[3.12] Aziire's Splitting Steel Champion - Impale Explosions! | League Starter
" Does nothing past 100%. |
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Going to give this build a shot thanks.
Still sane, Exile ?
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" You are right. They just become a bit more of a fight rather than the insta killing that comes with a lot of the builds. The Slower Projectiles switch is huge, I also sub in Lancing Steel instead to get Conqueror's over with faster. Veritania is the only one I still die to, I've done all up to A5. " Hopefully you got it by now but I'll respond either way. Gear aside make sure to be taking the labrynth slowly and even go for the darkshrines. They can buff you quite a lot and often trivialise a lot of the mechanics. For this build in particular both Uber and Merc can be left for quite a while and you can go back when over levelled. " They apply to the Split portion of the attack. " It would add a lot of extra projectiles that's for sure. I haven't toyed with it as I prefer more damage but I'm sure it can be fun, especially when better geared and you can handle maps cleanly with the loss of a damage support. " It's not designed around Shattering Steel but I'm sure it would somewhat work well. From what I have seen it works best when playing Two Handed and building around The Impaler Keystone. Checkout poeninja for some ideas. " Glad you are enjoying the skill as well :D there are dozens of us! " True true. I will definitely get around to changing it. Thank you for all the testing btw, absolute machine with it hahaha and active forum response is always appreciated. " Elder Gloves aren't a bad idea. I feel Warlord will still be best with it's increased damage. I still rate defense insanely high though and would never opt out my resistances for damage so these suggestions are for the very end game gamers. Lioneye's Vision shouldn't work well because Pierce is pretty anti Split. The projectiles wouldn't be exploding on enemies as they would instead pierce and die off screen. The Warlord chest idea is great though. Yriels is looking like the best for 99% of situations. " Those are quite the numbers. For the most part I don't use Lancing anymore except for conquerors. I gem swap for them. For your average map boss I use my totem setup. Dex was primarily picked up while travelling, on my tree at least. " If we have Impale stacks we gain the the physical damage. This is only super noticeable for bosses as the majority of enemies die in the first burst of damage. It should show up in game in offense tabs, but I suppose I have never checked myself. If you are exploding the Impales with Call of Steel then they won't show up. " 1. I'm not sure how PoB is calculating it but the setup is definitely stronger for single target. With how the new Lancing Steel functions it might not reflect it's damage appropriately. It scales better due to the sheer amount of projectiles it gets thanks to its interactions with shards. I personally gem swap for every conqueror. 2. Mana sustain is only really awkward for bosses. I currently have opted out of using my War Banner and just have more of a mana pool instead. With an Enlighten this wouldn't be an issue but I am poor hahaha. I also chucked in a Replica Conquerors Efficiency which solves the mana issue when it comes to conquerors and Sirus. " I've seen two hander builds work great with the skill. As for dropping dual wield I'm not a fan. We actually have a huge defense layer with our Block Chance thanks to dual wielding. You can achieve this with the shield as well but you sacrifice significant damage in the process as well as some nifty interactions with different weapons. " Beltimbers are beautiful for clearing, I +1 this suggestion. If you are playing around mapping or even Delving these will be great to just send it with projectiles. For general Atlas clearing I opt for the ones in the guide as it helps with Conquerors (although I am sure these would actually work well with Lancing Steel). " I would not recommend it. Unless you are an insanely patient player and take your time levelling and gearing. This build has been a lot of work, and this work would be incredibly difficult to figure out and gear for in a perma death environment. " Yep they are an awesome pair of gloves. I opted for damage on other pieces of gear so I can't afford to sacrifice the resistances that I get from my glove slot. If you were to take the gloves you can make up for the resistances by losing damage on other gear. Very fun unique though :D " Ascendant is awesome, good to see the skill getting love with some other Ascendancies. 1. Just using Second Wind for cooldown reduction. We don't really need any other gems and I find myself waiting for that cooldown to finish often in the higher maps. 2. Pinpoint can only work with spells so doesn't affect us at all sadly. Splitting Steel can scale to the point of decent single target and it holds out on Tier 16 bosses pretty well. 3. I don't consider Cluster Jewels. It might seem like a naive stance to take but it really is for people that are absolutely min-maxing out of their minds and 95+. It feels awful when you are poor and can't afford to even really get your passive tree going, scraping money together just to get passives. I almost always prefer to spend the currency on my gear. Responded to Pages 9 and 10. Will respond to the other two pages tomorrow, sorry for the wait D: | |
Any particular reason you don't recommend
Spoiler
https://pathofexile.gamepedia.com/The_Nomad
Also, cool thing about the Impaler keystone from my limited experience - It greatly boosts clear, enough to where I was confused to see people running GMP for clear (followed a POB I found on reddit that uses it before coming here). As for single target: Yes there's a 4 second delay after you impale a monster, so make sure you have full shards before engaging a boss - but the instant 5 stack impale feels pretty good on single targets. Might be a bit clunkier in higher tier maps/bosses where I'd probably have to kite around for the 4 seconds that I can't impale to re-engage or (better call of steel timing as the debuff falls off?) but in low level maps it feels pretty damn spicy. The build I'm using is a 2h version going for the fortify buffs instead of taunt using a Terminus Est, but thinking about picking up some cheap foils and trying out your version. |
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I've played through the steel skills with guardian and champion as sword/shield and 2 swords on both and I'm giving up.
"Counterattack Guardian" with life gain on block using whatever steel skill as the attack was the only tanky way to play - and cyclone does that infinitely better. Guardian with challenger charges was nice for the movement speed in heists though. Saviour/Paradoxica was the only way to actually deal enough single target to match a 5c Facebreaker build. That's probably the "correct" endgame build for champion. You should be able to get Awakener 8 down with just a Paradoxica but it will take a long time. In my only Sirus attempt (A5) where I still had bad gear (no Paradoxica) and no corrupted blood/ailment immunity I almost got him down in the final phase but I was getting frustrated with it taking like 10 minutes and played poorly/died. Both Splitting and Shattering are pretty fun with Saviour. IMO don't even bother playing the skills if you're not using one. The clones work very well with the skills, excepting on some bosses with Shattering Steel where they stand too far away and do 0 damage. |
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Guys, currently the Paradoxica's double damage mod is not working, which mean 2 things at the moment:
1. It is reaaally bad for the build, almost any other endgame unique sword is better than the bugged paradoxica, you shouldn't be using a paradoxica for now. 2. The price of the sword will probably go down in the next few days until they fix it, so be sure to always keep an eye on the market to snatch a good one for cheap. Source: https://www.reddit.com/r/pathofexile/comments/j020r0/paradoxica_bugged_no_double_damage_application/ https://www.pathofexile.com/forum/view-thread/2947900 Last edited by TrepicadoBr on Sep 26, 2020, 11:15:31 AM
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Is pierce a bad option? I have been using it from the beginning and since it hits almost everything on the screen, the moment you Call of Steel them it obliterates it. Is something I'm missing?
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Just bought a savior, it works fine with the split mechanic
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I'm looking at similar builds on poe.ninja and most it not all are running Point Blank on their passive tree. Is there a reason why you don't have it on this passive tree?
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Hey my Friend.
Currently playing your build and wanted to thank you first of all. Furthermore id like to ask if you or someone else of the Spplitting Steelers here has some tipps on clusters if i want to run them. Just like some suggestions :) |