0.10.3 Patch Notes

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exenae wrote:
any infos about the 4 uniques ?
one is an end game map. and the others ?


you have to discover them first.
Wow that was Fast, Thx allot GGG, Keep up the good work , now i won't be kicked for typing too fast in the trade chat ! ^_^
IGN: HardHead
For the Infuse shield, they just added enougth oint to EQUAL the former legitimate bonus from CI. 50% of an already great amount was to many, here it grant additionnal 8% nodes just behind (no need to travel to get them) and the 20% general.

Nice patch, keep going :)
Every time I open the client to download the patch it just sits at 0%. Anyone having this issue also?

EDIT: Nvm i got it.
Last edited by Laere#2957 on Mar 12, 2013, 7:42:08 PM
Why is life gain on hit turning into life steal.... Face palm
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MindlessPath wrote:
Why is life gain on hit turning into life steal.... Face palm


+100
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Laere wrote:
Every time I open the client to download the patch it just sits at 0%. Anyone having this issue also?

EDIT: Nvm i got it.


mine was for a little bit, i just closed and reopened, seems to be working now. Coulda been 2 many people trying to DL all at once.
IGN: Blackroset
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Fluttershypony wrote:
It's good that you noticeably buffed CI(or just plain es) builds which were in dire need.


Still awaiting the adjustments on solo->LOLDIE in maps, 15% exp penalty, arc and most spells being awful, melee durability and zone clearing buffs.



Aw man life is so hard for scrubcore players.
i'm not sure why the devs dont publish a more detailed patch-changelog if they nerf such an important support gem as LoH..
Honestly likely because LGoH was too powerful combined with Cyclone.

That's fine, I may run it with both LGoH, and LS.


Alexis
*smiles*

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