[2.6] 12 Aura Necrobot: The Legend of Aura

"
shdowe wrote:
"
Malaclypsety wrote:
"
zell580 wrote:

2nd Phase helm enchant + Lvl 4 Enlighten + Lvl 2 Enlighten = 12 Auras with three offensive auras (https://poe.mikelat.com/#cc34pAPd/9b.G7p/tNrp.sJb/lFFh.eVd/9b.e/zH=OLb.b/9b.ENh)
1st Phase helm enchant + 2 Lvl 3 Enlighten = 12 Auras with two offensive auras and Purity of elements


in every screenshot i see and also in this linked auracalc, people never use the envy aura. if we don't use the aura, and don't use srs or zombies - just 1 golem - i don't understand the point of united in dream.

could some1 enlighten me? lvl4 at least :>


Envy uses the same reservation as the other 3 damage auras, you pretty much just pick and choose which ones you want depending on who are you botting.


but its only level 15. and it seems like the weapon does nothing else for us. i still don't get why pretty much all builds recommend this for lategame, but in every screenshot or video i see, they donÄt use envy
"
Malaclypsety wrote:

but its only level 15. and it seems like the weapon does nothing else for us. i still don't get why pretty much all builds recommend this for lategame, but in every screenshot or video i see, they donÄt use envy


Level of the aura doesn't matter since it's the only way to get it. It doesn't do anything for us, we're support. They all recommended it because if you're botting a poison/chaos build this is a aura you want to support them with instead of one of the other 3 damage auras, you swap it around as needed.

For example my 97 bot in Legacy was botting a EK Nova Pathfinder, so I only need to use hatred as a damage aura.

If I were botting a poison Barrage build or something along those lines Envy is very good to support them with.
IGN shdowe
Last edited by shdowe#7495 on Jun 13, 2017, 11:06:47 PM
hello sir,

After looking at your character (LegendOfAuraMayhem) I was flabbergasted to not find ANY SRS (http://pathofexile.gamepedia.com/Summon_Raging_Spirit) gem in your setup. I cannot begin to imagine how slow it is to clear maps on an essentially 2 link shield charge, amazed that no one has made this suggestion in 44 pages of replies I HIGHLY recommend that you socket an SRS (blue gem) into your Five Link chest armour, which should be easy since you have 3 blue sockets there. Also you still seem to have 2 rare itmes equipped at level 99, these should be upgraded to uniques immediately.

Other than those quirks, Nice guide
"
Enrith wrote:
hello sir,

After looking at your character (LegendOfAuraMayhem) I was flabbergasted to not find ANY SRS (http://pathofexile.gamepedia.com/Summon_Raging_Spirit) gem in your setup. I cannot begin to imagine how slow it is to clear maps on an essentially 2 link shield charge, amazed that no one has made this suggestion in 44 pages of replies I HIGHLY recommend that you socket an SRS (blue gem) into your Five Link chest armour, which should be easy since you have 3 blue sockets there. Also you still seem to have 2 rare itmes equipped at level 99, these should be upgraded to uniques immediately.

Other than those quirks, Nice guide


Um...it's an aurabot. As in it's not meant to do any damage but focuses solely on support to buff party members.
goddamnit Enrith









...flabbergasted
IGN shdowe
Will this work in 3.0?
"
DeathPulseZ wrote:
Will this work in 3.0?


With less Auras it should be fine since you can ditch either Alpha or Prism for a Rare ES item.

IGN shdowe
Having fun wit this in turmoil :

https://www.youtube.com/watch?v=-IHUF-17oZU
"
shdowe wrote:
goddamnit Enrith


...flabbergasted


Yeah, I've been dumbfounded too when I saw that wording :D
3.0 UPDATE

"
The Necromancer's Commander of Darkness skill now grants 3% increased Attack and Cast Speed to you and Allies per aura (down from 5%), and 30% increased Damage for you and Allies affected by your Auras (instead of 10% increased Damage for you and Allies per aura).


AKA Necro still best Support.

Also bonus balance change to show how GGG balance

"
The Ascendant's Guardian skill now grants You and Allies affected by your Auras have 10% increased Attack, Cast and Movement Speed (instead of 12% increased Attack and Cast Speed for You and Allies affected by Auras you Cast), 5% additional Block chance for you and Allies affected by your Auras (up from 3% and no longer simply affecting you), and 25% reduced effect of Curses on you. The Ascendant's Guardian no longer removes Curses and Ailments from you every 5 seconds.


Nerfing Ascendant's Guardian lmao

Also as a side rant I'll be playing Support in 3.0 but not the same as the one I've made a guide for here. My Character will also be private since it's become apparent GGG are clueless on balancing their game and only nerf instead of buff. If I wasn't playing with friends I probably wouldn't be playing 3.0, this set of patch notes are questionable at best, very disappointing update.

I will no longer be updating this thread for 3.0 nor replying to those that have been messaging me ingame.
IGN shdowe
Last edited by shdowe#7495 on Aug 2, 2017, 3:41:57 AM

Report Forum Post

Report Account:

Report Type

Additional Info