[2.3 ASS SC] Council Spine Madness, 1 click packs & bosses (12 projectiles 1mio dps bleed poison)

"
WWBarb wrote:


Can get 200-210% life on tree not counting jewels. So life will still be at 5200-5700 depending on other gears.
The extra curse could be used for defensive purpose as well.


I'd like to see how you get that much life on the tree.

The only place you wont have life is armor and glove.
and tree is here
www.poeurl.com/Ga3 219% life without jewels, and phase acrobatic, finished at lvl 93. (or 89 if you dont take phase acro like most people), GG life regen, can use blood rage comfortably in -60% map or vulnerability map (not BOTH).

I personally would be using this tree instead, 199% life but more double dipping goodness at ranger start.
www.poeurl.com/Ga5

As a matter of fact, I am running at 4500 hp atm with tabula rasha facebreaker and have almost no life (20-30 life) on all jewelries. missing 50% life from tree as well.

Snakebite = have to maintain frenzy charge, unless you are using frenzy as mainattack (which is an option but slow clear speed), I just find it tiresome. Cospri also offer 2nd curse which you can use enfeeble (HELPS A TON on uber izaro), or Assmark for more damage and reliable charge generation.

Personally I just don't like constantly having to use a second attack when grinding maps. (frenzy+pcoc+coh setup)


So you trade :

3 Frenzy charges (18% attack speed, 18% accuracy, 12% more damage)
1 Power charge (0.5% critical strike chance, 50% increased critical global strike chance, 8% increased critical strike multiplier)
4% movement speed
107% damage over time
65% projectile damage
20% projectile speed
25% skill effect duration
70% poison damage
20% accuracy rating
4% attack speed
26% physical damage with bow
2% attack damage leeched as life
0.4% attack damage leeched as mana

for :

64% increased maximum life (can get with belly and the 2 jewels)
3% life regen (not needed, we leech enough)
10% chance to dodge attack (not worth 3 points)
30% chance to dodge spell (not needed and not worth 4 points)

I don't think it is nearly worth it, considering that with one belly of the beast you get all you miss.

I run t14-15 maps with no regen, vulnerability + temp chain without any trouble.

Frenzy charges are easely generated with blood rage, and if you really have trouble keeping them (which you should not unless you are doing something terribly wrong) you can always have a frenzy in one of your slots.

You don't need to have to be able to double curse. If enemies are far away you have vulnerability on hit, and if they come to close you have enfleeble on blasphemy. Also, if a build needs vulnerability to do its damage, then you are doing something wrong. It's just a nice bonus but it should not be mandatory to be able to kill things fast.
-
Last edited by Zybeline2#7822 on Jun 10, 2016, 7:58:31 AM
"
Zybeline2 wrote:
"
WWBarb wrote:


Can get 200-210% life on tree not counting jewels. So life will still be at 5200-5700 depending on other gears.
The extra curse could be used for defensive purpose as well.


I'd like to see how you get that much life on the tree.

The only place you wont have life is armor and glove.
and tree is here
www.poeurl.com/Ga3 219% life without jewels, and phase acrobatic, finished at lvl 93. (or 89 if you dont take phase acro like most people), GG life regen, can use blood rage comfortably in -60% map or vulnerability map (not BOTH).

I personally would be using this tree instead, 199% life but more double dipping goodness at ranger start.
www.poeurl.com/Ga5

As a matter of fact, I am running at 4500 hp atm with tabula rasha facebreaker and have almost no life (20-30 life) on all jewelries. missing 50% life from tree as well.

Snakebite = have to maintain frenzy charge, unless you are using frenzy as mainattack (which is an option but slow clear speed), I just find it tiresome. Cospri also offer 2nd curse which you can use enfeeble (HELPS A TON on uber izaro), or Assmark for more damage and reliable charge generation.

Personally I just don't like constantly having to use a second attack when grinding maps. (frenzy+pcoc+coh setup)


So you trade :

3 Frenzy charges (18% attack speed, 6% accuracy, 12% more damage)
1 Power charge (0.5% critical strike chance, 50% increased critical global strike chance, 8% increased critical strike multiplier)
4% movement speed
107% damage over time
65% projectile damage
20% projectile speed
25% skill effect duration
70% poison damage
20% accuracy rating
4% attack speed
26% physical damage with bos
2% attack damage leeched as life
0.4% attack damage leeched as mana

for :

64% increased maximum life
3% life regen
10% chance to dodge attack
30% chance to dodge spell

I don't think it is nearly worth it, considering that with one belly of the beast you get all you miss.



1:You forgot that facebreaker itself provide 30% MORE dmg, far outdamaging snakebite.
2:Not missing any of the double dipping projectile damage on the 199% tree.
3:I use tornado shot which out damage puncture by miles on single target. only slightly slower than split arrow on trashes.
4:Quality of life, no switch, 1 button for everything.


Have not got map higher than T12 yet, but village ruin bosses melt in a few secs. A few tornados and they are loaded with poisons/bleed and just die running around.

As your math pointed out (very good job btw!), the damage is pretty absurd already, ungodly if you consider 2-6 arrows will hit a target per shot with tornado shot. This build will not lack damage at all.

I do concur that I was also using snakebite before I corrupted the facebreaker.
Last edited by WWBarb#0182 on Jun 10, 2016, 8:12:39 AM
Better clasic crit ranger and dont need more for any maps . windripper or 1 decent harb do t 15 boss and atziri very easy , barrage its 1 very good single skill . dont need pierce or drill . 1 rare crit quiver , 1 rare cheap chest 6L and 1 bow . 5 ex and clean apex very fast . are some builds on ranger . good and cheap its ripper . rare harb help with puncture . uber need 1 very good harb .
"
WWBarb wrote:


1:You forgot that facebreaker itself provide 30% MORE dmg, far outdamaging snakebite.
2:Not missing any of the double dipping projectile damage on the 199% tree.
3:I use tornado shot which out damage puncture by miles on single target. only slightly slower than split arrow on trashes.
4:Quality of life, no switch, 1 button for everything.


Have not got map higher than T12 yet, but village ruin bosses melt in a few secs. A few tornados and they are loaded with poisons/bleed and just die running around.

As your math pointed out (very good job btw!), the damage is pretty absurd already, ungodly if you consider 2-6 arrows will hit a target per shot with tornado shot. This build will not lack damage at all.

I do concur that I was also using snakebite before I corrupted the facebreaker.


1: How does facebreaker provide 30% more dmg? I dont understand, is it for the curse? If yes, then snakebite can get it too. Else, it only provide a nice 90% crit multi, but at the expense of other stats. Also I fear that you can be oneshoted by phys reflect rare if you get too much crit multi.

2 : You are still missing a shit ton of ther utility/dps points, just fore some more life that you can get with belly. At this point it's just gameplay preference, but my build is able to take down uber and keep up with t15 fast clearing, so I think it's just personnal tuning.

3: Tornado shot is just a gamplay preference, it has nothing to do with what is better or worse. Good for you if you like it, i don't because I can't offscreen all the time and it would kill me on the atziri clones. I prefer using frenzy.

4: With Pcoc on the main skill, diamond flask 100% uptime and blood rage you also have one button to press.
-
Last edited by Zybeline2#7822 on Jun 10, 2016, 9:12:13 AM
"
Zybeline2 wrote:
"
WWBarb wrote:


1:You forgot that facebreaker itself provide 30% MORE dmg, far outdamaging snakebite.
2:Not missing any of the double dipping projectile damage on the 199% tree.
3:I use tornado shot which out damage puncture by miles on single target. only slightly slower than split arrow on trashes.
4:Quality of life, no switch, 1 button for everything.


Have not got map higher than T12 yet, but village ruin bosses melt in a few secs. A few tornados and they are loaded with poisons/bleed and just die running around.

As your math pointed out (very good job btw!), the damage is pretty absurd already, ungodly if you consider 2-6 arrows will hit a target per shot with tornado shot. This build will not lack damage at all.

I do concur that I was also using snakebite before I corrupted the facebreaker.


1: How does facebreaker provide 30% more dmg? I dont understand, is it for the curse? If yes, then snakebite can get it too. Else, it only provide a nice 90% crit multi, but at the expense of other stats. Also I fear that you can be oneshoted by phys reflect rare if you get too much crit multi.

2 : You are still missing a shit ton of ther utility/dps points, just fore some more life that you can get with belly. At this point it's just gameplay preference, but my build is able to take down uber and keep up with t15 fast clearing, so I think it's just personnal tuning.

3: Tornado shot is just a gamplay preference, it has nothing to do with what is better or worse. Good for you if you like it, i don't because I can't offscreen all the time and it would kill me on the atziri clones. I prefer using frenzy.

4: With Pcoc on the main skill, diamond flask 100% uptime and blood rage you also have one button to press.


On the tree you get a bit less than 300% multi, and 90% is close to 30% more if crit capped.
It is a preference for sure. I only responded first to the "4000 life in T15" comment.
"
Zybeline2 wrote:
"
WWBarb wrote:


1:You forgot that facebreaker itself provide 30% MORE dmg, far outdamaging snakebite.
2:Not missing any of the double dipping projectile damage on the 199% tree.
3:I use tornado shot which out damage puncture by miles on single target. only slightly slower than split arrow on trashes.
4:Quality of life, no switch, 1 button for everything.


Have not got map higher than T12 yet, but village ruin bosses melt in a few secs. A few tornados and they are loaded with poisons/bleed and just die running around.

As your math pointed out (very good job btw!), the damage is pretty absurd already, ungodly if you consider 2-6 arrows will hit a target per shot with tornado shot. This build will not lack damage at all.

I do concur that I was also using snakebite before I corrupted the facebreaker.


1: How does facebreaker provide 30% more dmg? I dont understand, is it for the curse? If yes, then snakebite can get it too. Else, it only provide a nice 90% crit multi, but at the expense of other stats. Also I fear that you can be oneshoted by phys reflect rare if you get too much crit multi.

2 : You are still missing a shit ton of ther utility/dps points, just fore some more life that you can get with belly. At this point it's just gameplay preference, but my build is able to take down uber and keep up with t15 fast clearing, so I think it's just personnal tuning.

3: Tornado shot is just a gamplay preference, it has nothing to do with what is better or worse. Good for you if you like it, i don't because I can't offscreen all the time and it would kill me on the atziri clones. I prefer using frenzy.

4: With Pcoc on the main skill, diamond flask 100% uptime and blood rage you also have one button to press.


On the tree you get a bit less than 300% multi, and 90% is close to 30% more if crit capped.
It is a preference for sure. I only responded first to the "4000 life in T15" comment.
Thoughts on Lightning Coil to replace the Belly?
Last edited by SunbatherL#7539 on Jun 12, 2016, 1:43:05 AM
"
SunbatherL wrote:
Thoughts on Lightning Coil to replace the Belly?


If you do so you will need to get some more life from the tree and sacrifice some dps, but it can be done. Resist might be hard to cap.

Like I said, there is no "best way" to go, just options. The option I chose works for everything.
-
Last edited by Zybeline2#7822 on Jun 12, 2016, 1:58:36 PM
So which one is better as main attack? puncture, split arrow or frenzy??
I feel like puncture would be better because 75% to poison anyways without needing snakebites or full frenzy charges so you can use facebreakers for sick crit multi?? (with reach of the council of course)
Last edited by BasedDong#4160 on Jun 13, 2016, 12:20:31 PM
I'm playing with this build and having some trouble killing uber izaro.Currently lvl85 5k life but at the last stage he just oneshots me with his slash attack. Any advice on how to beat him?

Report Forum Post

Report Account:

Report Type

Additional Info