[3.4] Ahn's Might Juggernaut - Uber Lab Farmer - League Starter - Shaper + End Game (Videos)
" can do uber lab with scaevas and no oskarms...very good starter. PM @KaspeR_Warbands (Warbands) | @KaspeRHC (Standard)
Standard Atziri Service www.pathofexile.com/forum/view-thread/1400006 |
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" Can confirm this, plus I believe the guide creator mentions somewhere (in another post probably) that the price was going to go up this league. Hard to keep a running price check on all the items until it normalizes Last edited by TGGarrett#0761 on Mar 6, 2018, 7:33:28 PM
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I've went ahead and updated the OP including removing the old information on Abyss item prices since clearly those have changed in 3.2. Quite honestly I was not expecting the build to get as many people using it as it did as I was expecting maybe 5 or so people to actually attempt this build as a league starter. It def shows in the price of Ahn's Might as these were dirt cheap last league but they have been very slowly going down as the sword has been flooding the market.
Oskarm's price going up isn't as surprising as Crit Juggernaut builds have become much more popular. I added some more detail in the gloves section of the build guide but I want to mention the biggest strength of Oskarm is the curse on hit. The curse on hit isn't so much important for power charge generation but much more so that cursed targets have an additional chance to be crit as well as take increased damage from critical strikes. I'll also say it again just because Oskarm's is arguably best in slot on this build does in no way mean that the item is absolutely mandatory for the build to work. Maligaro's or rare gloves will work perfectly fine before you can afford them. Lastly for end game gearing there aren't too many ways to improve on the gear once you have many of the nice uniques. The biggest single upgrade you can probably get is an Elder/Shaper amulet with a source of Phys Damage gained as X% Element with good stats. These are obviously not going to be on the market in any significant amount until a couple of weeks in but by then you should have more than enough currency to buy the few that do show up. Arguably the best in slot amulet will be a Shaper Amulet that has both Phys dmg gained as lightning and Phys dmg gained as cold damage but to find one w/ those 2 mods, life rolls, and 2-3 good suffixes is going to be extremely expensive. Otherwise what I did in Abyss was use the currency generate from lab running and buy as many exalts as I could before the market spiked up on those. |
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just wanna say thinks, build is great.
gear is getting more expensive and i havent even unlocked my own uber lab yet but Ive had a few lucky drops and got enough currency to pretty much have most of what i want. Haent gotten res right to transition into koams roots yet. still at level 79 I have over 5k life and almost capped res before my charges. plus sitting at 90% phys reduction once the charges and flasks are up is nice. i have found that with the extra sockets i like to run a blood rage and a vaal haste. 15% attack speed and bigger leech from blood rage is great even without frenzies. and vaal haste is just awesome for melting bosses. Im sure itll be even better once I get my hands on those final 2 ascendancies and move past yellow maps. gear is getting pricy, but its very worth it in my opinion. tons of fun, and soo much room to grow thanks again!!! IGN
Domination: CockBlockingAxes zomgwtfbbqlegs, GotYourselfAGun Standard: LookAtMyHorseMyHorse, ComeOnNSlamEveryBodyJam, AdmiralTrapar |
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This build sux really ... One shot by Izaro not buff, go totem warchief build , that's really beter this build...
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" Thx for this. It definitely seems like something I will try but probably later on in the league once the prices for the specific uniques start to drop. |
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Hello,
I am playing this build as a starter and I am Lvl 77 now. Bought 2 Ahn's Might, Belt of the deceiver and Starkonja's and some shitty rares. Merc Lab is done multiple times and Level 5 Maps are easy going. I am searching for the Ascendency trials and higher Maps for now. The build works well and seems quite tanky. I have some questions: What Level is recommended for going to Uber Lab? How much live is recommended to survive Argus and Izaro? Argus seems very hard hitting (on Merc Lab!), even with Fortify and 7 Endurance charges up... I feel I have a little lack mitigation an leech? I am planning the next gear upgrades with little currency atm (Ahn's broke my bank) and doesn't know if I should focus on survivability or damage (Ring, Amulett, Jewels...). I don't think I can afford all in one solutions on my gear for now... Thank you for the nice build and your help, Greetz darthfelix |
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Hi , loving your build so far , uber lab is a joke ^^.
I m not sure what to think about the Kaom´s roots choice though. Bought it, tried it out, but it doesn´t seem to make a lot of difference and makes being res capped with orkams pretty hard. Perhaps i don t understand the real purpose of the item? Only thing i thought they where useful for were maps with temp chains :). |
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" I did uber lab with fully buffed izaro at lvl 74, had cleave and totem on 4L, best advice is if things go south let the totem do the job, is does quite a lot of dmg. For argus i let the totem kill him with some random hits from myself For izaro it was easy until last phase, a ran a lot there and just put totem up Use enduring cry to regen HP fast |
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" Get good i guess :P Can't really fault the build when the player suck ass. |
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