The Covenant unique unintended mechanic (i assume)
If you put a covenenat on cast your auras, they cast on the life and if you take it off they stay there, resembles the the old exploit where you could just cast your auras and remove them, doesnt seem like a good mechanic in my opinion, this way any character can just rock 6-7 auras by getting the unique casting 3 flat auras on life, removing it and placing a normal armor in place of it then casting some more auras on your mana, looks quite over powered.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Mar 13, 2013, 8:49:09 AM
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'course, You also have fairly little Life left. :p It's a known thing. Currently, it's working as intended (Auras retain their stats when cast, until the Aura gem is removed), but it's likely to change in the future, far as I know.
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you dont have fairly little life left because the covenant doesnt increase the mana cost of auras, its just BMed, so you can stack 3 auras with red mana cost and lose around 350 life, like a normal BM char, and then just take it out slap in a proper armor and cast some more auras on your mana... this shouldnt work that way it just seems OP as hell
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
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Right, derp. Regardless, as mentioned, they're aware.
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Yeah, we'll fix this, it's just not a simple fix, sadly.
Balance & Design
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OP official scumbag for pointing out that trick.
Spoiler
GGG probably knew about this
Don't take away our exploits :( |
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" It's a beta, GGG is there to fix bugs before the official release, abusing bugs is probably agains't the rules and it ruins the game. If anyone find something like that in the future, please report it. |
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shhhhhhhhhh
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oh yeah, this thing also happens if you go in a BM map cast auras on your life and you will have them there as long as you dont log out or die.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
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" Yeah hard fix-.- if (packet[0] == 0x"whateveryouuseforupdateitem") ResetAllGems(); ResetItem(Packet["location"]); The reset item function could look like that: ResetItem(Byte Location) { Getcharacterstats(str); Getcharacterstats(dex); Getcharacterstats(int); //... WORD Basestr1= Basestr; WORD Basedex1= Basedex; WORD Baseint1= Baseint; Basestr = Basestr + 255; Basedex = Basedex + 255; Baseint = Baseint + 255; //Life DMG Ar Evasion ES Mana fix Unequip(Location); Reequip(Location); //Add changed life etc again Basestr = Basestr1; Basedex = Basedex1; Baseint = Baseint1; } This way you the item would requip properly from a sidebuffer resetting the gems/items. " Strangely Auras turn off if you enter such a map.... |
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