[2.2] Crit Ele Wander - Kinetic Blast - Hybrid Life/ES/Evasion Trickster [Videos]

@djak4ooo - What the others have said, also:

Get a Prismweave, it's a huge damage boost at low levels. As long as you have, like, a Quicksilver running, you're not only getting the flat added ele damage, but also 40% increased WED.

If you're having mana problems, don't use a 6-link at low levels? This is PoE 101. Most people don't even get a 5-link until they need to start mapping. I usually play on a 3-link until Act 3 Cruel. KB - LMP/GMP - WED - Increased Crit will be a fine 4-link that won't suck up all your mana. If you get some Elreon rings as the other people suggested, it will be a joke.

Single-target IS the weak point of this build. Lure bosses to walls and blow them up with stacked KB explosions, or learn to place Frost Walls on top of them, or just make another Barrage 4-link (but really, I don't use a Barrage 4-link anymore because I've learned to do the first 2 things and most bosses are no problem).

And, yes, Accuracy is not 100% on this build, like most Crit builds. It's really not an issue, each of your attacks fires 5 projectiles and causes 20+ explosions. On rare occasions, most of your shots will miss a pack... so you just take 0.34 seconds or whatever to attack again.

And regarding the Storm Prisons, actually dual-wielding does help, it gets you the 5th Power charge and smooths out your charge generation. But it's not required, so if you replace all the other gear we talked about and your resists are uncapped, you can get a shield with some resists to fix it.
Last edited by Won7on#7252 on Apr 19, 2016, 3:38:51 AM
@Raylu - Interesting concept. I would definitely have gone Berserker/Deadeye and just pathed down to Duelist from Scion through the ele resist nodes. Scion Deadeye is godlike, though, works well. If you get a 6-link, you can add Pierce to your KB (remember, it's also a 29% More Damage increase!) and refund the Pierce cluster.

Small optimization on the tree (maybe you're already going for it, dunno), connect the Int node near Melding and you can refund 2 Dex nodes down by True Strike/Vaal Pact.

Grab a Rat's Nest if at all possible, it should let you refund that Power Charge - I really hope you're crit capped with Maligaro's and a Diamond ring, though if you're not, that's the downside of using a sub-10% Crit piscator's when 11%-12% crit wands are readily available.

You're a Scion. Why are you pathing to Cruel Preparation instead of picking up the Scion life wheel? You're not a Trickster, so you won't be getting very much Evasion/ES, so stack as much %Life on your tree as you can.

It's a cool idea, though. Conduit lets you ditch the Victario's, which lets you equip a solid WED neck. Scion Deadeye is crazy strong and gives you 100% Pierce chance. I like it, tell me how it goes.
Last edited by Won7on#7252 on Apr 19, 2016, 3:31:40 AM
"
Won7on wrote:
Small optimization on the tree (maybe you're already going for it, dunno), connect the Int node near Melding and you can refund 2 Dex nodes down by True Strike/Vaal Pact.


Actually, right now the Static Electricity jewel I have using those dex nodes is the single most important DPS jewel I have.

"
Grab a Rat's Nest if at all possible, it should let you refund that Power Charge - I really hope you're crit capped with Maligaro's and a Diamond ring, though if you're not, that's the downside of using a sub-10% Crit piscator's when 11%-12% crit wands are readily available.


Makes sense. Right now I need my helm for resists, but I'll look to make that happen next.

"
You're a Scion. Why are you pathing to Cruel Preparation instead of picking up the Scion life wheel?


It's 8 points through some garbage nodes to get to that wheel. (I actually refunded those points from when I was doing my own build before looking at the scion piscator's build.) Maybe I'm over-prioritizing the power charge, but the crit and 6% wand damage from fusillade feels like every power charge is worth a lot.

Thanks for the review!
I have a question; dd anyone try using the Snakebite assassin mits with this build,do you think these gloves would fit in because of the all frenzy bonuses and you get free poison to all attacks when you have max frenzy charges.
"
Won7on wrote:
It's 8 points through some garbage nodes to get to that wheel. (I actually refunded those points from when I was doing my own build before looking at the scion piscator's build.) Maybe I'm over-prioritizing the power charge, but the crit and 6% wand damage from fusillade feels like every power charge is worth a lot.


I definitely think you're over-prioritizing the Power charge. The idea behind the wander build is that you DON'T need a ton of Power Charges to crit-cap because wands have so much base crit and the Increased Critical Strikes gem is insane. Yes, you also get the 6% increased damage from Fusillade, but consider that getting an extra Frenzy charge is 4% MORE damage, as well as 4% increased Attack Speed, 4% increased Cast Speed (nice to have for Frost Wall and Flame Dash), and 4% increased Evasion if you have the node by Ranger. There's a reason literally every build in the game runs Blood Rage or some other form of Frenzy Charge generation - frenzy charges are insanely powerful. Power Charges are just something we use for an easy 200% Increased Crit Chance.

As for the Life Wheel, I don't agree that you have to path through "garbage nodes" to get there. Ele resist nodes are very, very, very underrated by most people. You just said yourself that you can't use a Rat's Nest because you need your helmet to cap resists - well you'd have 28% to all resists if you pathed down to Sentinel. People think "I can cap resists on gear, why would I need resists on the tree" and don't realize that there's an opportunity cost to doing so - if you don't need as many resists on your gear, you can wear more powerful Uniques like Rat's Nest and Facebreakers, or get crazy Crit/WED/Ele Damage rings that increase your damage by a lot. Also, don't forget that 1-step Jewel sockets are very strong as a Jewel socket has the potential to be the strongest node on your tree, and most require 2 or 3 points to pick up.

"
Iceman0601 wrote:
I have a question; dd anyone try using the Snakebite assassin mits with this build,do you think these gloves would fit in because of the all frenzy bonuses and you get free poison to all attacks when you have max frenzy charges.


I thought about it, the gloves are solid, but with 7 Frenzy charges, the duration on those charges would be unbearably short and they would fall off too often IMO. I'll try it out if I get the chance though.
Last edited by Won7on#7252 on Apr 20, 2016, 5:53:39 PM
Thanks for the reply on the snakebites. I have another question though.Do you think it would be wiser to go straight for ghost dance and shade form for the first 2 labs and leave swift killer for last?
"
Iceman0601 wrote:
Thanks for the reply on the snakebites. I have another question though.Do you think it would be wiser to go straight for ghost dance and shade form for the first 2 labs and leave swift killer for last?


Kinda up to you. I will say that the build feels very weak defensively until you get Shade Form, cause you don't have a lot of health, and you don't really have any Evasion or ES yet either.

But on the other hand, unless you have Victario's, you also don't have Frenzy charge generation until you get Swift Killer. So I'd probably just pick up Ghost Dance, and then decide when I'm doing Cruel Lab whether I want more defense (Shade Form) or offense (Swift Killer).

I personally did Swift Killer in Normal, so I had to ask a friend to run me through Merciless Lab. :P
"
Won7on wrote:
As for the Life Wheel, I don't agree that you have to path through "garbage nodes" to get there. Ele resist nodes are very, very, very underrated by most people. You just said yourself that you can't use a Rat's Nest because you need your helmet to cap resists - well you'd have 28% to all resists if you pathed down to Sentinel. People think "I can cap resists on gear, why would I need resists on the tree" and don't realize that there's an opportunity cost to doing so - if you don't need as many resists on your gear, you can wear more powerful Uniques like Rat's Nest and Facebreakers, or get crazy Crit/WED/Ele Damage rings that increase your damage by a lot. Also, don't forget that 1-step Jewel sockets are very strong as a Jewel socket has the potential to be the strongest node on your tree, and most require 2 or 3 points to pick up.


I actually decided to path through there via the projectile nodes before seeing your post. Tree looks like this now. Maybe I should have gone through the other side, though... (Also, don't have enough int to use my wand now so I had to respec my 6th ascendancy point into int, heh.)

I replaced a ring with something to cover my helm's resists and am using a Rat's Nest now. I switched the gloves to Thunderfist (from Maligaro's Virtuosity), so my single target is considerably improved (linked with barrage). Not sure what I should be using there really. Facebreakers is tempting too.

Mostly, I think I just need to find more life. Level 81 now, 1 point away from Constituion and at 3584 life, 898 shield. KBlast tooltip DPS is 19,319.8 with no charges. At 90% accuracy - wonder if I should get that higher or leave it as is for reflect. All my jewels have 6-7% life (except Static Electricity).

Thanks again for all the advice!
Great build, went to level 75, and then ripped at Village Ruin Map.(had to slay corrupted bosses), had 3600hp, 1800ES, 40% evasion. But that ranged boss oneshotted me after stunning me. Yea, leveling was pretty bad, but at level 60 i just started to shine really great. prob should level some other way. maybe as bow ranger and then change. overall - i could say ES/Evasion does work(at hc), but vaal discipline should be a mendetory, so u dont rip. will make this char again.
Btw, i went artic armour aswell, as i had enough unused mana.
Last edited by Srax0#1648 on Apr 23, 2016, 4:25:30 AM
My gear at lv 84
Spoiler


Probably going to drop Barrage as a single target and just run Vaal Haste and Vaal Grace/Discipline in my Rat's Nest and use KB wall shots for single target. Main thing I need right now is a better 6l, working on a Carcass Jack but no luck so far. Also going to do Merc Lab to get a half decent enchant on my gloves and helmet. Res are all capped, DPS is solid, and I have 4k HP with 2.1k ES so I'm not too squishy. Thanks for the fun build, man!
Last edited by imoshu#6800 on Apr 26, 2016, 6:40:18 PM

Report Forum Post

Report Account:

Report Type

Additional Info