[3.8] Memoria's Scourge Arrow/RoA Cold crit Slayer [Deathless Uber Elder & EZ 5-way emblem]
" There's a mana leech node right below Vaal Pact. It will not be enough during early/mid leveling - you will need flasks until your damage scales enough that the leech will have a noticeable effect. | |
Uber Elder down on a 5-Link. Solid build, really enjoying it.
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Really good build, switched from tectonic slam chieftain and with same budget cleared uber elder and 5-way emblem deathless. Didnt need any other clear skills as my scourge arrow kills normal rares with one tap, charged arrow for legion mobs.
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" Sure, I did up to Uber Elder in first 3 days and didn't get any special stuff at all. |
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" Absolutely, you could get away with far less investment but obviously the more the better. SA + Kaoms is a good option if you want less clear but more survivability. " I'd most likely remove Hypothermia or Infused channeling. " One node next to Vaal Pact was enough for me, you can get more on jewels or rings, or spec into more leech if needed. " It's on my to do list :) |
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" 1. I tried with many different bows in-game and in PoB but Lioneye's glare came out on top on DPS (+ we don't need to care about accuracy) 2. Was a remnant from leveling, shouldn't be there 3. I used both Onslaught and Assassin's mark with Herald of ice since a shaped Opal Ring wasn't anywhere to be found and very expensive. I'd rather take the extra 25% elemental damage instead. 4. Didn't test out that many alternatives in regards to charges since everything was basically a cakewalk from start to Uber Elder, but I'm sure it can be tweaked with things like Frenzy, Vaal Cold Snap or Farrul's Fur. |
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Thanks for the reply, let me give a little example of the effects of dropping Lioneye's Glare for a base ele bow.
https://www.pathofexile.com/trade/search/Legion/90bPKKtK I picked the Pandemonioum Fletch for 10c. end result: 1017k thorn arrow dps, up from the original/default of 864k. Note: this also further would increase by taking Point Blank which would be much more convenient to path to with the new tree. If I were to optimize the tree a bit, possibly pick up a low level Precision aura to add a bit of accuracy/crit; 5 points saved dropping Winter Spirit. +3 points put into Heartseeker +1 point put into Point Blank +1 point in 5% max life near the duelist start. Net result: 1580k dps. https://pastebin.com/HjAkWqxb ----- I'm not sure how Lioneye's showed up as your top option, I played around with the configuration and couldn't manage to get it above that ele bow. ----- Also a small note: that 1580k does count the Assassin's Mark default setup. If we turn that off simulating a real boss with no amark: 1414k dps. Replacing one opal with a Coral ring with no damage on it nets you 1481k dps, which is again much higher in practice. So in essence: the 25% ele dmg on your opal, is in fact a significant dps loss vs using an Amark ring and having it up on bosses such as U elder. ----- I can see the whole experience being smooth even without an optimized setup, because a well optimized SA can get 5x as much dps as is needed for most content in the game. Last edited by Tenkiei on Jun 24, 2019, 6:30:57 PM
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" Thank you for your input! I'll look into making some chances to the build based on your feedback. |
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Is it possible to play this build with Tornado Shot for clear and Barrage for single Target and Rigwald's Quills?
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I enjoyed this build.
Stopped after 1portal deathless shaper with 4k life and basic shit flasks, and T16 chimera farm to get money for the maps/frags/gear. 2days playtime until then (I'm a slow player I know). Did most Bosses and even shaper mostly with Rain of Arrows (6L) with scourge arrow in 5Link for higher burst while the roa mirror kept shooting. My issues: Tough map mods and esp. Legion mobs with allies deal subestential more phys dmg get you 1-shot too often in T13+ maps (wasn't able to clear one of those Legions today due to the reduced evasion mod with the phys dmg, got 1-shot 6 times by them, was unlucky though since there were 4 of those rares with that mod. Esp the shockwave mob killed me from offscreen 3 times since he had 2high range for my sa to 1-shot him offscreen, touched him died, rinse repeat). Incredibly fun until T12ish and insanely strong vs endgame Bosses! Just for general mapping not my choice. I simply don't enjoy randomly dying. Still a great build. Would recommend it to everyone who wants to do endgame bosses a lot. Last edited by Watipah on Jun 25, 2019, 2:56:51 PM
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