PoE 1 PC servers are restarting in: .
They should be back up in approximately .Mechanical Questions Thread
Thanks, Mark, for answering all these questions!
I had a question about the Burning Arrow threshold jewel. I cannot find any information on the Burning Ground effect anywhere. How much damage does the Burning Ground do and what does it scale off of? |
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How do the various corpse explosion mechanics interact/stack with each other?
If I have a Gladiator with Gratuitous Violence using Herald of Ice and attacking with Infernal Blow while wearing a Voidheart; what happens when I kill a mob that is Bleeding, Frozen and under the effect of Abyssal Cry? What if I was using Glacial Hammer instead of Infernal Blow? |
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1) Are player resistances integer numbers, or decimals that are rounded to integers on the character sheet?
2) Is the "% additional maximum X resistance" provided by spells like Purity of Fire an integer value, with breakpoints by level? So, in other words, do both a level 17 Purity of Fire and a level 19 Purity of Fire provide exactly 3% additional maximum Fire resistance, which then jumps to exactly 4% at level 20? 3) Does "increased effect of non-curse auras" increase the maximum resistance provided by spells like Purity of Fire? If so, how is the final value calculated? If I have a level 20 Purity of Fire gem (4% max res), and a total of 24% increased effect of auras, would I get 4% max res, 4.96% max res, or 5% max res? |
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1+2. If it's listed as flat value, it's a flat value.
3. Naturally. Purities are non-Curse Auras. 4 * 1.24 = 4.96 -> rounds to 4. PoE uses a method often called integer division, which simply drops all decimal values. |
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[Delete]
Last edited by Gott_Ist_Tot#5692 on Jun 2, 2017, 7:23:16 PM
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How exactly the skill Molten Strike works?
I'm interesting in everything,radius where balls are falling and their radius,interaction with critical strike,explanation the difference between melee physical damage and physical damage,projectile supports like Slower Projectiles etc |
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I have a question about the "X% reduced Enemy Stun Threshold with this Weapon" affix of the Callinellus Malleus. Would this effect stack if an enemy was hit with two copies of this weapon in one hit (i.e. using Dual Strike)?
IGN: Drashivus
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is it normal that voidbringer gloves give me mana cost
while i have full energy shield + templar hierophant ascendancy node Sanctuary of thought ? when i remove them i have no cost when i put them i get 60 mana cost on full es if i have no mana cost to scale it where does it scale it from ? or they are not affected by Sanctuary of thought ? [url=https://valid.x86.fr/42jjzb][img]https://valid.x86.fr/cache/banner/42jjzb-6.png[/img][/url]
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" Increased and Reduced stack additively. The Voidbringer gloves grant "80% increased Mana Cost of Skills." So the equation looks like this: Your mana cost is multiplied by (100% base) (-100% Sanctuary of Thought) (+80% Voidbringer) = (1.00 - 1.00 + 0.80) = 0.8 So your Mana Cost is multiplied by 0.8 instead of 0 (without Sanctuary of Thought and without Voidbringer, your Mana Cost would be 80) Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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" ill just call it a mystery mana since my math is bad [url=https://valid.x86.fr/42jjzb][img]https://valid.x86.fr/cache/banner/42jjzb-6.png[/img][/url] Last edited by CarrotCaster#3804 on Jul 23, 2016, 1:30:41 AM
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