Hardcore lvl 87 - Mullet's EK Tanky Mofo Guide [REVISED...AGAIN] - now with conduit
Very good build,tried a couple of builds on HC and either died(bad gear/desync/brutus, vaal etc), or got extremely bored with them(ex melee mara). With this badass witch im lvl 62 on merciless act 2 atm, didnt got this far with any other char. Gameplay is fun, but you should probably run with zombies with you, in really problematic situations/boss fights cast your skelly totem. My HP balances around 3.5/4k atm, this depends if i use more offensive equipment(like magnate and some others when grinding/farming) or more hp gear. Resists are capped with purity, will eventually dump it and run determination when i get the rest of the big res nodes. Chaos res is around -20, still gona work on it tho. My armor is ass, because i use a 5L lvl 35 plate with mediocre rolls on it, but i need the sockets, will change it to some good plate when i finally find/buy it, till then i cast molten shell when mobs are getting to close and have around 45% reduction. Still experimenting with support gems for EK, looking for the best option. So all in all, really enjoying this build. The only downsides of this build for me are, no surprise - the reflect packs, but if you dont rush like idiot and knife all around and off screen, this is no problem. The second is the cast speed, but i dont have any cast speed on gear and im not using faster casting support as for now, so i will work to get it as soon as possible. Thanks Mullet :)
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After you get the 2 big +30dex nodes, is the only way to raise dex is through gear? I am always worried about levelling gems through dex gear in any case of gear replacement.
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" Yea i skipped all of the cast speed nodes in favour of hp/ armour etc. So you do want to get some on your gear, at the very least on your weapon. MulletMoustache - GMT timezone
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" Only through gear im afraid, you usually need 2 pieces + a 20 onyx, if you want to level bear traps/ grace fully. I think its 151 dex needed for a level 20 bear trap. MulletMoustache - GMT timezone
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HI, Thanks for posting your build :) I have been using it for a while now only 45-46 in act 2 almost act 3 and it's great. I noticed you mentioned chain? at what point did you start using that? and is it more or less a swapping type thing for pys reflect mobs? thanks again :)
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" i started using chain when i got my 5L.....at lvl 85 lol I just leave it in...been testing fork too Im starting to prefer fork tbh, because its less mana intensive, therefore i can swap out mana leech for faster projectiles. MulletMoustache - GMT timezone
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" Anyone managed to get Lachis' build? I want to see what's his version is like but the build link seems to be broken or missing all the skill points. |
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" its pretty much the same as the one on exilepro.com MulletMoustache - GMT timezone
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A short video would be nice where we can see how this gameplay looks like :)
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Thanks for the exilepro link. Yeah, it is quite similar. I guess the biggest difference would be the usage of shield and much bigger passive resistances. So Tanky's build is easier on the gear and you can focus on finding Chaos Resistances. IR/Stance build requires you to have lots of resistance in the gear.
Your Tanky Build Keystone Eldritch Battery: Converts all Energy Shield to Mana Stats +240 to Strength +60 to Dexterity +210 to Intelligence Life 273% increased maximum Life 2.9% of Life Regenerated per Second +60 to maximum Life 0.2% of maximum Life Regenerated per second per Endurance Charge Mana 80% increased Mana Regeneration Rate 20% increased maximum Mana +20 to maximum Mana 7% reduced Mana Cost of Skills Spell Damage 33% increased Spell Damage Resistance +16% to Chaos Resistance +30% Elemental Resistances while holding a Shield +35% to all Elemental Resistances +5% to maximum Fire Resistance +5% to maximum Cold Resistance +5% to maximum Lightning Resistance Cast Speed 25% increased Cast Speed Endurance Charge +2 Maximum Endurance Charge 18% increased Endurance Charge Duration Armour 147% increased Armour Energy Shield 104% increased maximum Energy Shield Critical Strike You take 30% reduced Extra Damage from Critical Strikes Shield Block 7% additional Shield Block Chance Movement 2% increased Movement Speed Misc 30% increased Effect of Buffs on You 35% increased Defences from equipped Shield 25% chance to Avoid Interruption while Casting ======================================================================= EK Build going IR and Unwavering Stance Keystone Eldritch Battery: Converts all Energy Shield to Mana Iron Reflexes: Converts all Evasion Rating to Armour Unwavering Stance: Cannot Evade enemy Attacks Unwavering Stance: Cannot be Stunned Stats +280 to Strength +90 to Dexterity +170 to Intelligence Life 272% increased maximum Life 3.3% of Life Regenerated per Second Mana 100% increased Mana Regeneration Rate 52% increased maximum Mana +20 to maximum Mana 10% reduced Mana Cost of Skills Physical Damage 8% increased Melee Physical Damage Spell Damage 18% increased Spell Damage Resistance +15% to all Elemental Resistances Cast Speed 9% increased Cast Speed Armour 102% increased Armour Energy Shield 34% increased maximum Energy Shield 10% increased Energy Shield Cooldown Recovery Misc 30% increased Effect of Buffs on You +2 to Melee Weapon and Unarmed range Last edited by Xrande#4703 on Mar 12, 2013, 12:10:06 PM
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