Vortex
How would you add reliable knockback to Vortex?
- I didn't say half the shit people quote from me - Albert Einstein
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Fending cluster and the Knockback support, same as anything else.
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This might be a "1st world problem" thing, but can Vortex get some better visual representation to its b cast?
Right now it feels like using a /spawn command instead of a spell actually being materialized. Just something to have on the back end of priorities really. |
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Would the following situation work to take full advantage of EE:
Vortex + Pyre + (Form of added lightning damage, either Added Lightning Support, Essence of Torment or Lab boot enchant) I'm thinking the initial hit of vortex will be fire and lightning damage, causing constant vulnerability to cold for the dot and the lightning damage will set up vulnerable to fire for the next initial hit of vortex? |
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EE does one check per Element:
IF Fire damage dealt THEN +25% Fire Resist ELSE -50% Fire Resist As such, hitting with both Fire and Lightning damage does not reduce Cold resist beyond the normal 50%. You only need the Pyre. With added Lightning damage, all you're doing is also increasing Lightning Resist, it will not reduce Fire Resists. Last edited by Vipermagi#0984 on Sep 26, 2016, 12:54:58 PM
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" Thanks for the explanation. What would you use with Elemental Equilibrium then? Pyre to Amplify the Cold DOT of the Skill? Or Hrirmburn to Amplify the Fire DOT of the Ignite? According to my calculation, Fire DOT from the Ignite is Less Powerfull than the Cold DOT from the Skill effect. Therefore, I think it could be better to run the Pyre... Last edited by SevenOfNine86#6866 on Sep 27, 2016, 11:13:50 AM
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It appears that the DoT applies a chilling effect, but is not considered an actual chilling ground. It's unlikely, but do both slows stack if the Vortex were used on top of chilling ground?
Also, does the DoT have the same 30% reduction as the chill applied by the chilling ground effect? |
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Vortex does leave Chilled Ground.
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" anyone? |
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I know this is probably kinda silly but I wish Vortex worked with Frostbolts fired from a totem.
it kinda makes sense that they don't but it also sucks cause it'd make using frostbolt totems (yes, I am silly) far better or allow a caster to use frostbolt on a totem without having to deal with the change between spells. I'm just sad and annoyed even if I understand why it doesn't work. |
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