[3.6] Triple Herald Blade Vortex Elementalist

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ktak wrote:
This is not fun build, very slow and squishy :(
Or it's just not for SSF mode.
Seems I need to create trapper after ZiggyD first day league clip :D


I checked your character.

You omitted the most important nodes of the build - the two skill duration clusters.

Meanwhile, warlord's mark is the most important skill for sustainability. At level 59, you cannot trigger warlord's mark with CoH(curse on hit) and HoT(Herald of Thunder) reliably. It is the endgame setup. Even at endgame, you need CWDT(cast when damage taken) to trigger warlord's mark. Use Blasphemy + Warlord now.

It is also recommended to have a way to trigger arcane surge. A powerful utility.

I think with these adjustments, your character should be ok (if you would like to continue playing this build).

P.S. Everything I said is well written in the guide in the leveling section. I guess I am a more "word" person than a "video" person. I prefer this type of well written guide than ZiggyD's type of "video guide".

Last edited by jjlocus#5458 on Jun 4, 2018, 12:28:35 AM
i cant see my herald of thunder activating.


i don't see any thunder effect
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leafyr0kr wrote:
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rsrx14 wrote:
literally is not a good build for mid game where you still do not have decent HP to open a chest where many mobs are born and you die of instakill, even with a difference of 8-10 levels in relation to you, maybe it is possible to take the AoE points, and by in HP, but if you do not have good HP items, logor will not make much difference !!

Exceptional damage, but like any other high dps / melee build, it does not have good survival

without counting the difficulty of getting a ring with warlord mark ....
and elder / shaper items with good mods


Check your flasks, your gem links (most important being your Warlord's Mark setup) and your gear. Survivability is really not an issue when you have it all set up. Warlord's Mark on ring is the cherry on top of the cake, as you're not really socket-starved, and you can get some really good mods on Atzoatl that can carry you to the early red maps or more.


But you did not understand, really who is leveling and farming in the mid game, still has no currency and equipment with decent HP to have 6k-7k hp, at the moment I only have 3k of hp in lvl 77 and I'm taking instakill, only if a build makes me to be leveling/farming on lower-level maps because I do not have enough HP to survive a mob overload, that's to admit that the build is not good for mid game !!
Last edited by SurpriseModaFkr#5495 on Jun 4, 2018, 12:30:48 AM
"
rsrx14 wrote:
"
leafyr0kr wrote:
"
rsrx14 wrote:
literally is not a good build for mid game where you still do not have decent HP to open a chest where many mobs are born and you die of instakill, even with a difference of 8-10 levels in relation to you, maybe it is possible to take the AoE points, and by in HP, but if you do not have good HP items, logor will not make much difference !!

Exceptional damage, but like any other high dps / melee build, it does not have good survival

without counting the difficulty of getting a ring with warlord mark ....
and elder / shaper items with good mods


Check your flasks, your gem links (most important being your Warlord's Mark setup) and your gear. Survivability is really not an issue when you have it all set up. Warlord's Mark on ring is the cherry on top of the cake, as you're not really socket-starved, and you can get some really good mods on Atzoatl that can carry you to the early red maps or more.


But you did not understand, really who is leveling and farming in the mid game, still has no currency and equipment with decent HP to have 6k-7k hp, at the moment I only have 3k of hp in lvl 77 and I'm taking instakill, only if a build makes me to be leveling/farming on lower-level maps because I do not have enough HP to survive a mob overload, that's to admit that the build is not good for mid game !!


We all started the league on the same way, by lvl 77 I had 4.500 hp and no survivability issues. Optmize your gear or actually show us your character so we can tell you what you need to upgrade.


Check your flasks, your gem links (most important being your Warlord's Mark setup) and your gear. Survivability is really not an issue when you have it all set up. Warlord's Mark on ring is the cherry on top of the cake, as you're not really socket-starved, and you can get some really good mods on Atzoatl that can carry you to the early red maps or more.[/quote]

But you did not understand, really who is leveling and farming in the mid game, still has no currency and equipment with decent HP to have 6k-7k hp, at the moment I only have 3k of hp in lvl 77 and I'm taking instakill, only if a build makes me to be leveling/farming on lower-level maps because I do not have enough HP to survive a mob overload, that's to admit that the build is not good for mid game !![/quote]

We all started the league on the same way, by lvl 77 I had 4.500 hp and no survivability issues. Optmize your gear or actually show us your character so we can tell you what you need to upgrade.[/quote]


Thanks for offering to help, but without currency, nobody does anything, besides I'm not in hardcore to be doing low level map, and surviving with 4500 of hp is theory, theory is theory!
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rsrx14 wrote:

and surviving with 4500 of hp is theory, theory is theory!


what

but w/e, if you want to clear early game to endgame on a 0c budget, go GC miner.
i need an OK check with my gems links




i know i dont have Immortal call. besides that, am i ok here?
Why is Beacon of Ruin better than Paragon of Calamity?
http://prntscr.com/jqi1au
Last edited by DigitalDebonair#1525 on Jun 4, 2018, 1:15:31 AM
Just going to dump a few thoughts here:
Build is working well as expected (tested it in Flashback). Level 88 right now, upgrading gear pieces gradually. Spell Echo still seems to be a really good option for general map clear, only went for 1 duration cluster though. Changed the skill tree slightly to grab the chaos resist life nodes because temple mobs deal a ton of chaos damage. Get Atziri's Promise asap! Inpulsa's is cheaper than I expected, still quite affordable and build works fine until you get it. Using Blasphemy+WM in place of HoA until elder ring. MoM at ~1k or less mana unreserved is meh anyways. I personally can't stand Whirling Blades with the low amount of attack speed this build gets. Shield charge is faster since it can also be scaled by a Quicksilver Flask and damage is still high enough.

If this build seems slow to you after cruel lab you are doing something wrong. I'd rate it one of the fastest map clearers right now, at the cost of survivability. Being a self-cast spell build in melee range will never be as safe as a bottom-left-side-of-the-tree build. Grab a Decoy Totem, it helps a lot!
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Folklord wrote:
With Inpulsa costing so much, what do you recommend for a replacement?

I plan on using loreweave

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