Unofficial Path of Exile Mac Client - Download - v.2 Released

Hi, got myself a key today and have been trying hard to play all day, tried every version of the wrapper but it is unplayable. The game hasnt crashed one single time but it keeps freezing in loading screen I would say 75% of the time, both when starting the game and when teleporting in-game, making it impossible for me to get far past shore camp.

rebooting or -gc doesnt seem to help and how to find and delete that file in that temp map I dont know since I cant find where it located.

I run a MBP 2.66Ghz i7 17" 2010 version, 8gig ram with the 330M chip with OSX 10.6.8

This is the info from my last attempt where it just froze.This should be V3 if I replaced it correclty.....


Spoiler
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fe08 4
fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xa29 for driver_model=2
fixme:win:EnumDisplayDevicesW ((null),0,0x32e82c,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xff0d): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x24): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xffe7): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x37): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xffe7): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x37): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xff0d): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x24): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.



Last edited by riskfaktor#3751 on Aug 30, 2012, 9:10:54 PM
Hi, can anyone help? i try to set the game to fullscreen but every time i try, the game
simply quits. Any solutions?
yeay! for mac users
"
Sparten890 wrote:
Hi, can anyone help? i try to set the game to fullscreen but every time i try, the game
simply quits. Any solutions?


cmd+enter
"
riskfaktor wrote:
Hi, got myself a key today and have been trying hard to play all day, tried every version of the wrapper but it is unplayable. The game hasnt crashed one single time but it keeps freezing in loading screen I would say 75% of the time, both when starting the game and when teleporting in-game, making it impossible for me to get far past shore camp.

rebooting or -gc doesnt seem to help and how to find and delete that file in that temp map I dont know since I cant find where it located.

I run a MBP 2.66Ghz i7 17" 2010 version, 8gig ram with the 330M chip with OSX 10.6.8

This is the info from my last attempt where it just froze.This should be V3 if I replaced it correclty.....


Spoiler
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fe08 4
fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xa29 for driver_model=2
fixme:win:EnumDisplayDevicesW ((null),0,0x32e82c,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xff0d): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x24): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xffe7): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x37): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xffe7): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x37): stub
fixme:imm:ImeEscape (0x2abd4088, 2064, 0xff0d): stub
fixme:imm:ImeEscape (0x2abd4088, 2065, 0x24): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.





You are the first one reporting freezing. The crash and graphic glitches are expected, but not the freezing. From the log, I don't see any error, or what could lead to freeze. Also the Snow Leopard is not much good for gaming, as it contains opengl bugs which were fixed in Lion and Mountain Lion.

As all wrappers are not working for you, I would guess there is an error in you mac os x installation. Try to reinstall your version (Combo update 10.6.8) - this will reinstall all drivers and other things. It will not delete anything from your system. (basically it will reapply all patches and drivers since 10.6.0)
"
julus wrote:
"
Sparten890 wrote:
Hi, can anyone help? i try to set the game to fullscreen but every time i try, the game
simply quits. Any solutions?


cmd+enter


Thanks for the tip. i just ran into another issue however. i been trying to get through the prison and just randomly the game quits whenever i either fight, tried to teleport to town or simply wonder through the prison, the game freezes for the moment then it quits without giving me any error messages or anything. like it just quits on its own and i have no idea why. Any solutions to this problem?

edit: actually, it happens most often when i am in the upper prison
Last edited by Sparten890#7794 on Aug 31, 2012, 5:28:29 PM
"
Sparten890 wrote:
"
julus wrote:
"
Sparten890 wrote:
Hi, can anyone help? i try to set the game to fullscreen but every time i try, the game
simply quits. Any solutions?


cmd+enter


Thanks for the tip. i just ran into another issue however. i been trying to get through the prison and just randomly the game quits whenever i either fight, tried to teleport to town or simply wonder through the prison, the game freezes for the moment then it quits without giving me any error messages or anything. like it just quits on its own and i have no idea why. Any solutions to this problem?

edit: actually, it happens most often when i am in the upper prison


This particular error I am encountering as well, but in Windows (via Parallels 7 and 8) and not so often. As I wrote before, it seems to be a game bug, which is more likely to happen on wine rather on windows. Will see if 0.9.12 which should be coming in next weeks would fix that issue. Until then, all my activities on port improving is freezed.
I fired up Path of Exile with v3 wrapper today for the first in a week, played some 3-5 hours and had no problems of any sort, just loads of fun.

It seems indeed like the v3 wrapper is now as good as it gets and that everything that can further improve performance has to come from game developers in patch releases.

I also noted that v3 wrapper is now available at Porting Team website. This wrapper could also do with a thread of its own here, mainly to avoid confusion about which wrapper to use.
"
krifFinn wrote:
I fired up Path of Exile with v3 wrapper today for the first in a week, played some 3-5 hours and had no problems of any sort, just loads of fun.

It seems indeed like the v3 wrapper is now as good as it gets and that everything that can further improve performance has to come from game developers in patch releases.

I also noted that v3 wrapper is now available at Porting Team website. This wrapper could also do with a thread of its own here, mainly to avoid confusion about which wrapper to use.


Well... Yes, but this one is sticky :)

No, seriously I will create a new topic later today or tomorrow.

BTW: Good news, the 0.9.12 according patch notes has some crash issues fixed, (and according to description the one which was affecting us most (I hope :)).
Just downloaded Julus' V3 installer. Works like a charm on my dated MBP under Mountain Lion.

I was able to create a new character and play for about half an hour with no problems. It feels like as if the the overall performance would be better than before. I can play a bit bigger resolution in fullscreen than in june when I played the last time.

Tried playing in 1024x600 and 800x600. Both are okay the latter is even okay with some shadow and moderate details.

I prefer the bigger, due to better visibility.

Great work guys. Kudos!

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