[3.15] Spectral Shield Throw Bleed Gladiator - tanky & fast mapping - good scaling - all content
Any advice on gear?
What are the main things people are doing for single target improvement? I keep switching to my summoner for bosses, would rather not have to. |
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" Anybody :)? |
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" The best gem to corrupt is SST. The double corrupt is the gem room in the alva temple, I would use that for the SST gem. Just make sure you have a backup gem in case it loses quality or a level. |
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" So as a crafting noob I've been following this guide (hit a lucky first time Maven's Orb and annul slam too), but I got stuck at step 9. Now I may be a dimwit when it comes to Harvest crafts, but won't locking prefixes and reforge attack reroll the suffix mods that we worked hard to keep? Is there any reason this doesn't happen? |
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" it should be suffixes cannot be changed. He miswrote. |
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hey im just starting to make this build is there an updated tree i should i know about or is the one currently up to date? only asking because the last 2 builds i made were not updated and i wasted a lot of currence.
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Did a small final tweak to my passive tree, added in another large cluster, medium and normal jewel. Should have broken the 10m Sirus dps treshold now!
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Looking for advice on where I should go with my current setup/passive tree. Some of the current ideas/plans for what I want to do are drop The Red Nightmare and replace it with a thread of hope to grab Cleaving and Razor's Edge, possibly Slaughter too, idk, and then change my anoint to Growth and Decay. Before I drop Red Nightmare, though, I want to make sure I can still be block capped. One of the things I'm looking at doing is replacing the life/mana% on my chest with the 7% block chance craft. Another thing I'm looking at is getting an Aul's Uprising to replace my current amulet, but idk if that's a thing I should be going for now, or if I should spend money on other upgrades first. I'm currently running Flesh and Stone because I like the blind aura from sand stance to give me a boost to my tankiness. I was thinking about possibly adding blind support to my reckoning setup as a replacement source of blind, and then dropping Flesh and Stone for Arctic Armour to get freeze immunity, and to take less phys and fire damage.
All that said, I am willing to take suggestions on other options. I'm also looking to eventually work on my chaos res, since I'm wildly overcapped on all my ele resists. I've got probably around 10ex right now that I could spend on upgrades, I just don't know what direction to go first with said upgrades. Here's a pastebin of my character https://pastebin.com/xTnUaU7q |
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" To quote my favorite Heist member, "You are insane! You know that, right?" |
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im noticing pretty lackluster bossing dmg right now as im JUST getting to t14s(my gear is not complete and i havn't even really bothered getting my gems right yet) i have a few questions as ive missed most of this thread
it looks like people are stacking attack speed. is that really important? are we worried more about the initial hit or scaling the bleed? does double damage help the bleed? i see most high dps (not the cold conversion ones) seem to be scaling the hit dmg and go for accuracy on gear to allow for crits? is this accurate? i see that one guy used a sword, it looks like thats the way hes scaling dot multi as i dont see that available on axes? rn my goal is auls and gloves, but once i hit that im wondering what to invest in, cold conversion, scaling the hit, or continue working on bleed/dot multi... im just trying to grasp how the 1-10m are scaling damage here is my unfinished current gear my tree has 1 large 2 mediums mostly scaling phys/dot multis |
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