Blood and Sand

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Malice wrote:
Is it intentional that the XP required to get this gem to max level is 50% higher than most other gems?

Also will the GCP recipe work with this one to get 20% quality (since it doesn't get to level 20)?

Finally the quality bonus is poor, 2% faster cooldown recovery is nothing


Can confirm that the GCP recipe DOES NOT work with this gem. Is this intentional or a bug?
Is it possible for Blood and Sand to be a skill that doesn't require a gem??

Looking at Detonate Mines & the new Call of Steel actions, it kinda feels like Blood and Sand should be a free action?

Besides it's only 10% mana reservation, so it shouldn't have that much of an impact if this was removed.

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Malice wrote:
Is it intentional that the XP required to get this gem to max level is 50% higher than most other gems?


You're unlikely to see this, Malice, but 3 years later it still requires 50% too much exp, with GGG not caring about it at all!

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