(Feb 25) HC Ladder GCP Race

I had trouble finding decent stuff too, especially during normal. Also last time there was a lvl 33 and this time highest was lvl 30, did something change perhaps since last time?
I assumed there would be a cold to fire support offered as quest reward and stacked fire passives. Whoops.

Chugged along on templar using firestorm/ice nova with added lightning.

Gear:
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indczn wrote:
I had a frustratingly bad run up until death at lvl 25. I didnt find anything. I was building for something that never happened, and then ran into a merviel kid thing with extra damage, speed auras stacked and froze to death.


Running with Indy, luckily lived through that cluster which picked him off... held on to top 10 rank and top duelist as the top players bit the dust. Found this after about an hour and a half, Fellshrine, and helped a ton.


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Never got the chance to do anything with this. Woulda been nice to link some skills. Cleave + added fire + weapon ele damage


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Numbers in this post are derived from level and xp gain for top 5 of each class. First is a look at the standard deviation for each class separately:

Witches were extremely consistent, with a value of about just below 1 % (the lowest ever registered!), marauders at 5 %, rangers at 6%, duelists at 7% is still pretty consistent, while
templars are showing a whopping 18 % has a huge spread in leveleability of the class top 5.

Values for logarithm of xp is marauder and witches 7.3, duelist and rangers at 7.1 and Templars are the odd man out at 6.9 at this ladderrace! Since it is log of the xp-numbers, 0.4 in spread is a lot!

Because the above numbers seems to show at least somewhat the story, the following is the relative mean-levels for each class: 1.12 for marauder, 1.11 for witches, 1.00 for ranger and dueists and again templars last with only 0.78!

Overall the marauder and witch are looking like they are well worked out, while the rest is a lot more open for interpretation. As has been the case before too few were playing templars!

The stats should be taken with several truckloads of salt as grouping and a lot of other issues are not covered in those data.
I appear to be living in "Romance Standard Time". That has to be good! :)
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Akazukin wrote:
I had trouble finding decent stuff too, especially during normal. Also last time there was a lvl 33 and this time highest was lvl 30, did something change perhaps since last time?

The net seems to have been terrible at this ladderrace for a lot of players and I think that is the main difference.
A lot of good players died due to crashes/disconnects etc.
I appear to be living in "Romance Standard Time". That has to be good! :)
Here's the gear I landed 7th with. Didn't really have any good drops for my build.

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Last edited by doubledegaz#4736 on Feb 25, 2012, 7:45:30 PM
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I've updated the original post with who won what prizes - now we're working on making the prizes and giving them out.

Jonathan and I played together until the Cruel Ledge, where we split up. We were both playing Spark Witches and came #4/5 overall. We're not getting any prizes though :(
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I got a little lucky with drops.
Last edited by Jetcutter#0053 on Feb 25, 2012, 7:52:55 PM
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For the people curious about my build:

http://www.pathofexile.com/passive-skill-tree/AAAAAQEBAJbF5wd3v20KqDEdEiGPIxapnzYXFRfWF4eVhxqFYeYbzk5NPsBFu0cSK3RJEHjFXy5puXbsFHl3zwJZzbEgV5yDYtubb0JKmx1JQOSv3A7TrqJqg1RE2aoFOlaAyTPVnLzDF9E0PdeodrQ9u6_foI-IEVk=

I think my build was pretty good, but my race was kinda bad even though I ended up winning. I expected to at least get to lvl 33-34 and improve upon my last race where I got to lvl 32. Last time I ran with 3 players, this time I went solo. Not sure what is faster though, both seem pretty equal to me which is good. :)
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siffin wrote:

Entering TP on ledge game crashed and I'm in default league :( was being chased by mobs so they must have caught up.


Similar TP thing happened to me, but I disconnected upon entering instead.

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