PROCUREMENT : The Ultimate Path Of Exile Companion Tool!

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Akanezuliani wrote:
"
Stickymaddness wrote:
I've decided to do a follow-up release:

Procurement 1.5.1 has been released!

Changelog:

* Rewrote {Buyouts} functionality to include tab wide buyouts
* Fixed bug when removing buyouts, which caused the buyouts.xml to be incorrectly updated.


I'm getting a crash when I try to generate a forum thread for my tab which I sell stuff, steam user.


Are you using the {Buyouts} tag? There's a bug that will cause a crash if you're using {Buyouts} and have no buyout but a price set on items.

I'm busy working on 1.5.2 to fix this, let me know if you're getting a crash from something else.
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
Procurement 1.5.2 has been released!

Changelog:

* Fixed crash caused when using {Buyouts} with items that have a price set but no buyout.
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
"
Stickymaddness wrote:
Procurement 1.5.2 has been released!

Changelog:

* Fixed crash caused when using {Buyouts} with items that have a price set but no buyout.


Tiny thing about the 1.5.2 Update: The zip file is mis-spelled reads Procureent.1.5.2.zip instead of Procurement.1.5.2.zip

I figure it's a simple fix and thus letting you know :)

Regards,

PJP

EDIT: Something that I just wondered whilst loading up the new version of Procurement - Is there a particular reason why it loads the images for items multiple times? e.g. http://puu.sh/9cwGX/a1250852aa.png both regrets and regals load the image twice and the other some other currencies dont, a few loaded 3 times including chisels. Half of the reasoning is purely interest the other half wonders if this knowledge can used to speed up the loading process by removing unnecessary excess loads.
Last edited by PJP2810#2411 on Jun 2, 2014, 7:19:33 PM
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PJP2810 wrote:
"
Stickymaddness wrote:
Procurement 1.5.2 has been released!

Changelog:

* Fixed crash caused when using {Buyouts} with items that have a price set but no buyout.


Tiny thing about the 1.5.2 Update: The zip file is mis-spelled reads Procureent.1.5.2.zip instead of Procurement.1.5.2.zip

I figure it's a simple fix and thus letting you know :)

Regards,

PJP

EDIT: Something that I just wondered whilst loading up the new version of Procurement - Is there a particular reason why it loads the images for items multiple times? e.g. http://puu.sh/9cwGX/a1250852aa.png both regrets and regals load the image twice and the other some other currencies dont, a few loaded 3 times including chisels. Half of the reasoning is purely interest the other half wonders if this knowledge can used to speed up the loading process by removing unnecessary excess loads.


That's the fatigue setting in, thanks for letting me know, I've updated the zip with the correct name.

Interesting about the currency loading twice, all images are loaded from disk (or network if not on disk) and then cached, but I'll look into why the login is reporting the same images being loaded twice, which may yield a minor load time increase.

Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
"
Stickymaddness wrote:

That's the fatigue setting in, thanks for letting me know, I've updated the zip with the correct name.

Interesting about the currency loading twice, all images are loaded from disk (or network if not on disk) and then cached, but I'll look into why the login is reporting the same images being loaded twice, which may yield a minor load time increase.



I realised after posting that the only reason the whole lot it loading again is because I unzipped to a new folder, and thus am loading all the common files again, but still a small speed increase is still an increase :)

Regards,

PJP
Hmm 113 pages surely GGG would have noticed by now if its a scam...

Im gonna try it out..
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dateng_pinoy wrote:
Hmm 113 pages surely GGG would have noticed by now if its a scam...

Im gonna try it out..


Although I agree completely with your point, where exactly is GGG saying this is possibly a scam?

Also, regardless of the fact this is a 113 page thread with 99 (if not 100% positive feedback) from a leyman's viewpoint it would be legally idiotic to endorse something that they did not create without contracts regarding the program etc being signed by both parties. Otherwise I'd expect they could be liable if (by some strange occurrence Sticky went mad with power and stole everyone's stuff somehow).

Regards,

PJP
Something I know is either still in the works or was changed significantly (I know it used to be in GCPs not Chaos) however the currency breakdown seems to baffle me, it seems to be saying (at least how I interpret it) that I have 60 Chaos worth, which is equivalent to having 60 Exalts worth: http://puu.sh/9cAJB/0efb9dcc2e.png <--screenshot of the breakdown in Procurement.

I'm not sure if this is a bug of some sort or if I'm interpreting the information incorrectly.

Some clarification would be appreciated whenever you get a moment Sticky :)


Regards,

PJP

EDIT: I just realised I think I've figured out the currency breakdown, it's listing the value of each currency I own in Chaos, if I'm not mistaken. As such, if this is the case, personally I think it would be slightly more clear to people (especially in my some what sleep deprived state) exactly what the values represent. Also, does the idea of also listed the totals of each currency in addition to their chaos equivalent values seem like a good one to everyone/anyone else? Mainly to saving manually counting up what you have if you do what I do and have lots of stacks of 1 as placeholders to be able to shift click them into tabs? e.g. http://puu.sh/9cBmu/987665ea83.jpg my 60 chaos isn't too obvious that it is as such from purely looking at the image though I assume all those values are stored in Procurement as they must be needed for the Chaos value conversion calculations.

TL;DR - I think I was just dumb in the original post, to avoid such mistakes maybe have 4.90c shown, instead of just 4.90, on the totals to be clearer and also who else would appreciate values of each pure currency?
Last edited by PJP2810#2411 on Jun 2, 2014, 8:33:31 PM
"
Stickymaddness wrote:
"
Akanezuliani wrote:
"
Stickymaddness wrote:
I've decided to do a follow-up release:

Procurement 1.5.1 has been released!

Changelog:

* Rewrote {Buyouts} functionality to include tab wide buyouts
* Fixed bug when removing buyouts, which caused the buyouts.xml to be incorrectly updated.


I'm getting a crash when I try to generate a forum thread for my tab which I sell stuff, steam user.


Are you using the {Buyouts} tag? There's a bug that will cause a crash if you're using {Buyouts} and have no buyout but a price set on items.

I'm busy working on 1.5.2 to fix this, let me know if you're getting a crash from something else.


Yeah, it was probably that, I was just setting prices, no b/o, c/o, thought it would work the same since we only had price setting on 1.40 which I was using until I got the new update notification, also any way to save current buyout for your stuff before updating, had to reset price on everything.
"
PJP2810 wrote:
...

TL;DR - I think I was just dumb in the original post, to avoid such mistakes maybe have 4.90c shown, instead of just 4.90, on the totals to be clearer and also who else would appreciate values of each pure currency?


Don't worry, you're not the first to be confused about the currency breakdown, but as you worked out it's the chaos value of what you have in each orb type.


"
Akanezuliani wrote:
Yeah, it was probably that, I was just setting prices, no b/o, c/o, thought it would work the same since we only had price setting on 1.40 which I was using until I got the new update notification, also any way to save current buyout for your stuff before updating, had to reset price on everything.


When updating to a new version of Procurement, you can just copy over your Buyouts.xml file from the previous version, and it will all carry across.

Just a note on buyout vs price, buyout is ~b/o which previously was the only value you could set for an item, whereas the new price value is ~price for setting a non-negotiable price on an item.
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/

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