[2.4] Scourge Poison BladeFlurry/Reave ☠ 75/75Block,19kArmor,+693Life on Block,Face Tank T16Boss

Any build changes due to the latest patch notes?
Blade Flurry's "More attack speed" modifier has been reduced from 65% more to 60% more attack speed at all levels. Blade Flurry's targeting range has been reduced by 16.6%, and the damage radius of slashes has been reduced by 14.2%.

Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.

Slight BF nerf and wolf/Golem resistance Buff.
I think it's not big difference.
A slight update from my build, cause I tried a similar one in essence, and I think it is still viable in breach.
Instead of going into the ranger and duelist area I went into templar area the result is this:
scourge flurry
Possibly a bit more Life/Strength and AoE, but only around 70 % block without lightning shield, so you have to manage another skill.
Instead of Cospris I use the following nice Chest armour

There is still added fire as 6th unlinked socket. I think in a 6l more melee damage is better.
I still don´t have a voidheart but with that you can also nearly always poison.
I only played to level 84 and there is still a lot of potentiall when it comes to equipment and skillpoints, but I already was able to run high tier maps.

I think the nerf to the skill is not really strong it just makes a crazy overpowered skill only overpowered. And you abuse an overpowered skill with an op ascend passive: Mistress of sacrifice.

Last edited by griffinzero#7933 on Dec 1, 2016, 7:16:48 AM
How would you level this, with blade flurry from when you can get it?
Thanks for this build, really neat and inspiring, hey! <3

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