[0.11.0] Dual wand Physical crit+AS+CI Witch (Video included)

I think the build is even better now with some recent buff on physical damage! (and the elemental damage nerf...).

I'm still lvl77 (i have test a lot of other build with new characters ^^) and its works very well, i dunno 80+ but no reason to dont work well...

Frenzy with power charge on crit is good idea for mono :)
I had a similar build in CBT.

There's a few things I did noticed from my build though:

1. Often mobs are just 1 hit or 2 hit killed if I get critical, thus making the additional attack speed somewhat useless; this becomes even more apparent after I got my chain. Do you have a similar experience?

2. How is Ghost Reaver working for you? I have tried it when it first came out, didn't like it because I have little physical damage and no life leech. All my attacks I regenerate little to none es from GR. That was a hybrid build though, so I have no idea how main physical wand build has any difference. Oh, and because we are ranged, there's usually a lot of times the ES just regenerates itself; only those continues damage like burning/flicker mobs is a problem. I solved it via dispel burning and other distractions.


Alice_of_Wraeclast - Dagger CI Witch
Alice_MadnessReturns - Molten Strike AoF witch
Flavour Build concept taken from Alice: Madness Returns
Is it possible without CI, HP based + EB + IR + 7 Auras + Artic Armour? (Shadow)
I think HP maybe would be low, but...its an Anarchy build afterall.
i was thinking,can be usefull take a point in the minon stability?
Thank you very much for the Startpost and all people they have answered.

Nice to develop own ideas!

edit:
I´ll Post my Tree-Version soon.

But one Question.
Why "8% increased Projectile Damage" and not 12% and 24% increased Phys-Dmg with Wands?
http://angels-of-death.eu/
Last edited by Romschbomsch on Oct 22, 2013, 8:51:00 PM
Is this build still viable in 1.0.0? Thinking of trying another witch build with this.

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