[2.3]Dela's Obliterate Build CHEAP & FAST clears 200% life UPDATED

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xultimax wrote:
Endless Munitions from Deadeye Ascendancy has the mod:
"Skills fire an additional Projectile"


so instead of ONE, Kinetic Blast fires TWO projectiles - does this mean it make DOUBLE damage?



this would only be true if you don't use LMP/GMP
Hi, this build looks so awesome, just wondering if it is HC viable? Maybe this has already been answered.
I hope they aren't nerfing Obliterate but I don't like the sounds of it when they say across the board nerf on all chaos stuff. By the way thank you for the build really enjoying it :P.
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adzang wrote:
I hope they aren't nerfing Obliterate but I don't like the sounds of it when they say across the board nerf on all chaos stuff. By the way thank you for the build really enjoying it :P.


this statement was only in regard of chaos conversion - not pure chaos damage
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BeRse wrote:
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adzang wrote:
I hope they aren't nerfing Obliterate but I don't like the sounds of it when they say across the board nerf on all chaos stuff. By the way thank you for the build really enjoying it :P.


this statement was only in regard of chaos conversion - not pure chaos damage


Oh yeah so it was lol thanks :P.
I haven't played Kinetic Blast before so I haven't experienced the mechanics directly, but it seems that aoe radius would be absurd with both aoe and single target (using the ice wall trick)?

In which case, slayer seems like it could be really damn amazing? 50% reflect reduction, 20% permanent aoe radius, 20% more radius and 20% more damage 4 seconds after kill, permanant onslaught effectively (20% movement and attack speed), 20% cull (make sure you get all the kills in a party, make it much easier to start a chain reaction, 20% cull on boss is very nice), overkill damage leeched as life and leech never removed (I'm guessing the explosion damage isn't leechable, but even without it this is very nice).

Speaking as a hardcore player, is there a better option? Pathfinder for the flask effect seems really strong too defensively, but not so strong offensively..
IGN: Standard League - Dark_Captain
Last edited by lDantonl#7148 on Jun 3, 2016, 8:13:59 AM
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Pathological wrote:
I haven't played Kinetic Blast before so I haven't experienced the mechanics directly, but it seems that aoe radius would be absurd with both aoe and single target (using the ice wall trick)?

In which case, slayer seems like it could be really damn amazing? 50% reflect reduction, 20% permanent aoe radius, 20% more radius and 20% more damage 4 seconds after kill, permanant onslaught effectively (20% movement and attack speed), 20% cull (make sure you get all the kills in a party, make it much easier to start a chain reaction, 20% cull on boss is very nice), overkill damage leeched as life and leech never removed (I'm guessing the explosion damage isn't leechable, but even without it this is very nice).

Speaking as a hardcore player, is there a better option? Pathfinder for the flask effect seems really strong too defensively, but not so strong offensively..


its very easy to get culling strike on one of your Obliterate wands
you can pick Slayer as ascendancy, but i don't think it should be the first option
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lDantonl wrote:


I was thinking of doing Occultist but then once playing for a while realized your never close enough for Void Beacon to work to the monsters and you never really want to be close either.
i think im going to go with deadeye. purely for the free +1 chain, the added accuracy and the +1 projectile. most importantly, the 20% increased area of effect 100% of the time. which works with kinetic blast (blasts will overlap even more) as well as the obliterate explosions.

i've definitely made up my mind on this. which is great because this allows me to use my witch for something else that i have planned.

i double i'll play prophesy league, im just talking about my own standard characters that i've raised up and been playing for the past 3 years.

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