[2.3 Video Guide] Dual Spark Crit Totems Ascendant/Inquisitor [HC/SC & Atziri Viable]
" This is a very interesting question. There are 3 options. Of those, the increased speed looks the worst (correct me if i am wrong), so i am not considering that one. The other 2 options, +3 projectiles and 40% increased damage, look very good. I have no in depth knowledge of damage or spark mechanics, and those play a large role in deciding what the best option is. If the 40% increase is a separate multiplier, that is a straight 40% damage bonus. That is pretty insane. On the 40%: If the 40% increase is a separate multiplier, that is a straight 40% damage bonus. That is pretty insane. If it is added to other existing mutipliers, it might be less of an increase. For example, going from 200% to 240% is in practice only a 20% increase. Not sure on average how much multiplier in this category this build has, if it is indeed additive multiplier. On the extra sparks: Unless you get your spark to lvl 25, you probably have 6 projectiles per cast. Getting +3 projectiles is a 50% increase in sparks! But if i read the spark page, it says that a single cast of spark can only hit once every 0.3 seconds. So if we already pretty close to that 3 hits per second per cast, adding extra projectiles will be less effective. Verdict: I suspect that the damage bonus is an additive multiplier, but that the multiplier that it is added to is pretty empty, since the sources to fill it are mainly equipment/ascendancy bonuses. The 40% will thus likely be very good. On the projectile side the limit of 3 hits per seconds will likely severely limit the usefulness of the extra projectiles. While +3 projectiles sounds like 50% damage increase, it probably isnt. My choice thus would be to try and find that 40% damage increase. However, there are a whooping 719 possible enchantments for helms. Start running those merc labs... Anyone with hands on experience with the enchantments or more knowledge about spark? Edit: On some more research, the higher tier enchants (+3/40%) dont exist, except for datamining. You have to settle for 25% damage or +2 projectiles Last edited by osiwm#6719 on Mar 23, 2016, 6:17:29 AM
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" Your best hope would be stone of lazhwar corrupted with 3% block (4% waaaay too expensive) + rainbowstride + rathpith globe and take the witch spell block nodes, and get a Haku suffix of +2% block on gloves, and try to find totem resist (good lord these things are necessary vs. perandus packs) + life + shield block jewels, and grab the scion block nodes instead of the proj dmg for intuitive leap. It won't make you a whole world tankier, but it'll give you *something*. We're talking like 34% block for attacks, and around 45%ish for spells. If you have a Rumi's, you might cap out the spell block and take your regular block to mid 50s, which should keep you fairly safe. Edit: you might also try and fit tempest shield in there instead of increased duration on vaal discipline just for the 3% block. Last edited by IlyaK1986#4225 on Mar 22, 2016, 1:46:57 PM
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" He has responded to this in the video guide. Quoting him: My pleasure mate! It's a tough choice. I would consider both equally strong, but for simplicity sake and to ease leveling I would probably go inquisitor :) The deadeye/occultist combo is just so very tempting as well. |
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What do you think about Winds of Change Ancient Gauntlets, is it good choice? Winds of Change works with totems??
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Well, took this build to 92. Turned it into an IIR farmer at 199 with Anvarius, Aurseize, and some other IIR scattered about with 4.2k HP. I have to admit, it acquits itself well outside of single target. DPS is around 13k on the totems and around 4k on the vaal spark using a pretty decent caster dagger.
Obviously, doesn't hit as high a ceiling as something like a 6L Voltaxic LA, but can still do most mid-tier maps comfortably aside from places with obscene bosses (E.G. Crematorium oh god). So yeah. Good budget build for a first character. Used this thing to farm 17 ex and counting. Edit: that said, tried Wasteland Voll and...13k spark totems? Can't make a dent. Last edited by IlyaK1986#4225 on Mar 23, 2016, 1:11:30 PM
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" I prefer the crit from Maligaros, but Winds of change is a decent alternative if you prefer. Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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" Out of interest, lifting, why maligaro's instead of voidbringers? The mana cost for the totems doesn't seem to be so obscene that you can't just eat the 80% increase. |
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Good build!
(1) Has anyone considered using culling strike as the 6th gem in a 6L? It provides +30~ish% increased dmg, and culls mobs with <10% life. If 20% quality, it gives 10% increased cast speed. (2) maybe switch arctic armor with herald of ice or sth else for more dmg, since I am constantly moving |
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BTW, would like to report:
This build can do Village Ruin bosses. At least at 92. God, that damn rooster hurts like a bitch because of how small that room is. Hard to maneuver. Totems on the other hand just neuter Gnar. Still, it takes a WHILE for any tough target to go down. AKA Wasteland Voll will just laugh at your 15k damage totems. Last edited by IlyaK1986#4225 on Mar 24, 2016, 3:21:02 AM
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Hey M8
One question can you maby tell/link your flasks? Im lvl 63 whit this build now and getting prety nice bye now:D |
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