Gem Reward List - work in progress
I am compiling a complete list of skill/support gem rewards from each quest and every class.
Any help is much appreciated! If you want to contribute, take a moment and write down the six reward options before you pick one. Need to know: difficulty > quest > class > reward options. When these rewards change in the future I will update the list. Thanks! (Options offered for the first time are in bold)
Full List
------------------------------Normal Act I------------------------------ Hillock
Medicine Chest
Glyph Wall
Brutus
Merveil Lair
-----------------------------Normal Act II----------------------------- Baleful Gem
Wicked Spear
------------------------------Cruel Act I------------------------------ Hillock
Medicine Chest
Glyph Wall
Brutus
Merveil Lair
------------------------------Cruel Act II------------------------------ Baleful Gem
Wicked Spear
-----------------------------Ruthless Act I----------------------------- Hillock
Medicine Chest
Glyph Wall
Brutus
Merveil Lair
----------------------------Ruthless Act II---------------------------- Baleful Gem
Wicked Spear
----------------------------Merciless Act I---------------------------- Hillock
Medicine Chest
Glyph Wall
Brutus
Merveil Lair
----------------------------Merciless Act II--------------------------- Baleful Gem
Wicked Spear
Witch
-----------------------------Normal Act I-----------------------------
-----------------------------Normal Act II----------------------------
------------------------------Cruel Act I------------------------------
----------------------------Cruel Act II-----------------------------
-----------------------------Ruthless Act I----------------------------
-----------------------------Ruthless Act II----------------------------- Baleful Gem - Minion Life, Critical Weakness, Cold to Fire, Wrath, Added Lightning Damage, Elemental Weakness Wicked Spear - Glacial Hammer, Minion Damage, Lightning Strike, Minion Speed, Raise Zombie, Increased Critical Damage -----------------------------Merciless Act I----------------------------- Hillock - Wrath, Critical Weakness, Discharge, Vitality, Firestorm, Freezing Pulse Medicine Chest - Increased Critical Damage, Minion Life, Increased Duration, Cold to Fire, Melee Physical Damage, Added Lightning Damage Glyph Wall - Shock Nova, Firestorm, Discipline, Lightning Warp, Tempest Shield, Lightning Strike Brutus - Increased Critical Damage, Minion Life, Increased Duration, Cold to Fire, Melee Physical Damage, Added Lightning Damage Merveil Lair - Raise Zombie, Glacial Hammer, Tempest Shield, Lightning Strike, Molten Shell, Raise Zombie -----------------------------Merciless Act II---------------------------- Baleful Gem - Elemental Weakness, Discharge, Enduring Cry, Firestorm, Immortal Call, Wrath Wicked Spear - Increased Critical Damage, Minion Life, Stun, Cold to Fire, Melee Physical Damage, Added Lightning Damage
Templar
-----------------------------Normal Act I----------------------------- Hillock - Ice Nova, Glacial Hammer, Ground Slam Medicine Chest - Raise Zombie, Heavy Strike, Sweep, Ice Nova, Glacial Hammer, Ground Slam Glyph Wall - Firestorm, Ice Spear, Infernal Blow, Raise Zombie, Heavy Strike, Sweep Brutus - Tempest Shield, Lightning Strike, Molten Shell, Summon Skeletons, Anger, Infernal Blow Merveil Lair - Added Lightning Damage, Increased Critical Damage, Weapon Elemental Damage -----------------------------Normal Act II---------------------------- Baleful Gem - Chance to Ignite, Cold to Fire, Melee Physical Damage, Added Lightning Damage, Increased Critical Damage, Weapon Elemental Damage Wicked Spear - ------------------------------Cruel Act I------------------------------ Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - ------------------------------Cruel Act II------------------------------- Baleful Gem - Wicked Spear - ------------------------------Ruthless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - -----------------------------Ruthless Act II----------------------------- Baleful Gem - Wicked Spear - -----------------------------Merciless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - -----------------------------Merciless Act II---------------------------- Baleful Gem - Wicked Spear -
Marauder
------------------------------Normal Act I------------------------------ Hillock - Heavy Strike, Cleave, Ground Slam Medicine Chest - Glacial Hammer, Sweep, Dual Strike, Heavy Strike, Cleave, Ground Slam Glyph Wall - Infernal Blow, Shield Charge, Burning Arrow, Glacial Hammer, Sweep, Dual Strike Brutus - Merveil Lair - Weapon Elemental Damage, Life gain on Hit, Added Fire Damage -----------------------------Normal Act II------------------------------ Baleful Gem - Wicked Spear - -------------------------------Cruel Act I------------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - Weapon Elemental Damage, Life gain on Hit, Added Fire Damage, Increased Duration, Item Quantity, Stun -------------------------------Cruel Act II------------------------------ Baleful Gem - Wicked Spear - ------------------------------Ruthless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - -----------------------------Ruthless Act II----------------------------- Baleful Gem - Wicked Spear - -----------------------------Merciless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - -----------------------------Merciless Act II---------------------------- Baleful Gem - Wicked Spear -
Duelist
------------------------------Normal Act I------------------------------ Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - Added Fire Damage, (Increased Critical Damage / Added Cold Damage), Increased Accuracy -----------------------------Normal Act II------------------------------ Baleful Gem - Wicked Spear - Enduring Cry, Warlord's Mark, Frenzy, Leap Slam, Double Strike, Hatred -------------------------------Cruel Act I------------------------------- Hillock - Medicine Chest - Explosive Arrow, Blood Rage, Shield Charge, Split Arrow, Hatred, Immortal Call Glyph Wall - Increased Duration, Item Quantity, Lesser Multiple Projectiles, Added Fire Damage, Added Cold Damage, Increased Accuracy Brutus - Merveil Lair - Increased Duration, Item Quantity, Lesser Multiple Projectiles, Added Fire Damage, Added Cold Damage, Increased Accuracy -------------------------------Cruel Act II------------------------------ Baleful Gem - Wicked Spear - ------------------------------Ruthless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - Increased Duration, Leap Slam, Lesser Multiple Projectiles, Rain Of Arrows, Added Cold Damage, Sweep -----------------------------Ruthless Act II----------------------------- Baleful Gem - Wicked Spear - -----------------------------Merciless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - Increased Duration, Leap Slam, Lesser Multiple Projectiles, Rain Of Arrows, Added Cold Damage, Sweep -----------------------------Merciless Act II---------------------------- Baleful Gem - Wicked Spear -
Ranger
--------------------------------Normal Act I----------------------------
------------------------------Normal Act II-----------------------------
-------------------------------Cruel Act I-------------------------------
-------------------------------Cruel Act II------------------------------ Baleful Gem - Wicked Spear - ------------------------------Ruthless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - Pierce, Puncture, Increased Critical Damage, Rain of Arrows, Increased Accuracy, Heavy Strike -----------------------------Ruthless Act II----------------------------- Baleful Gem - Wicked Spear - -----------------------------Merciless Act I----------------------------- Hillock - Medicine Chest - Glyph Wall - Brutus - Merveil Lair - -----------------------------Merciless Act II---------------------------- Baleful Gem - Wicked Spear - Skill gem level/quality reference : thread / spreadsheet Last edited by Lo4f#2652 on Mar 28, 2012, 11:21:05 AM
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Some rewards are generated randomly within a pool of gems. (if number of gem to be rewarded = number of gems in pool then its a fixed reward)
Consider adding number of gems to be rewarded to your compilation, and add any other gems that may be rewarded for that same quest later on when others report them. Unviable build tester.
Fuse mechanics: http://www.pathofexile.com/forum/view-thread/21503 95% Crit Build Without Charges [0.10.1c]: http://www.pathofexile.com/forum/view-thread/172438 |
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Ranger
I forgot to keep writing them down after that. Last edited by FaceLicker#6894 on Mar 23, 2012, 11:33:00 PM
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Updated- thanks FaceLicker, Mr_Cee, UndaKonstrakszyn!
Last edited by Lo4f#2652 on Mar 26, 2012, 8:38:55 PM
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Additions from my notes for the new reward on reaching Merveil's lair:
Witch, normal: Added Lighning Damage, Increased Critical Damage, Minion Life Templar, normal: Added Lighning Damage, Increased Critical Damage, Weapon Elemental Damage Duelist, normal: Added Fire Damage, Increased Critical Damage, Increased Accuracy Marauder, normal: Weapon Elemental Damage, Life gain on Hit, Added Fire Damage cruel adds this to the above: Increased Duration, Item Quantity, Stun Ranger, normal: Increased Critical Damage, Increased Accuracy, Faster Projectiles cruel add: Pierce, Lesser Multi Projectiles, Added Cold Damage ruthless offers: Pierce, Puncture, Increased Critical Damage, Rain of Arrows, Increased Accuracy, Heavy Strike Thats all I could gain until now. invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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If this gets more to be filled, it could be useful to have a short overview on what rewards are still missing instead of having to browse through the full lists.
invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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" True. Missing marauder, duelist, and templar data up to mid-30's currently. The main reason I am interested in collecting this data is to help with planning ladder race builds. Few races ago I planned out an Ice Nova templar assuming I would be offered cold to fire support in act II. Would have been nice to know that cold to fire is not a choice for templars during the racing levels. | |
Duelist
Normal - Merveil's Lair: Added Fire Damage, Added Cold Damage, Increased Accuracy - Spear: Enduring Cry, Warlord's Mark, Frenzy, Leap Slam, Double Strike, Hatred Cruel - Medicine Chest: Explosive Arrow, Blood Rage, Shield Charge, Split Arrow, Hatred, Immortal Call - Glyph: Increased Duration, Item Quantity, Lesser Multiple Projectiles, Added Fire Damage, Added Cold Damage, Increased Accuracy - Merveil's Lair: Increased Duration, Item Quantity, Lesser Multiple Projectiles, Added Fire Damage, Added Cold Damage, Increased Accuracy Ruthless - Merveil's Lair: Increased Duration, Leap Slam, Lesser Multiple Projectiles, Rain Of Arrows, Added Cold Damage, Sweep Mercilles - Merveil's Lair: Increased Duration, Leap Slam, Lesser Multiple Projectiles, Rain Of Arrows, Addes Cold Damage, Sweep |
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" thats exactly the use for what I want it too! ;) It takes some builds out of the focus, if you cant get the needed gems on first attempt (like cold "hexer" templar) invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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" I'll keep an eye on it on my next builds, seem to be happen very fast when the chars get all legacied by 0.9.8 at next weekend! invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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