Item Splitting Beastcrafting Recipe Disabled

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Last edited by Winter_Night#7822 on Apr 3, 2019, 8:44:05 PM
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cipher_nemo wrote:
Chris and GGG, either leave it enabled or ROLLBACK the copies. You can't expect this to go over well for the non-1%. Another option: make Albinos less rare, but still rare, so those doing this recipe later can still benefit, while slowing down the 1% making use of this.


I've had this recipe for awhile but didn't use it, so when it's re-enabled I shouldn't have farm feathers to have it again.
i dont get how this kind of bullshitcan happen after this leaguestone exploits back in leagacy league.


like seriously, are they actually testing mechanics at all? doesnt look like it


VOTE FOR ROLLBACK - League is over. well done Guys
Can someone explain what the abuse or exploit was?
IGN: Arlianth
Check out my LA build: 1782214
Literally me (and everyone) reading the recipe weeks before release: "I wonder if the copy keeps the links?".
It does... It gets enabled... It gets "abused" (more like used)... Oh no, its too easy, let's fuck everyone that had not found the creatures yet and/or wasn't online between the Enable and Disable and the recipe...

0/10. Wouldn't support again.

What will the "fix" be? Make the creatures as rare as an actual 6L? Nice league you got there mate. It would be a shame if someone enjoyed it.
I dare GGG to make a fucking poll for making this situation better.
This is a complete joke, a rollback is absolutely needed. 6L, elder and shaper bases and enchants are all hopelessly ruined.

Really disappointed with GGG;s handling of this, this league has been nothing but problems from the start. QA needs to step it up big time, clearly not enough testing and time to work out issues.
people who think this is about some shitty 6 link bases and divine orbs are out off touch. You can dupe lab head enchants as well as elder and shaper item bases. Also the public including streamers just noticed this 2 hours ago and made bank. This was possible for 12h. By now we have people out there with stashtabs full of tornadoshot enchants or possible shaper elder opals/steels etc. " no inpact to the economy my ass"
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deefa wrote:
So are we going to get another poll on this new Bestiary issue?

  • No - Item Splitting Beastcrafting Recipe Disabled
  • Yes - Item Splitting Beastcrafting Recipe Enabled, beasts stay common
  • Yes - Item Splitting Beastcrafting Recipe Enabled, but beasts are more rare



Feeling too bad for Chris as a fellow developer right now to have posted this myself ...
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Janes50 wrote:
You're fucking over everyone that didn't abuse it, nice job GGG.

There's a common misconception in the community that our balance team doesn't play Path of Exile. They actually do play it, a whole lot. We have people with level 100 hardcore characters, multiple famous community members who have come to work for us and you may not even know it. The minimum requirement to join our QA team is 1000 hours of PoE experience, and we still turn people with that prerequisite away if they're not good enough at the game. Our design, balance and QA team are experts at Path of Exile.


I'd take a level 95, doing all maps, all mods, over a lvl 100 anyday to balance the game.

It's not like an old Vaal something with his ass protected by a support and running strands for hours on end can be considered "experience".

Same shit about the dumb number in front of people's names each league.

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