[3.3] Unstoppable Gladiator 78% Max Block/Spells. Best Low Budget League Starter
" Is just that increased area damage modifiers doesn't apply to Static Strike. Is single target and area damage are consider explosions, so no modifiers apply. I think that going with Cleave your choice is right, but, if you have 9 points to go all the way up to Amplify, you don't get more DPS from picking 4 life nodes from Constitution and all five nodes from Marauder start area? |
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" Even not counting with Frenzy Charges, I like stats from Q20 Blood Rage, mostly Attack Speed. And because I didn't found a better replacement, I stay with it. |
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" Because now I go for Violent Retaliation on both versions of this build. All Guardians are bleed immune and you loose all benefits from Blood in Eyes against them. That makes Violent Retaliation a must. Going that way gives you +2% block, so you can solve your missing block chance as I explained on guide, with point near Solidity and jewels and/or corrupted Anvil. Then, all remains the same, except for that single point in relation with BoR version. Additionally, I choose The Blood Dance Boots for Frenzy Charge generation at the cost of some life only on boots. |
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" Glad to read that! Hope you enjoy the build! About Unwavering Stance, is just based on the fact that you practically don't get stunned, so that four points investment is not needed at all. And Command of Steel is not needed because you already got cap 78% Block A/S Chance. So there's no need for more, and CoS is pretty far away. |
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" I suggest you go for: - Atziri's Promise flask if you don't use it yet. - Craft inc. elemental damage on belt. - Q20 gems. - Vaal Haste + Inc. Duration for damage boost against bosses. - Flat physical on rings, new Steel Ring with essence craft (contempt) is great. - Better roll on Soul Taker. I made this list in order of importance based mostly on lowest cost for best improvement. Hope this helps! |
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" Agreed. As for the rings, steel rings yeah and with higher life rolls and if possible weapon elemental damage. I got lucky getting these rings for less than an ex Getting an Anvil with block % is also something to look at. As for jewells. Always use ones with life and AS ONLY. I tested and it seems like pure AS on jewels instead of phys damage increased my damage by A LOT more than pure phys jewels. Those are my jewells atm. I need to replace the phys ones with AS but no luck yet. Keep in mind I'm using Aegis and 6L though so I'm not sure if AS jewels are best or not but I don't see why there would be a difference? fph ~ Orbs work in real life. I exchanged my ex for a lot of regrets. Last edited by Majad#3696 on Oct 4, 2016, 7:37:36 AM
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Can i use lacerate with this build?
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Hey
First of all I would like to thank you a lot for sharing with this build, its fucking amazing and im having a lot of fun playing it :) Now i have few questions, someone mentioned earlier that he is using a Wild Strike with this build, was curious about it so i started to use it and im having a blast with it :D so much phun :P now I was wondering, since im using added fire with it and we have Hatred, so most of the dmg is comming from Ice and Fire in Wild Strike, what do you think about taking Elemental Equilibrium and use Wild Strike? since WS randomly attack with one of the elements, will it work with EE? EDIT: Well nvm now xD Just found some info about EE and WS :) https://www.pathofexile.com/forum/view-thread/1724528 Last edited by Mayhem69#2461 on Oct 4, 2016, 11:30:17 AM
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Hi...im looking for an endgame build really tanky which can do all content..just one thing i need to know before I decide to make a tanky build..a question for endgame...how do you deal with skills that cant be blocked like damage over time or damage degeneration in endgame that can kill you in seconds or less?..its that a big problem for this type of builds?..thanks..
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How to proke Endurance cry in this build? Help guys plz. Rly cant understand.
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