Point Blank
" Are those ranges still accurate? If so I currently have a 57 ranger in Nem that I am building around point blank with spectral throw, and reduced projectile range, I am trying to figure out min/max range I should aim for to get the most effectiveness out of pointblank will still keeping some ranged ability. Twitch.tv/Nithryok
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Cleave has a range of 20. No way that third screenshot is only 10 units; Cleave would cover the entire screen.
Also, ST will deal nearly no damage on the return trip because PB actually checks flight time as opposed to distance. | |
" I dont know if thats true, mine seems to deal damage just fine, but I also have ST linked with reduced projectile speed, so it goes out to max point blank range and returns. So if what your saying is true, I get the 50% dmg boost out and normal damage on the way back. Twitch.tv/Nithryok
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Does Point Blank work with DOT from projectiles, as of 1.0.2? (like poison cloud of Poison Arrow)
IGN: Karamellaskolbasz
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Point Blank specifically boosts Projectile Attacks. As per the patch notes, Damage over Time is neither an Attack nor a Spell.
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" good point, thanks IGN: Karamellaskolbasz
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It was brought to my attention that the Support tooltip is different than the passive tree tooltip and I'm wondering if that means they function differently or if it's just an inconsistency.
" " The question is, how do these work when using Spectral Throw?? The passive node description suggests that your thrown weapon may do less damage on the way back due to how far the projectile has traveled. The support gem description suggests that your thrown weapon will still do the increased damage on the way back as long as the mob is standing in close proximity to your character. Which is it? If it is the latter, how exactly does it determine mob distance? Is it how far the mob was when you cast the skill or how far away when it hits. If I toss a spectral throw and then run away, causing the thrown weapons to hit the next pack of mobs, do I get the point blank damage bonus since I'm standing close to the mobs? " ... to let them know the game isn’t going to be very fair from here on out."
- Qarl | |
The description of the support gem is worded identically to the keystone passive, and therefore functions identically. The wiki has the old text for the support gem.
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This gem, just like the passive node, is actually pretty insane. Most of the combat (even for an Archer) happens in close combat, and this is were you'll have the most stopping power. An extremely underrated support gem/passive node in my eyes. In fact, i think it's so good that the only reason it's not nerfed yet is that most people do not use it, because they think their Character would have to be in melee combat in order to make good use out of that skill. The damage is so high, i'm actually thinking of speccing out of PB again so i don't die so phys reflect so quick.
Haha, just kiddin', i'm not gonna pass that skill up ever again ... real magic. | |
Does point blank works with It says projectile on incinerate. Since you need to stand there to channel the stacks, mobs probably get to walk right up to you at "point blank" range. That would awesome damage buff.
Edit: Nevermind, i noticed the attack keyword, does not apply to spells. Last edited by yeopokemon on Dec 14, 2013, 1:38:45 AM
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