2.2 Tricksterteur ICE trapper build safe & fun HC/SC/High maps

Hello guys! This is my first build guide so dont judje me too hard!

So the core idea, that i want to make the trapper with trickster (for more survivabilty), and that how in the end i made new class - Tricksterteur, its combo of trickster safeness with saboteur dmg and clear speed! (Inspired by Pohx and his death to 1 shot)

Introduction:
Im lvl 91 right now (HC Perandus) and having alot of FUN with that build lets start:
So why is that safer then saboteur?
Because we are using mom and have higher chance to evade ALL attacks,
1) Weave the arcane - give us more mana and manaregen
2) ghost dance give us 5% more dodge + 5% more spell dodge
3) shade form give us +500 pure evasion and also 20% more chance to evade attack while not on full energy shield. So after i got hit and popped flask my chance to evade attack is 77%, if i will use jade flask also, thats 90% chance to evade attacks ;)


My current gear
Spoiler



Auras
Grace-Clarity

CWDT
Cast When Damage Taken lvl 1 - Arctic Breath lvl 1 - ball ligthing lvl 1 Greater Multiple Projectiles lvl max

CWDT 2
Cast When Damage Taken lvl 4, Immortal call lvl - 6 - Increase duration lvl max

Flame dash
Flame dash - Faster casting - Orb of storm

Ice trap
Ice trap - controlled destruction - cold pen - cluster traps - trap and mine damage

Ice bomb
Frost bomb - cluster traps - reduce duration - trap

Current offense stats:
Spoiler


Defence stats:
Spoiler


Passive Tree:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAYCAABeBAcEswW1Bx4I9AzyDkgRLxGWG-AfAiL0I_YknSaVKwowcTB8Mhgy0TN4Nj02xTpCOlg8BT1fPs9FR0V8RZ1JUUt4TINMs02SUUdSU1MxU1JUR1VLVcZWSFb6Wrld8l8qYeJiWmKsZKpo8mo2akNsC2yMbRlwUXDUdIF2b311frB_K3_Gg9uFMosOjDaNfY2_kA2TJ5Uul5WXl5f0muCbhp2qnsSiAKXLpr6nCLMDtDi0xbd1vOq95sBUwGbBxcLs037UI9gk2FTb592o5RnnOutj6-Tr7uwY7g7uFe9673zwH_DV-aT79f66?accountName=PlayArcher&characterName=AnotherMistake


Im at lvl 91 now and clearing every single map up to tier 12 (dont have higher maps yet), only mods im not running - max and bloodmagic.

So in the end what do we have:
1) 48% chance to evade (68% if i got hit), 45% chance to dodge attack, 51% to dodge a spell,
2) double cwdt set ups (arctic breath slowing enemys and give us chance to escape) and 1 sec immortal call,
3) 565 unreserved mana for MoM, my skills using 131 mana and my regen is 147, so u will feel comfortable always.
4) Lightning coil - 30% phys dmg.
5) 248 hp regen per second with golem.
6) Sunblast give us almost the same effect as Saboteur passives.

PROS:
Spoiler

1) Its fun
2) Good clear speed, can soloing almost every map mod
3) VERY safe and defensive

CONS:
Spoiler

1) Gathering all that gear can be not very easy, because u want to be ele capped, and u need like 50% mana reg on ur gear
2) Alot of incoming Chaos dmg (like Uniq perandus boss with essence drain) can be painfull


Before i got LC i was running just simple 4l armour, was running Blapshemy with Enfeeble, Herald of ice and MOM.

Also u can try to experiment with defence, like running blapshemy/enfeeble + HOA, or with AA, honestly i prefer grace.

Bandis are: Oak-Point-Kraytin

Lvling: Same as with any trapper ¬_¬

Video:
Last edited by PlayArcher#5488 on Mar 12, 2016, 7:05:49 PM
Last bumped on May 21, 2016, 5:04:02 AM
Nice build bro.. can we have some videos for the build? TY :D
Video added !
PS: Was really nervous to record this one :D
Last edited by PlayArcher#5488 on Mar 12, 2016, 4:22:38 PM
Nice build.
Nice solid build with MoM usage. Good video!
Good build.. but video bro rly bad,i think u need make a new one with scenario
"
Kadomir wrote:
Good build.. but video bro rly bad,i think u need make a new one with scenario


U are right. But the video was made for reason to show ppl how that build works, and how defensive it is. Every single detail and scenario they can find here :)
Look great mate!
Hardcore only, cause yolo :)
Still real new to the game, so sorry for what may be a dumb question. Where are the endurance charges to make immortal call work coming from for this?
"
Raedwolf64 wrote:
Still real new to the game, so sorry for what may be a dumb question. Where are the endurance charges to make immortal call work coming from for this?


It will give you 0.7-1 sec w/o charges

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