity 120 to Strength 70 to Intelligence 50% increased Shock Duration on enemies 36% increased Frenzy Charge Duration 30% Chance to Avoid being Stunned 20% increased Stun Duration with Bows on enemies 15% chance to Shock 10% reduced Enemy Stun Threshold with Bows 8% chance to Avoid Elemental Status Ailments 3 Maximum Frenzy Charge This build precedes most builds. I remember playing this back in beta. It has been nerfed many times. Every time we have to find a way to get it going again. Back in the days we could run anger + wrath + grace all on life with blood magic keystone. That was very popular and beginner friendly. Back to the build at hand: I am not sure it's worth getting those shock passives in witch area. Before patch it used to be 20+10% shock chance. Now it's 10+5% Again a nerf for this build. Is it worth it? I am not sure. If conductivity curse is not also nerfed maybe we can use that too? Passive tree 1-20 points Passive tree 21-40 points Passive tree 41-60 points Passive tree 61-80 points Passive tree 81-100 points (About lvl 80) Hope this was of help for some people. Last edited by kompaniet#2874 on Aug 23, 2014, 4:05:28 PM
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Hey Ziggy,
I'm currently following this build, well and interpreted version of it since the update. But I have a few question if you have the time. You can find me online most nights or just message me on here, thanks. Last edited by ZongTa#2993 on Sep 16, 2015, 10:54:17 PM
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