Path of Exile 2.4.0: Atlas of Worlds Patch Notes
" The guy basically said fps increase was 23 to 103. That's not true. It was a 23 to 44 FPS increase. "Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym Last edited by monkuar#2123 on Aug 31, 2016, 4:11:50 AM
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" if your saying 21 more fps is nothing in the gaming world, you have no knowledge of fps in gaming. lol |
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" chris_wilson Lead Developer: We do have a pretty solid plan for changing some fundamentals of melee play, but it's not ready yet. In the meantime, these buffs do move things in the right direction. they know. -_-
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The endurance charge nerf of juggernaut is a terrible idea. You can't have this kind of unreliability in your defenses.
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" These "buffs" do nothing. They buffed the life of monsters which mean melee has to spend more time in melee combat and thus take more damage and have a higher risk of dying. Unless they buffed the monster life by 5% this is a strict nerf to melee and melee only, since ranged characters can kite the monster. [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
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" do you even know how to read a form? without EM and without PO: 23 fps, without EM and with PO: 44 fps, with EM and without PO: 70 fps, with EM and with PO: 103 fps. understand? -_-
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I don't no what you people expected, it's not like these nerfs are a surprise.
As a temp league player you just roll with the punches, unfortunately it does mean standard gets shit on, you know its coming every single time and you all still act surprised, lol. |
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so no melee buff after all....plus they nerfed slayer lol!
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Nerfs, nerfs, nerfs...
IGN: @Balanced_DPS| Timezone: CET/CEST
Every mirror item is #1 on Standard |
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Killing mjölner is bafflingly stupid.. OUT of the trigger builds CoC was a lot stronger and it got one crippling nerf - trigger delay - BUT it triggers at 100% chance...
While mjölner got delay AND triggers at 50% chance even then - unlike CoC mjölner can't just choose a different spell over the now nerfed to oblivion dischage AND you cant even compensate some damage with juggernaut's autoferill anymore... It didnt even have good single target. Typical ggg idiocy - they wnat to nerf one thing and then another thing then a 3rd thing and whatever used all of them is practically erased...LA and spark was a problem last season, but they didnt nerf teh problem which was frost wall, but rather killed all conversion items and they didnt even have legacy versions left - NOW they nerf the wall. Some items went from good to vendor food for no reason but who cares right? Discharge mjöner wasnt a strong build it was an okay build - its clear speed wasn't comparable to most FOTM builds it is far below bow builds and most casters - its single target is below average - lets hit it 4 times right? That makes sense.. I get the feeling that these builds were a strain on their poorly programmed engine and destroyed them instead of fixing the underlying problems... Really really sad. I am not against nerfing something that is too op - nerfing something that was only "good" or "acceptable" four times is just disgusting... Also I loved Zana's voice... :( Last edited by Eshu#3820 on Aug 31, 2016, 4:39:20 AM
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