I don't regret a single cent I have spent! Keep up the good work!!!! =D
Silver Kiwi is best kiwi!
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Posted byWootcakes#3818on Mar 2, 2013, 12:44:37 AM
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DavosTheOnionKnight wrote:
Thanks Chris. But the "improved visual effects of skills" sort of has me worried. The skills that bog down my framerate already look pretty damn good. I need an option to turn them down rather than make them look better :P
who says that 'improved' has to mean more complicated or flashy? PoE shows on many levels that sometimes, less is more. hint hint.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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Posted byForeverhappychan#4626on Mar 2, 2013, 12:44:43 AMAlpha Member
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produce a new content patch for Path of Exile every week. We're aiming for these patches to include one new skill, at least three new Unique items designed by Diamond Supporters, new microtransactions and any other features or content that were finalised that week.
i like this, seriously =D
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Posted byFunFair#0029on Mar 2, 2013, 12:45:06 AM
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Imaginaerum wrote:
"Substantial changes to voice acting including Act One NPCs and overhauls of the Lion and Beast sounds."
Please not Nessa.
Passive pop-up selection should be optional, I agree with those people.
ugh, nessa is the weakest acting in the game imo. She always sounds like she is verging on laughter. Her delivery of the awesome nightmares fear you line is underwhelming.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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Posted byForeverhappychan#4626on Mar 2, 2013, 12:46:53 AMAlpha Member
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U are THE BEST STUDIO and DEVELOPERS.
Kepp your great work GGG.
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Posted byY0G1#4171on Mar 2, 2013, 12:48:20 AM
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I FUCKING <3 u all
IGN @TiznaraN
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Posted byTiznaraN#3018on Mar 2, 2013, 12:51:57 AM
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CK011885 wrote:
Any word on what's being done about the desync issue and when we can expect some kind of improvement? Not even a complete fix, just any improvements would be welcome.
Yeah, they called it movement simulation sync
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In addition to the changes scheduled for these weekly content patches, work continues on deeper issues such as movement simulation sync, client effect performance in large parties and security changes. These will be deployed in whatever the next patch is as soon as they're ready. There are different people working on content for the weekly patches than those improving platform issues.
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Posted byHornet85#4536on Mar 2, 2013, 12:52:18 AM
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Keep up the good work dudes, but pace yourselves. Maybe it's just me but that sounds like a lot of work to do every week.
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Posted byboof#2056on Mar 2, 2013, 12:52:31 AM
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The new fire skill sounds awesome, can't wait =)
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Posted bybrian09#7195on Mar 2, 2013, 12:57:31 AM
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awesome news for the duelist skill tree :D
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Posted bycoulombe123#6425on Mar 2, 2013, 1:01:15 AM
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