3.3 Vaal Doublestrike Champion - 12million+ Shaper DPS. (Standard / Incursion) Uber Elder Deleted.
" All double strike builds do bleed - we get it from the left side of the tree sword nodes. Double strike would do very little damage without bleed. 15% double damage is the best enchant....by a long shot. | |
" Thanks for the advice, I've been diving my loreweave every time I get a divine and so far my luck has been pretty shit with that, I also picked up a foil shortly after making my original post but forgot to update, on top of that I also got a new amulet I saw for pretty cheap that has some life, but still a shit roll. You're right though, just those changes I have made have already added up to a much better feeling character, I've done shaper deathless, but I'm waiting on attempting uber elder until I can get my health up, I'm sitting at around 5.4K now so I'm slowly getting to that 6K mark. | |
Just upgraded my foil : > | |
" 369 PDPS. At max divine really decent foil, with the tacati's mod its basically 405 DPS foil. Nice one. Those incursion foils are really nice for the build. |
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nice guide, i like it.
but what is "WED"? and on you video where you fight against a guardian you proc something on you which "steals" life. what is it?`and why do we have poachers mark with blasphemy and blood magic? when we use then we have almost no life to fight cuz it reserves life.... |
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" WED is the old acronym weapon elemental damage, Which is now named Elemental Damage with Attacks. The "proc" is activating the ascendancy Adrenaline which only activates when you are on "low life" so in order to activate it on demand before a boss fight you put poachers mark or any curse linked to blood magic and blasphemy and then use it and disable it right before the boss fight healing back up with a flask. Adrenaline grants the following: 100% increased Damage 25% increased Attack, Cast, and Movement Speed 10% additional Physical Damage Reduction Lasts for 20 seconds You can also activate it via righteous fire but you have to wait for it to degenerate you to low life before adrenaline kicks in. The blasphemy setup is much quicker. Last edited by stormyknight on Jul 14, 2018, 4:45:26 AM
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" Ok nice. Thanks for explanation. Still have a lot to do on that build. missing nice jewels. they are around 3-5ex and im broke af. my gear is "ok". |
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I run this build and i guess there could be some improvements in terms of survivability. What do you think about running IC or Grace in the SLS Boots while mapping or poorjoys for example? Do you have any ideas for improvements?
Thank you so much for creating this build. Oh and i got another question. What do you think about these weapons: Last edited by janido on Jul 15, 2018, 8:02:23 AM
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" I think IC + Inc duration + cwdt on your boots is totally fine while mapping is great, i run it on the standard version in my acuity. Generally though, while the build can sometimes feel squishy we run a lot of armor and sit at most times around 80% mitigation, its generally the spell stuff that gets us. As far as boss's go all of them will die before IC means anything, apart from uber elder in which case you run kaoms and even then the fight is over so quick is almost meaningless, but yeah some 8 mod maps can be brutal more so then uber elder, so yep fine idea to run IC. To run grace you would need to drop iron reflex's or if not just run determination. Amazing gear by the way. As far as the dragonbone swords though, generally they will be much less dps, the lightning damage is not scaled, dragonbone is harder to find a good aps as you need a rolled one a crafted aps is to slow, not to mention the crit is missing to so your crit chance will be sustantially less, i would go as far to say a jeweled foil with only tacati mod and multi modded on the rest would still be more damage. Last edited by stormyknight on Jul 15, 2018, 11:16:54 AM
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Iron Reflex converts all the evasion from Grace into armour.
Here is the correlation between Aura's and Iron Reflex's in our build. My base armour is 5009. Determination Base Armour + Determination Aura: 7564 Base Armour + Determination Aura + Lion's Roar: 20067 Grace Base Armour + Grace Aura: 12116 Base Armour + Grace Aura + Lion's Roar: 20396 Determination + Grace Base Armour + Grace Aura + Determination Aura: 18296 Base Armour + Grace Aura + Determination Aura + Lion's Roar: 30799 Defensive Gear: QotF + Alpha's Howl + Grace Aura + Determination Aura: 26473 QotF + Alpha's Howl + Grace Aura + Determination Aura + Lion's Roar: 39141 With an Enlighten Level 4 I ended up with 83 Mana left running Determination and Grace. Using an Alphas Howl made this viable for mapping (125 Mana left). Adding Conqueror's Efficiency Crimson Jewel could help too. It is very hard to color a QoTF the right way. I know, this is a burst build. But since you get tons of dps with ease we could use this build on hardcore or to farm guardians with 8mod. If tltr: Grace gives you a bonus of 5009 armour compared to Determination. Iron Reflex's works with Grace. Last edited by janido on Jul 16, 2018, 5:19:45 AM
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