[3.10] The highest DPS miner - 1.5 shapers per second

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ConsPark wrote:
Currently in the 70s level this one and enjoying it, but I'm running into a particular issue and feel like I'm going crazy:

My mines don't seem to detonate consistently. Just by standing around testing I can occasionally throw two clusters of mines and one of them just won't detonate for seemingly no reason. I've experienced numerous instances of mine detonation just being weird. I've double checked that the mines that aren't detonating aren't just the "refreshed" ones from Tremor Rod. Am I alone in this?


Its not just you, it happens to me as well.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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bhwung wrote:
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ConsPark wrote:
Currently in the 70s level this one and enjoying it, but I'm running into a particular issue and feel like I'm going crazy:

My mines don't seem to detonate consistently. Just by standing around testing I can occasionally throw two clusters of mines and one of them just won't detonate for seemingly no reason. I've experienced numerous instances of mine detonation just being weird. I've double checked that the mines that aren't detonating aren't just the "refreshed" ones from Tremor Rod. Am I alone in this?


Its not just you, it happens to me as well.


Ok. Annoying that this is a thing, but at least I'm not crazy.

Do you make any changes to your links during general mapping vs. bossing? I keep wondering if swapping slower proj for LMP/GMP or something wouldn't be a good idea. Damage feels fine, but thanks to the above issue clear doesn't feel quite as smooth as it probably could.
Last edited by ConsPark#2414 on Jan 8, 2020, 7:38:48 AM
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ConsPark wrote:
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bhwung wrote:
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ConsPark wrote:
Currently in the 70s level this one and enjoying it, but I'm running into a particular issue and feel like I'm going crazy:

My mines don't seem to detonate consistently. Just by standing around testing I can occasionally throw two clusters of mines and one of them just won't detonate for seemingly no reason. I've experienced numerous instances of mine detonation just being weird. I've double checked that the mines that aren't detonating aren't just the "refreshed" ones from Tremor Rod. Am I alone in this?


Its not just you, it happens to me as well.


Ok. Annoying that this is a thing, but at least I'm not crazy.

Do you make any changes to your links during general mapping vs. bossing? I keep wondering if swapping slower proj for LMP/GMP or something wouldn't be a good idea. Damage feels fine, but thanks to the above issue clear doesn't feel quite as smooth as it probably could.


It is definitely annoying at times. However, it doesn't affect my clearing because when I throw, detonate, throw, detonate etc. I don't do any gem swaps because I find it annoying and unnecessary, the clear is already very good, but you are free to make any swaps like LMP/GMP or faster proj.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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tropik wrote:
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As evil_bison said, most likely the issue is how you are detonating the mines. It's hard to get used to but when you fight a boss you don't want to keep spamming detonate because then the maximum your chain will be is 5 or even less. You can practice throwing mines and detonating in your hideout to get a feel for how to achieve the maximum damage.

Watch this clip by Windz on how to get a longer detonate chain https://www.youtube.com/watch?v=lLEbdkPQbdw&t=91s


For some reason my ball lightning isn't chaining like that. I can do it with pyroclast but not with the bl version. What could be the problem?


I just tested it and it's very inconsistent. Sometimes it works sometimes it doesn't, the visual feedback though makes it seem like it's not working like pyroclast, when in reality it is.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
I have a few questions about set up with Thread of Hope and Counterweight node. I'm 95 lvl right now and can handle with my ele resists, but it's only fire cold 75% with no overcap. Is it critical for map mods with -max ele res or u can always use Wide Oak for QoL? And how d u feel your actual dps with Counterwight?
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ponsq3 wrote:
I have a few questions about set up with Thread of Hope and Counterweight node. I'm 95 lvl right now and can handle with my ele resists, but it's only fire cold 75% with no overcap. Is it critical for map mods with -max ele res or u can always use Wide Oak for QoL? And how d u feel your actual dps with Counterwight?


I only have 83% uncapped resistance for all 3 elements so I makee sure my warding flask is up at all times for elemental weakness maps. Maps with -max elemental resistance cannot be mitigated for our build even with wise oak. Counterweight is good for DPS but I pick it up for the defensive benefits (spell block, attack block)
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
Last edited by bhwung#7244 on Jan 8, 2020, 10:43:43 AM
Ok i got it. Thx for the build btw. Deathless Sirus.
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ponsq3 wrote:
Ok i got it. Thx for the build btw. Deathless Sirus.


Hah! Amazing!!!
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
So i have 150EX budget.

Any ideas what to do about a second ring and gloves? I have res capped without those 2 slots.
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MsOtherName wrote:
So i have 150EX budget.

Any ideas what to do about a second ring and gloves? I have res capped without those 2 slots.


With that kind of budget I would get as much life as possible on both. Gloves go with hunter to get unnerve on hit. Ring go with eitger spell damage shaper or global crit multi. +1 min frenzy is always a good choice too on jewelry for 4% more damage.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387

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