Tempest Shield
Found answer where it belongs.
Walking the path since August 20th 2011. Last edited by Drudley#1673 on Jan 24, 2013, 7:49:30 AM
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" But it happens when upgrading any gem, not just the gem responsible for the skill. "Cool, wonder if this will change in the future, as it is a little annoying. Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
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Would be nice if an arc of lightning fired from your shield to any enemy it affects! ;)
Whether that be ranged or melee enemies! |
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that would get messy for visual effects for most people that aim to get the most out of this gem (max block rate).
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But it would be rad as hell. I'd totally get that as a microtrans :P (and disable it when I'm in a party)
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I'm sure it has been asked before, but I'm kinda lazy looking for it, does tempest shield have effect on shield charge?
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Shield Charge is just a weapon swing.
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" I like this idea a lot. Its also pretty sad that the block chance doesn't scale .. even a bit with the level of the gem. Would be nice to see a 1% increase every 3-5 levels. Also Tempest Shield is WAY to expensive in terms of mana. The flat 25% reduce makes it not worth as a shadow with EB and also def. not worth for melee chars using Blood Magic. I think a mana amound instead of the % would be way more appropriate for it. Also its kinda hard to find support gems that work with tempest shield. I mean sure Elemental Proliferation works really well, but what else. To be totally honest .. i would want to see this skill being merged with shield charge :) | |
maybe its just wishful thinking,but does ancestral bond allow tempest to work?
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" Edit: I'm an idiot :P merging would be a good thing, assuming you mean it keeps it's current properties, not just when you actually charge. I often thought about why tempest shield requires a percentage mana reserve instead of a flat number and the reason is simply because it's a good skill. As a flat number it would be a no brainer skill everyone with a shield would use, as a percent, you have to weigh up the value of it against another aura, or build specifically to use them all which is possible. Last edited by Chronoja#5147 on Feb 4, 2013, 10:57:35 AM
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