Earthshatter

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Last bumped on Apr 10, 2024, 12:43:00 PM
How does the Close Combat support work with the spikes?
Does the spike explosion measure the distance to the enemy from itself, or the distance from the player when it is detonated? If it is from the player, would that mean you can set up spikes, lure something into them, and then walk to up it as you detonate for maximum effect?
Last edited by boof#2056 on Sep 22, 2020, 7:58:08 AM
With the introduction of Earthbreaker totems, you guys should enable leap slam totems to explode the players Earthshatter spikes.

This could be pretty fun, and I was disappointed to see that the interaction doesn't exist.
Earthshatter of Prominence - spawns the spike like 1 screen away, which feels terrible to play. Can we have it changed so it feels more like EQ? The one spike spawns where the hammer/axe impacts the ground?
GGG remove ancestral totem buffs and buff base gems instead. It is annoying to have to press:

4 warcries, totem, berserk, banner, bloodrage, focus, curse to cast a slam

result: 1/5th of normal build damage and 1/4th of POB dps for slam build in real scenario.

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