[2.3]FoxTactics Hellfire Arc build [Full conversion fire arc] Vaal righteous fire one shot
" what stun avoidance? " you would lose shock and magma orb has a terrible aimrange while arc's autoaim is super-duper! |
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" Magma orb bounces through the whole room, just one hit will proliferate anyways. Plus Elemental Conflux ensures you also shock, chill and ignite with fire damage. So I think you are wrong about the shock part. My question still stands, I think it would proliferate excellently and free up a ring slot. " Well, Vaal Righteous Fire gets you to 1 HP for a split second and therefore you benefit from Pain Attunement's bonus. He probably built the build as HP based and then didn't care since he one-shots packs anyway. But lowlife should definitely be viable imo. Don't know about crit though, since mechanics like poison and burning don't double dip with crit multi and elemental overload keystone is a very cheap investment for a huge boost to both. Last edited by Mothren#2406 on Apr 8, 2016, 10:15:04 AM
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What would you change for more Tanky i mean HC Viable ? why ELEMENTAL OVERLOAD if you never crit?
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" I agree hitting a crit is difficult, am sitting at a 9% crit chance having not touched any of the nodes. Personally I'd want to swap out the gloves for voidbringers and use a diamond flask. Nevermind, since I'm LL I've got access to the crit chance cluster near the ghost reaver keystone. After taking that I'm sitting at 13.8% crit chance, could be 15.4 if I opted for a diamond ring (using emberwake instead for super l33t burns). No more crit issues with this + a diamond flask. @OP TRY OUT EMBERWAKE!! Last edited by SuccYE#1026 on Apr 8, 2016, 1:49:48 PM
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Orb of Storms procs EO very nicely and quickly
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Orb of storms is for elemental overload, its mechanics make elemental overload have pretty much 100% uptime and its linked with flammability, you get 1 passive that increases some crit and there is also crit on the doryanis scepter to bring oos to 9.5%. No need for voidbringer, or any larger changes to the build imo, put a lot of thought into it, might be some flaw or oversight in the minmaxing part but. If you wanna make an ll\ci version go ahead, but its not something im going to make, ci\ll vs life, both have flaws and benefit. i like the phys mitigation from coil, the 700l\200m instant hallowed worm flasks, and wyrmsign gloves that are also hp based. But you are welcome to discuss another version in this thread. also check some posts i made on the reddit thread about future questions you might have https://www.reddit.com/r/pathofexile/comments/4dqrfh/hellfire_arcer_twinned_t14_dominus_well_that_went/[/quote]
Last edited by FoxTactics#5240 on Apr 8, 2016, 5:59:29 PM
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double post
Last edited by FoxTactics#5240 on Apr 8, 2016, 5:59:06 PM
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" all the jewels have fire damage % too |
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Added writhing jars reasoning and some short gear explanation.
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Added my own setup, it differs a bit from the guide for a number of reasons, explanation inside the spoiler.
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