Skill Reveal: Sunder
" Typo or am I wrong? Also, don't know if any1 else said it because well...just don't know! stop bugging me! and can't wait for for the update ^(^ Exiled for Eternity
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" No typo there. Unless you're talking about "Staves". Both Staffs and Staves can be used. But i guess word "Staffs" is used more for magical staffs and staves are the ones meant to poke out the eyeballs. That or typical enGB and enUS issue. Armour - Armor Colour - Color Last edited by WiseGuard on Feb 25, 2016, 2:58:55 PM
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" It and? | |
Nice! I might give this one a try next league ;-)
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IGN: Arlianth
Check out my LA build: 1782214 | |
Never been a melee character, but this really is close to a spell range. I will give it a try, especially for the weapon dmg and fortify buff :D
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It's part of the Speelee class of skills. (part spell part melee)
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Well... that's disappointing.
Like the other 800 people said, the "bootleg range skill" aspect is troubling. I understand nobody who develops games care about melee, but after a certain point you just sigh every time there's an update to melee characters/abilities in a game and it's... just watered down range. Maybe I'll get surprised. Until then it's just going to be my 500th physical Flicker Strike character. At least Raider should be awesome for that. | |
To GGG: can you change some ascendancy subclass to make explosive arrow more comfort and uses? I mean GGG developers forgot about explosive arrow at all when create there subclass and balance game. The damage from EA garbage and need expensive gear, but caustic arrow got so many mechanics and multipliers everywhere and instant damage, while explosive arrow don't have any of there, so could you GGG do something to increase it damage and change ascendancy subclass suit more ea.
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give it an mtx similar to Kaom's ground slammy lookin attack :D
Last edited by Kamirun on Feb 26, 2016, 1:35:11 AM
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