[3.16 RDY] Gladiator Bleed Earthquake 85/73 Block / League Starter / Budget Friendly
" Replace belly of the beast for a 6 link rare chest with life and armor. This build requires heavy item min maxing, the last thing you want is playing on a 5 link gem setup. 95% of the time you are sitting at 75% block chance and 40% phys reduction, you don't need to have 6k life if your dps is too low. Priorities: 1) Get 6 link chest with life and reistances 2) get ring with curse vulnerability on hit + life + physical damage to attacks 3) get a rare axe with minimum 350 physical dps and + 30-40% increased damage with bleeding mod( around 1-2 exalts you can get very lucky and get a great axe) after that you should have a way better dps than now and you can focus on capping your resistances to 75, then upgrading cluster jewels, then upgrading normal jewels, then upgrading your gems with 20% quality or awakened here is my current up to date POB for this build: https://pastebin.com/GDUaJY8h POB can't calculate accurate bleed dps for this build, I suggest that you do not edit any items to add arbitrary dps numbers which are not reflective of the real damage in the game. On a few posts before yours I have posted a few videos to show how the build is actually playing in the game if you wonder how it might feel before investing heavy currency into it Last edited by Rektodron#5841 on Jan 25, 2021, 12:24:58 PM
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Is this build tank enough to do safely maps and boses?... its HC possible?...
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Could you explain how to craft that axe?...
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In your PoB why are you running War Banner linked with Enlighten and not Flesh and Stone? F&S has higher res
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" I was confused. I though you were saying rare > belly. You're just saying I need a random 6L. Thank you for all the advices. |
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Should I keep Blasphemer's Grasp on my build (and eventually buy a pair with a vulnerability implicit), or should I replace those gloves for some rare ones and get vulnerability on hit from a ring?
I don't know if it's better in the long run to have rare gloves (and be allowed to use non-elder items freely in the rest of my build) or if the bonus from Blasphemer's gloves is too good to pass on. |
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Hunter Gloves are prob better than Blasphemer and give you more freedom wit hthe rest for your gear and vul coruptiont isnt exactly cheap either on it
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it seems like ensaring arrow is not working in offhand anymore.
my build is tanky but it seems i am lacking some serious dmg i made some changes and im using seisming cry and intimidating cry ( for double dmg ) and sometimes enduring when im in need forcharges linked with urgent orders ancestral warchief is another big boost dps with lion's roar i should get around 15 m dps but it seems that im doing no dmg in most endgame boses i dont have any idea whats going on xD please somone check out my pob https://pastebin.com/wbqbBU0s |
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and here are my items if i need to change anything get please respond |
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" imho Blasphemer's Grasp is a pretty huge deal for the build, cause it does not give you increased DoT damage, but instead a larger DoT multiplier. You will see your build having a huge number of increased damage for bleed already, due to all the inc phys/DoT/Damage from tree and anywhere alse. But you will lack a high multiplier, which isn't good. All damage increases for bleed are basically one huge sum of them all, while the multiplier is - well, as the name implies - a multiplicative source of damage for your increased damage. Even while sporting just two elder items (gloves and axe), you will see a nice damage rank up from Blasphemer's Grasp - i highly recommend not exchanging them for any pair of rare ones, if there's no need to. i for myself still run a non-implicit pair of blasphemer's and a low-level cwdt vulnerability setup, and there's no need to change that, for i've got enough slots on my gear to fit it in. |
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