New Boss Fight: Shakari

Jeez GGG, ease up on boss disappearing. That's the worst thing ever.
Looks neat. Also rather tedious and bad for channelers, I suppose, but it's an optional boss, far as I know. Could be rather fun.
Also +1 for yet another boss you can't simply blast for ten seconds. More variance, and it's not like the majority of players has the equip for that, anyways.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

___
Isn't a "no" better than an ignore?
10 seconds in and the boss is already falling through the floor OMEGALUL

And then it burrows for extra cancer, nice.

I'm pretty surprised and disappointed you guys would release a trailer with bosses clipping through the ground... why would you advertise that?
Last edited by DrDraids#2941 on Nov 20, 2017, 7:22:30 PM
Nice. Looks like Scorpioness Najka from Dark Souls 2 though. Anyway, looks fun.
Kinda looks like a real pita, with a dash of annoying.

Cool mechanics. But the scorpion doesn’t feel flavorful.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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鬼殺し wrote:
Whenever, wherever.

Strangely, I did confuse your breasts beasts for mountains.


Are you making reference to the magnificent Grand Tetons of Wyoming?

Inb4 Scarab God :P

Would be cool more ultra sand effects for these flavour fights, like the ones used in a9 side-quests.
Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291
Wow! Can't wait!
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-MickeyDankMouse-
"How can we make this boss look long and involved? Oh of course, let's use a character whose skillset mandates perpetually running away!"

Honestly, the physical design is awesome. The *fight* seems decidedly mediocre.
Last edited by codetaku#0468 on Nov 20, 2017, 7:46:54 PM

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