[3.10] Cold Static Strike Gladiator - Endgame Map Farmer - Fast & Tanky
Level 100 achieved in Blight SC Thanks to Komokze for reaching level 94 in Blight HC Special thanks to Debsii for min-maxing the heck out of the build in Delirium SC (Gear currently on this character 3.9 Changes: Pristine fossils and maim chests nerfed Upper end potential buffed with tailwind boots and Saviour sword 3.10 Changes: Fossils further nerfed
_________________________________________________________________________ 3.11 Changes DISCONTINUING BUILD. 3.11 changes have nerfed crit, dual wield, and static strike (halved duration but more consistent damage).
Looks like the reason the duration was cut in half is because you can exert your attack with multiple warcries and all of the beams following the duration will be buffed. This is easily a buff for damage, but a 2 second duration is way too low and will feel really clunky. Still a rip for the build overall. _________________________________________________________________________ !! DISCLAIMER !! This is not a low investment or beginner build. I do not recommend it to new players or for league starting with unless you have some experience making currency early on. Single target damage is lacking until you get a few upgrades (see level 87 PoB) at which point the build "clicks". For this reason this makes a great second build and a great companion to a boss killer build. _________________________________________________________________________ INTRO This build is primarily focused on being able to map extremely fast while having great survivability and therefore pushing high levels. Static Strike is heavily underutilized today. It is mechanically similar to orb of storms while not requiring a second skill for single target damage. Why Gladiator? Gladiator is currently in a very good place and has some synergy with Static Strike. Our ascendancy gives us a ton of damage mitigation in the form of endurance charges and block/spell block, and a ton of damage in the form of frenzy and challenger charges. Sand stance from Blood and Sand (10% mana reserved) grants us challenger charges which give us 20% more attack and movement speed. With static strike, movement speed is clear speed, and challenger charges are the only source of MORE movement speed in the game. Sand stance itself will give more range to our static strike beams. Playstyle Attack once every 5 seconds to keep up static charge buff but otherwise run around, effectively becoming a walking orb of storms. Phase run whenever you renew the static buff for an extra 30% more damage and 59% increased movement speed. For map bosses, we switch to blood stance, drop a vaal ancestral warchief and hold down our attack button while facetanking. For harder bosses, we swap chain with added cold damage. Defenses Block most attacks and spells, and mitigate anything that goes through
_________________________________________________________________________ VIDEO https://youtu.be/A5aBUg4dVQg T16 Haunted Mansion + Blight (with boss, no towers used) _________________________________________________________________________ PROS & CONS + High survivability + Fast and satisfying clear + Fantastic delver - Cannot do elemental reflect maps - Feels bad without Tribal Fury anointment which is expensive - Hard to league start with static strike - Not a particularly good boss killer _________________________________________________________________________ PATH OF BUILDING https://pastebin.com/hAZKYYcB Lv73 - Starter Gear Ichimonjis and Tabula https://pastebin.com/rmuxQcXS Lv87 - Mid Game 350 pdps foils, life chest, enchanted helmet, ass mark ring, tribal fury anoint, onslaught jewel https://pastebin.com/83iHGKmC Lv95 - Late Game 370 pdps foils with crit, life & mana cost chest, 2 socket tombfist, hatred flat cold watchers eye https://pastebin.com/TtsX5vt5 Lv95 - Endgame Minmaxed multimodded foil & paradoxica, base crit & mana cost chest, triple balanced wise oak, corrupted blood jewel, lethal pride, tailwind boots https://pastebin.com/U9NvGzhs My character - Level 100 Blight League https://pastebin.com/CcdUMjsN My character - Level 95 Metamorph League (soul tether variant)
_________________________________________________________________________ ASCENDANCY / BANDITS / PANTHEON Ascendancy 1. Arena Challenger 2. Outmatch and Outlast 3. Painforged 4. Versatile Combatant Bandits Help Alira Pantheon Major: Arakaali - upgraded with at least soul of Thraxia (from spider lair map t14, need 4 watchstones in Glennach Cairns) Minor: Shakari _________________________________________________________________________ GEM LINKS
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Main 6-Link 20/20 Static Strike 20/20 Close Combat 20/20 Elemental Damage with Attacks 20/20 Fortify 20/20 Inspiration 20/00 Chain -> for single target swap with -> 20/20 Added Cold Damage ________________________________ Pick one of the following two 4-Link Riposte 20/20 Riposte 20/20 Elemental Damage with Attacks 20/20 Close Combat 20/20 Hypothermia 4-Link Ice Crash 20/20 Ice Crash 20/20 Elemental Damage with Attacks 20/20 Multistrike 20/20 Close Combat ________________________________ 3-Link Movement 20/20 Whirling Blades or 20/00 Leap Slam 20/20 Faster Attacks 20/20 Blood Magic (optional) 4-Link CwDT Setup 11/00 Cast When Damage Taken 13/20 Immortal Call 20/20 Increased Duration 01/00 Frost Bomb Auras 20/00 Hatred 20/20 Herald of Ice 06/00 Blood and Sand 01/00 Precision Warchief 16/00 Vaal Ancestral Warchief 20/00 Culling Strike (optional) 20/20 Blind (optional) Phase Run 20/20 Phase Run Blood Rage (optional) 20/20 Blood Rage If you use the riposte setup, you will need to swap chain with a damage support in your main 6 link for single target. If you use ice crash for single target you do not need to gem swap, but make sure to keep the static strike buff up for fortify and extra damage. Awakened elemental damage with attacks is a very small (2-4%) dps boost. Awakened chain is entirely unnecessary unless you are not using the +2 maximum beam targets enchant. _________________________________________________________________________ EQUIPMENT PART 1
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Weapons
Body Armour As much life as possible is our first priority An Elder/Hunter chest with base attack crit is best in slot for damage
Helmet & Enchant Static Strike has +2 maximum Beam Targets 45% increased Static Strike Duration 40% increased Static Strike Damage
Gloves Tombfist socketed with a Murderous Eye Jewel for intimidate on hit Alternatively you can use rare gloves with this temple mod "of Puhuarte" +(46-48)% to Cold Resistance (30-50)% increased Damage with Hits against Chilled Enemies The new hunter glove prefix "Strike Skills target 1 additional nearby Enemy" (ilvl 80) can allow you to use a different anointment on your amulet Boots Tailwind boots Fortify boots (if you decide to use ice crash, for a pseudo 5-link) Bubonic Trail Another option, but we need the sockets so just using rare boots to cap res may be preferable Amulet Rare amulet preferably int base, with life and res/damage Tribal Fury anointment (Golden + Silver + Opalescent) is best unless you have the hunter glove mod Other anointment options that all give 7-8% dps boost:
Pandemonius is a nice damage boost but it doesn't have any life which we need as much of as we can get Rings Important: Try to get accuracy on one piece of jewellery One t1 mod +(351–480) will be enough One shaper ring with Assassin's Mark curse on hit I recommend using your second ring slot to triple balance your resists for wise oak Alternatively, Mark of the Elder for life and damage Circle of Fear for res and damage is another option Belt Stygian vise with life + res + strength Headhunter works particularly well for this build as it does with any conversion build Soul Tether paired with a glorious vanity (doryani, which turns the pain attunement keystone into corrupted soul) makes a tanky variant of this build _________________________________________________________________________ EQUIPMENT PART 2
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Flasks
Seething or Bubbling Divine Life Flask of Staunching Quicksilver, Diamond and Basalt Flasks Between these three flasks, you want to get the Adrenaline, Heat and Warding suffixes The Wise Oak If you can triple balance your elemental resistances, this flask is best in slot Lion's Roar Next best flask if you are unable to triple balance your resistances Rumi's Concoction Defensive Option Will cap out your block and spell block, making you almost immortal Jewels Corrupted Blood Jewel Will allow you to replace your staunching life flask with one of the above flasks Onslaught Jewel Try to get 6-8% onslaught chance on one abyss jewel https://www.pathofexile.com/trade/search/Blight/q9lnadWHg Here is a custom trade search for jewels specific to our build. Simply click on the "sum" to sort the jewels by dps Watchers Eye desirable mods in order of dps:
Lethal Pride One of the final items to min/max this build This jewel adds +2 or +4 Strength to minor passives and adds mods to notable passives Socket this above the fervour notable on the right side of the tree for 6 allocated notables within radius or next to the Golem's Blood notable on the bottom of the tree for 5 allocated notables within radius Place jewel in socket and divine until you have at least 5 desirable mods (this can get expensive quickly) Additive notable mods to look for: Great
Okay
Useless
_________________________________________________________________________ VARIANTS
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Cluster Jewels
Unfortunately cluster jewels are inefficient for this build unless we use Megalomaniacs with 2 or more desirable notables. Debsii found that 2x devastators are insanely good for high level delirium content, where it doesn't matter how tanky mobs are since they explode for a huge portion of their life (10% as opposed to 3% from crusader chests). Blanketed Snow, Cold Conduction, Deadly Repartee, and Precise Commander are some other extremely good notables, and you can find the full list here. Double Curse Expensive option to squeeze some more damage out of the build. We can use a +1 curse Hunter's chest and tombfists corrupted with elemental weakness on hit. Glorious Vanity + Soul Tether We have the option to spend 6 skill points to gain 20% of our maximum life as extra maximum energy shield. We can convert the Pain Attunement keystone into Corrupted Soul by placing a Doryani glorious vanity into the nearby socket. Combine this with a Soul Tether and a betrayal prefix craft on your chest piece (Gain (9–10)% of Maximum Life as Extra Maximum Energy Shield), we get an extra 36% of life as extra ES along with overleech, turning 5k Life into almost 7k EHP. The numeric roll on the Glorious Vanity doesn't matter (but you can potentially corrupt Arcane Vision notable to something good) and the best corruption for the Soul Tether is Hatred aura effect. Violent Retaliation + Thread of Hope Some players will prefer Violent Retaliation over Outmatch and Outlast for their final ascendancy. Doing this, we lose our endurance and frenzy charge generation while mapping but we can get it back by socketing a medium sized thread of hope jewel south of duelist and then allocating Disciple of the Unyielding/Slaughter. Last edited by Hman120 on Jun 18, 2020, 4:31:49 PM Last bumped on Jun 17, 2020, 2:06:35 PM
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Hi and thank you for the build.
It seems really cool. I admit I dont understand your level of survivability. Indeed, you do not have a large life pool, a lot of armor, evasion rating, regen or leech ... more than 50% of block. This is it? Finally, I regret that it's so difficult to try on starter... sorry for my poor english... |
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" Our defenses:
Leech cap is hit by Blood Drinker node. On top of this, if we take any hit of damage our attack and spell block goes up to 61% thanks to Painforged. If we take enough damage, immortal call procs which gives us 76% less physical damage taken and 31% less elemental damage taken for 2 seconds (which is enough time for us to generate 3 more endurance charges while clearing since this is a fast build). Physical damage reduction from endurance charges and basalt flask is more reliable than physical damage reduction from armour in this game. The only warranted use of armour is if you are using vaal molten shell, which I chose not to since we have such good endurance charge generation while clearing from ascendancy. For this reason I went with immortal call. Finally, yes, leveling attack skills in this game is a pain compared to spells. I have noted that this build is not a starter in the pros & cons. If you are leveling a duelist as a non-league starter and have some currency for starter gear, you can easily level with frost blades using dual redbeak -> tempestuous steel -> innsbury edge -> ichimonji. Craft some level 1 gloves with a prismatic + scorched + metallic fossil and you can steamroll through first couple acts. Last edited by Hman120 on Nov 8, 2019, 10:37:14 PM
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thanks for the quick and complete answer.
i finish some challenge with my fire boy and i'll try some days your build for next league ;) i dont notice that leveling a dualist is more difficult than a witch but i note an expert. |
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Thanks for this build. This is my first character, in which I up level 90 on hardcore,without any leveling gear, the first character in the league.
My Gear on Blight HC:
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sorry for the translator | |
hey nice build was looking for something like this, one question: why not throw in acro/phase acro for even more survival?
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" You can do that if you are okay with losing some block/spell block chance. The build really needs dps especially for metamorphs so I didn't think it was worth 5 skill points. | |
Bumping this as I think it's a highly underrated build for this league.
I love the playstyle of jumping into a pack, throwing down a few static strikes and then just zooming through packs while insta-popping them with the beams + HOI. The clear speed is damn near as good as my ice shot deadeye which is saying a lot. I can facetank AL8 T16 metamorphs and Conquerors no problem. I can see this build going really far with more min/maxing. SSF btw so I can only imagine how potent it would be with perfect gear. Last edited by greenimp77 on Feb 10, 2020, 10:17:56 AM
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" Thanks for trying out the build and glad you enjoyed it! I have been testing out a saviour variant of this build in Metamorph SC which uses a soul tether + glorious vanity (doryani) and it has been doing great as well. Hopefully I get around to updating the guide soon. | |
Any big tree changes with your variant? I've been trying out a few changes to the tree here and there.
I've done 10 or 11 Sirus fights and 6 or 7 Catarinas. No Savoir or Paradoxia yet :( Share your POB if you get a minute! Last edited by greenimp77 on Feb 10, 2020, 4:11:16 PM
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