[3.0] Dark Pact Clearspeed Berserker (MASSIVE AOE) (Sucks in 3.1)

Hi all,

I can clear shaped prim. pools with ease but when I try to do racecourses with some sextants I get oneshotted in every 2-3 maps from the bosses. Any ideas on what im doing wrong?




5.6k life and lvl 90.

Thanks in advance :)
Last edited by thelibertarian#3698 on Aug 23, 2017, 7:24:26 AM
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FaitCaca wrote:
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LovHig wrote:
Hello i do your build and i have 73 lvl and I have 5100 HP 900 ES 20k DPS 82% crit chance with 4 power charge and curse on enemy but my problem is survivality cuz i have only 27 % evade attacks and i don't know how i can do more cuz belly 6L is very very costly and I must buy 5L rare chest life/res/es and how i can boost my DPS (i use divinarius) and surv. ? i must buy jet 3x jewel and flasks btw you said uber lab is easy when i have problem to farm on merciles lab (izaro ~4k hp on hit ...) 0 tank


Hey can you tell me how you have 82% crit ? even with a 116% more crit on a dagger i got only 60% crit.
it's like you have 200% increased critical chance more than me. but how ?



One more thing, is there a way to trigger the savage hit with dark pact ?


I used Doedre's Elixir for triggering the savage hit. Only needed in bossfights.
Postcount +1
Is Maligaro's Virtuosity worth using if you are rescapped and got ok life on all other items?
It has been asked twice now on this thread without an answer and I am sincerely curious about it.

CWDT can accommodate lvl 11 Immortal Call and we have the str for that. It seems like no downside while we miss out on more invulnerability duration.

Can someone please explain why Immortal Call should be level 1 instead of leveling it up some?
IGN: Spookayi
Is the best way to do any of the labyrinths by respeccing out of VP for every trap phase and respeccing back for the boss? It seems like if I hit ANY of the traps I'm shit of luck if there are not mobs nearby to leach off of.
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imrawn
Try to use Life Flasks ;)
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Ataka wrote:
It has been asked twice now on this thread without an answer and I am sincerely curious about it.

CWDT can accommodate lvl 11 Immortal Call and we have the str for that. It seems like no downside while we miss out on more invulnerability duration.

Can someone please explain why Immortal Call should be level 1 instead of leveling it up some?


I'm using it at level 11. I'm pretty sure there's no reason not to. OP probably just didn't care because it's not that important.

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thelibertarian wrote:
Hi all,

I can clear shaped prim. pools with ease but when I try to do racecourses with some sextants I get oneshotted in every 2-3 maps from the bosses. Any ideas on what im doing wrong?




5.6k life and lvl 90.

Thanks in advance :)


Your health is really low for level 90. Are you using a defensive flask? I use to die as well at the racecourse (the dog usually) at lower levels but I have 6.8k hp @92 and never die there now. Get more health nodes/jewels, and try a doedre's elixir if you're not using one already to proc cloaked in savagery preemptively.
@Skellerton
Last edited by Skelly19#7942 on Aug 24, 2017, 5:49:28 AM
if i got 6k hp and 1,4% life leech how much dps did i need for single target to leech more then i lost each hit?
My path of building shows DPS at 8.5k (https://pastebin.com/VFA5iMw5) but in-game tooltip shows only 3k DPS? Any ideas?
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BdXtcvfSnv wrote:
I'm not really sure how this is considered "easy colors" for carcass jack lol


How is 100 chromes on average not easy colors? Chromes are very cheap.

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