[3.6] Triple Herald Blade Vortex Elementalist
" You can get fingerless silk gloves with double convertion and life + res |
|
" Remove warlord's mark from your boots. Add enfeeble or ele weakness for CoH setup (gloves) Better amulet with shaped gain mods* |
|
" Is 16% spell damage better than a lab enchant? |
|
" I can not find them fingerless silk gloves double converter damage on poe.trade Last edited by Aperis95#3673 on Jan 6, 2019, 4:20:59 PM
|
|
" You have to craft them to get 2x conv. If you don't have these craft, go for craft service. |
|
Hey, i'm playing this build as a starter for this league which i didnt start at the beginning. Im now lvl 94 and i feel the same as other people : i struggle with uber elder and i die often.
I made some compromise in dps to gain survivability : i play only herald of ice to have a decent mana pool. I know i should afford a decent belt and review my flask setup but im lazy :p. Here is my stuff :
Spoiler
There is some crafted mod that i didnt see in the thread and i feel can be very useful for the build: -global crit chance + elem damage on the gloves (suffix) -effect of non damaging ailment on boots and amu. 30% inc is approximatively 6% more damage. (suffix) -vaal pact + leech on focus on the amu (suffix) can help on mono target dps -hybrid mana + mana gain when hit on the ring ( prefix ) -hybrid extra chaos/spell + extra chaos on dagger ( prefixes) Last edited by urkdum#0948 on Jan 6, 2019, 4:28:11 PM
|
|
Here are some crafting sheets for Dagger + Rapier
DAGGER (Golden Kris / 50% Global Crit Chance)
Spoiler
Preffix Gain 20% of Elemental Damage as Extra Chaos Damage Gain 20% of Physical Damage as Extra Cold Damage Gain 20% of Physical Damage as Extra Lightning Damage Preffix Craft 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Suffix Damage Penetrates 10% Elemental Resistances Suffix Craft 7% chance to deal Double Damage +28% to Global Critical Strike Multiplier 69% increased Critical Strike Chance for Spells
Spoiler
Combinations with Damage Penetrates
#01 Gain 20% of Elemental Damage as Extra Chaos Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #02 (BEST DPS OUTPUT!!!) Gain 20% of Elemental Damage as Extra Chaos Damage Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #03 Gain 20% of Elemental Damage as Extra Chaos Damage Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #04 Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #05 Gain 20% of Physical Damage as Extra Cold Damage Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #06 Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier ++++++++++++++++++++++++++++++++++++++++++++++ Combinations with increased CSCFS #01 Gain 20% of Elemental Damage as Extra Chaos Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #02 (SECOND BEST DPS OUTPUT!!!) Gain 20% of Elemental Damage as Extra Chaos Damage Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #03 Gain 20% of Elemental Damage as Extra Chaos Damage Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #04 Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #05 Gain 20% of Physical Damage as Extra Cold Damage Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #06 Gain 20% of Physical Damage as Extra Lightning Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier RAPIER (Apex Rapier / 1.4 APS / +35% Crit Multi)
Spoiler
Preffix
Gain 20% of Physical Damage as Extra Cold Damage Gain 20% of Physical Damage as Extra Fire Damage Preffix Craft 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Suffix Damage Penetrates 10% Elemental Resistances Suffix Craft 7% chance to deal Double Damage +28% to Global Critical Strike Multiplier 69% increased Critical Strike Chance for Spells
Spoiler
Combinations with Damage Penetrates
#01 Gain 20% of Physical Damage as Extra Fire Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #02 Gain 20% of Physical Damage as Extra Fire Damage Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier #03 Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage Damage Penetrates 10% Elemental Resistances +28% to Global Critical Strike Multiplier ++++++++++++++++++++++++++++++++++++++++++++++ Combinations with increased Critical Strike Chance For Spells #01 Gain 20% of Physical Damage as Extra Fire Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #02 Gain 20% of Physical Damage as Extra Fire Damage Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier #03 Gain 20% of Physical Damage as Extra Cold Damage 50% increased Spell Damage Gain 17% of Non-Chaos Damage as extra Chaos Damage 69% increased Critical Strike Chance for Spells +28% to Global Critical Strike Multiplier You can swap every Suffix with "7% chance to deal Double Damage" for around 5k total DPS. Last edited by fayt1337#1018 on Jan 6, 2019, 4:41:38 PM
|
|
" Well i like the 16% spell damage, dont know what lab enchant would be worth switching my gloves to... |
|
Taken this build as far as it can go and it is very satisfying. Now I am moving onto different builds so I will sell my weapon if anyone interested.
|
|
Rarity: Rare
Soul Scalpel Apex Rapier -------- One Handed Sword Quality: +20% (augmented) Physical Damage: 35-80 (augmented) Critical Strike Chance: 5.70% Attacks per Second: 1.40 Weapon Range: 12 -------- Requirements: Level: 70 Dex: 176 Int: 155 -------- Sockets: B-B-B -------- Item Level: 86 -------- +35% to Global Critical Strike Multiplier -------- Gain 20% of Physical Damage as Extra Fire Damage Gain 20% of Physical Damage as Extra Cold Damage Can have multiple Crafted Modifiers 47% increased Spell Damage 60% increased Critical Strike Chance for Spells +26% to Global Critical Strike Multiplier Gain 6% of Non-Chaos Damage as extra Chaos Damage -------- Shaper Item |
|