Feel the pain of ancient wounds. Feel the doom of dying souls.
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Last bumped on Aug 31, 2018, 3:44:37 AM
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WOW first
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This somehow feels incredibly underwhelming. Even with 10 jewels I only get 30% life back when I get smacked by a big hit?
IGN: Arlianth
Check out my LA build: 1782214 |
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If the 3D art is good might make a nice skin transfer item.
POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums. Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all." QFT: 4TRY4C&4NO |
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" A savage hit is 25% if i recall correctly? So yes, you would instantly recover from a savage hit. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Is "recover" instant? No. It's the same as you read on health flasks. At best this saves you from hitting a health flask.
Last edited by Shagsbeard#3964 on Aug 30, 2018, 9:50:30 PM
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Lightpoacher gave you 5% life per charge, generated charges faster usually, and was better at spending charges, and gave you an offensive ability as you spent charges.... what's the point of this again?
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Hmm... Would this be good for a build with Mind over Matter and Eldritch Battery? Hit drops your life and goes to mana, which is protected by ES, which results in both life and ES being used at the same time to recover from the hit.
"Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" |
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" Well, it's at least 25%, you still can get hit for like 80% of your life and you only recover 30% back based on that example. I wouldn't call instantly recover from a savage hit to full life in that case but it still helps a bit. Last edited by tyuio211#6807 on Aug 30, 2018, 9:54:05 PM
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" What??? Flasks say things like "Recovers 2400 life over 7.0 seconds." (Divine Life flask) Notice a part part of the flask description that is conspicuoulsy missing from the helm description? The phrase Recover just means it's affected by things that modify health recovery, not that it is necessarily done over time. Last edited by GoldDragon32#7655 on Aug 30, 2018, 9:55:37 PM
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