[2.3] Myra Burning Vortex (CHEAP, 100% fire, AA, dual curse, Vaal Pact, Vaal righteous fire)
" I don't understand how to sustain my life when using RF. I use it and my life goes to 1 in like 4 seconds. I have it linked with Controlled Destruction and Life Leech. Can some one explain how to sustain life like that? |
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"life regen and extra max fire resists. Neither leech nor controlled destruction do anything for Rf. RF doesn't do spell damage and it does not hit Last edited by grepman#2451 on Jun 16, 2016, 1:41:12 PM
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Hey grepman, Kaom's Way and ECs is actually pretty neat way to get lots of regeneration, and extra toughness! Managing the charges without being a juggernaut is really annoying though :(
Yeah, prolif is mostly an overkill, but it's effectively an AoE inrease which is always cool for clearspeed. The damage is really good either way. Been playing another char, leveling past 90 is kind of tedious. Tempted to respec away some regen and maybe go for those endurance charges / Kaom's Way though. |
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" well I like using many skills so I dont have a problem with manually EC'ing. plus investing in ECs and regen makes you naturally sturdy for uber lab runs. about prolif- vortex aoe (especially with pendulum of destruction) covers the whole screen, so I think the only situation where its really good is prolifing from trash adds to bosses. but you have to preserve corpses and have to have adds in the first place. I think the builds main weakness is single target and lack of consistent leech. even with conc ST is a bit weak. Im going to try using flame surge for ST. otherwise I think this build is good at aoe clearing and in a general very good and versatile starter build that can last well into red maps. lack of strong ST and corresponding leech is an issue though when we start talking about the highest content aside from uber izaro. map daresso is an example of a boss the build will struggle against (Im of course talking about my variant of build with RF and no vaal pact) |
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Hi, I'm new to the game, just started this season so I might have some noobie questions. First, I really enjoy the build so far, great guide!
Now the questions: 1. Why are we using a pyre ring? Im probably missing the obvious but what do we actually gain from converting the vortex cold dmg (except the dot) into fire? 2. is it really worth taking hypothermia? the mainfocus of damage is coming from the intial vortex hit if i understood it correctly. since all of that damage is fire, hypothermia only buffs the dot. Did you take it because there simply wasnt another satisyfing option as a 6th link? |
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" Hi, Keemossi! I need your help - i try to run RF version of the build and take the same regen nodes on passive skill tree plus stone golem, but i still have my life goes down when i use RF :/ In your video life is not going down when you use RF, what is the secret? ))) |
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Tried the RF version. Couldn't get RF to turn on even with 10.4% regen. Had to quit in t5 maps cause I kept getting destroyed by physical. With Conc Effect, the aoe was too low and clearspeed was slow. Had to shelf the character. Cool concept though.
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" 1. Easier to mitigate reflex, higher damage, better scale. 2. Hypothermia increases damage agaisnt chilling enemies. All our damage will chill enemies thanks to elemental conflux. |
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something to keep in mind is hypothermia only applies to enemies who are chilled.
some bosses are immune to any status ailments (which renders it effectively useless, as well as elemental conflux is also useless), such as Argus and Atziri. |
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why you up pain attunement tree, i dont understand.
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