0.10.1f patch and other news

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palosqui wrote:
Here's to praying for a cool update for the CI keynode.

Your prayers were answered in the 10.0 patch: CI went from being the most overpowered node on the tree to being a regular balanced keystone.
IGN: KoTao
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KoTao wrote:
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palosqui wrote:
Here's to praying for a cool update for the CI keynode.

Your prayers were answered in the 10.0 patch: CI went from being the most overpowered node on the tree to being a regular balanced keystone.


Nuff said. Any buff to CI will already make it OP again. Think, you can't just rely on that single node anymore. You lost a 1,5x multiplier, but you gain Zealot's Oath. Invest on regen now.
Great. Now make an effect that removes the lightning visual effect from Lightning arrow.
ING: gnal
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KoTao wrote:
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palosqui wrote:
Here's to praying for a cool update for the CI keynode.

Your prayers were answered in the 10.0 patch: CI went from being the most overpowered node on the tree to being a regular balanced keystone.



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ansuk wrote:
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KoTao wrote:
"
palosqui wrote:
Here's to praying for a cool update for the CI keynode.

Your prayers were answered in the 10.0 patch: CI went from being the most overpowered node on the tree to being a regular balanced keystone.


Nuff said. Any buff to CI will already make it OP again. Think, you can't just rely on that single node anymore. You lost a 1,5x multiplier, but you gain Zealot's Oath. Invest on regen now.


Disagree big time.

First:

CI was not the most OP keystone, it was only good because people had good gear, without good gear and massive ES from it, it was not good enough compared to life.
That said the 50% more was too much.

But now it is not balanced.
Here is my reasoning.

A) You have to get almost every ES node on the tree to make it work.
B) Because you have almost every ES node you have a lot of es... and life... why bother with ci?
C) There is no inherent advantage over taking CI instead of taking life other than a) you don't need to have chaos res on gear/tree and b) you can use always full on life gems/gear.
D) boosting everything BUT CI will only make Eldritchs Batteries better but won't help CI.

Solution:
Give CI a) a flat bonus to ES like +100base ES or +Xbase es where X is %LIfe.
b) give it a small MORE bonus like 20% or 10% more ES
c) give it a bigger increased bonus like 50% or higher.
d) GGG has their own ideas.
Right now losing all your life for only immunity is not that amazing.

You cannot really use it with melee, and need INSANE gear. That also means you cannot pick it before lvl60 without dying to everything.
It's also impossible to use hybrid gear with it => no armor, no evasion.
Of course unless you have INSANE gear.
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Startkabels wrote:
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Bigger changes are coming with 0.10.2 which is due next week. We understand that users are patiently waiting for fixes to many systems (melee, game performance in large parties, simulation resync code, advanced mouse bindings, etc) and these are being actively worked on. They'll be deployed as soon as they're ready, but their absence from an individual patch doesn't mean that they aren't being worked on or that they aren't important.


Which of the following is true?

-(Some of) The issues mentioned are being addresses in 0.10.2

-0.10.2 introduces bigger changes but the issues mentioned are being implemented later (when they're ready)
Does it mean, that in patch 0.10.2 there will no more be desync problems, or how long do we have to suffer this painful problem?



e: typo
Last edited by diblet86#2962 on Feb 27, 2013, 5:54:11 AM
Thanks for the amazing game! Looking forward to further updates!
Now to make a skin for ice spear that looks like frozen tritons! Ice Triton!
Redfnx - Moonrise Conspiracy (MRC) Hardcore ONLY
Can someone please explain why the coral ring is desirable? Sorry I'm noob
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darling87 wrote:
Thanks for the amazing game! Looking forward to further updates!


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