[3.0] Magma Orb by Paige | Videos | Uber Atziri/Guardians/Shaper Down | Leveling Guide | Budget

"
PavleMSJ wrote:
Just wanted to say ty for the build, it's really fun, got my first Shaper kill today! Vortex was a pain tho.


Thanks a lot. Glad more people are trying out the build.
“No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.”

www.twitch.tv/ohhpaigey
Let's say we wanted to use this build mainly for mapping for the moment.
Chain Support instead of Chance to Ignite would increase our clearspeed a lot in open maps right? (2 additional chains = 7 chains total) I will defenitely try it out if I get the right colors. 2g3b1r. If I ever want to kill lets say a guardian in the meantime I can just add culling strike support instead of chain.

Edit: Actually Chain support is good for bosses if were capable to position the boss near a wall/corner.
Edit2: Also an option is to add Inc AoE instead of a blue gem to get even more coverage. I think as long as we oneshot everything more clearspeed is nice. As far as I understand it increased AoE increases the distance between the bounces and the aoe from the explosion.
Last edited by pyloniac#2266 on Sep 13, 2017, 12:02:55 PM
"
pyloniac wrote:
Let's say we wanted to use this build mainly for mapping for the moment.
Chain Support instead of Chance to Ignite would increase our clearspeed a lot in open maps right? (2 additional chains = 7 chains total) I will defenitely try it out if I get the right colors. 2g3b1r. If I ever want to kill lets say a guardian in the meantime I can just add culling strike support instead of chain.

Edit: Actually Chain support is good for bosses if were capable to position the boss near a wall/corner.
Edit2: Also an option is to add Inc AoE instead of a blue gem to get even more coverage. I think as long as we oneshot everything more clearspeed is nice. As far as I understand it increased AoE increases the distance between the bounces and the aoe from the explosion.


Additional chains pretty much just increases the range of how far the orbs travel (how many times they bounce), so potentially, yes, in open maps Chain support could increase clear speed but you'd be sacrificing damage.

Chaining on Magma Orb stops as soon as it hits a wall. So a lot of the extra chain would be going to waste in that case.

AoE is an option. It's good you're thinking about different routes to go with the build.
“No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.”

www.twitch.tv/ohhpaigey
Last edited by OhhPaigey#4471 on Sep 13, 2017, 4:27:11 PM
"
OhhPaigey wrote:
"
pyloniac wrote:
Let's say we wanted to use this build mainly for mapping for the moment.
Chain Support instead of Chance to Ignite would increase our clearspeed a lot in open maps right? (2 additional chains = 7 chains total) I will defenitely try it out if I get the right colors. 2g3b1r. If I ever want to kill lets say a guardian in the meantime I can just add culling strike support instead of chain.

Edit: Actually Chain support is good for bosses if were capable to position the boss near a wall/corner.
Edit2: Also an option is to add Inc AoE instead of a blue gem to get even more coverage. I think as long as we oneshot everything more clearspeed is nice. As far as I understand it increased AoE increases the distance between the bounces and the aoe from the explosion.


Additional chains pretty much just increases the range of how far the orbs travel (how many times they bounce), so potentially, yes, in open maps Chain support could increase clear speed but you'd be sacrificing damage.

Chaining on Magma Orb stops as soon as it hits a wall. So a lot of the extra chain would be going to waste in that case.

AoE is an option. It's good you're thinking about different routes to go with the build.


Thx for the response. Inc. AoE really increased my clearspeed heavily. Also with only con. destr. and fire pen. as the only dps boosts I can still farm high tier maps very fast without a problem.
Have been playing yr builds, they are all fun.

For magma build, how is the crit version diff from this pure power with overload keystone?

hi, if u were to run this with just single target boss killing in mind what changes would u make?

i was thinking running immolate instead of gmp, what other changes?
"
Heywud wrote:
hi, if u were to run this with just single target boss killing in mind what changes would u make?

i was thinking running immolate instead of gmp, what other changes?


Slower Projectiles so the skill is guaranteed to shotgun bosses.
“No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.”

www.twitch.tv/ohhpaigey
Hey,

your build looks abolutely awesome and your guide is well written :)
I was thinking about giving HC another try.
Do you think this build is HC viable?
5 link potential.
I know it will not be as effective, but will the build be functional on a 5-link. I am just starting the league now and I am stuck between GC mines and this build as a league starter. Any recomendation between the two?
IGN: Flickinboogers
Why no Empower lvl 4 in the Pledge?
Cool build btw, got Pledge of Hands 6L today, now ist time for Kaoms and Xophs Blood.

Report Forum Post

Report Account:

Report Type

Additional Info