[2.2] PHC Necromancer Dual 100% Chaos Flame Totem Max Block, 225% life, BM. Atziri Viable.
I have a rainbowstride u guys think i can use it in this build, with Rathpith Globe?
Last edited by claydbp#2441 on Feb 21, 2016, 5:24:07 PM
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" It is nice for someone who isnt very good at dodging stuff or avoiding enemies. But it doesn't bring anything to the build. *Increased armor will help just a little because we dont wear enough armour gear (see paragraph below) *All ele res useless unless you cant gear yourself properly. *Reduced mana cost will save you a whooping 13 hp per totem summoned, OMG... nah just kidding it sux *Increased strength do very little, it will give like 20-30 strenght = 1 big strenght node *8% reduced damage, idk, i dont care about my totems dieing because they are disposable *Same thing as above *Again ^ *10% taunt aint much and your better just kiting the monsters anyway *totems dont have much life, 8% of almost nothing is... next to nothing It does work but it has very little value for this build. Your totem takes so little to summon once you have the totem placement passives (almost instant), so you are better off just keeping an eye on them and resummon them right away or right before they die. Remember that totems are very very disposable and very easily replaced by another. Look at it like each ascendency nodes are worth 5 skill points or +. Would you spend 5 skill points on each single one of those passives? nah really not worth it. It is however very nice for a IW tanky Flame totem build like LNB's. If you want more survivability there is much better option. Even the hierophant, which i think is horrible, would have more value than the chieftain. Doesn't mean it's good enough. Myself will probably end up using the Assassin and go crit or maybe if the scion is good go for that. Crits will bring a **** ton more to the build than the chieftain weak passives. " You can, however you may end up lacking resistances and HP (very important). Because uniques aren't that great for these stats. This build already uses a lot of uniques. Last edited by lemor0#5028 on Feb 22, 2016, 1:42:08 AM
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" Well, having extra elemental resistance is always useful in maps with Elemental Weakness or Elemental Equlibrium. And having extra resistance also give you more leeway when buying rare gear, because you can focus on other stats like better extra HP, better cast speed, etc. With the Diamond Skin Notable that's 25% less Elemental Resist you need to get on your gear. If you play as a Marauder you have the option to get Notables like Heart of the Warrior, Warrior's Blood, Armour Mastery and Diamond Skin early on (which are notables I kept for the end for my Witch, after being done with the final skill tree you proposed). Compared to the Witch, you get less Spell Damage and Cast Speed but more Armour, Life and Life Regen. They add a lot to survivability, especially if you hold on to a Shield like Lioneye's Remorse. " That's reduced damage done to your character as well, not just the totems, which means as long as you place your totems near monsters and bosses your get an 8% overall damage reduction. That is significant. " It is better since they get the 8% Damage reduction mentioned before. " Well, I read the argument you had with Rusherboy earlier and I thought the point was to make a 100% non-Crit Chaos Damage build. I think the idea is great (or I wouldn't waste time commenting on it), it makes really good use of the new Chaos Damage gems and because you don't need to care about Crit on your gear it makes it a very strong and affordable build for new players, which is what I liked a lot about all of LNB's build guides. As for Ascendancy nodes being compared to 5 skill points, I think some nodes might be considered like that, but some other nodes make me think more of Keystone passives, meaning that they open up the possibility of changing your gameplay style. A Dual Flame Totem Witch/Marauder/Templar won't be played the same way. The Hierophant for example offers the interesting possibility to respec out of Ancestral Bond and be able to still use 3 totems, but with the added option to deal damage yourself with another Fire Skill (to benefit from the 100% Chaos Conversion). I hardly think it's horrible to have a Hierophant being able to use another Damage skill setup with 2% Damage Leeched as Life, or with 20% Increased Area of Effect (if you use the "Illuminated Devotion" node). Anyways, as I said at the beginning this is all theoretical for now. After testing out the Hierophant and the Occultist with this build, I'll post the results and tweaks we've made. |
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Hey,what ascendancy witch classes you pick?And what point do you planned going?
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From Maplecake:
<<The Hierophant for example offers the interesting possibility to respec out of Ancestral Bond and be able to still use 3 totems, but with the added option to deal damage yourself with another Fire Skill (to benefit from the 100% Chaos Conversion). I hardly think it's horrible to have a Hierophant being able to use another Damage skill setup with 2% Damage Leeched as Life, or with 20% Increased Area of Effect (if you use the "Illuminated Devotion" node).>> Interesting thoughts. chaos blast? chaos incinerate? seems like it would be good to have something good for single targets to help with bosses since the totems have the AoE. |
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" I use Flame Surge with another build for Single targets (including Atziri), and rightly linked it can do insane damage, even more with a 100% Chaos conversion. It does not have a very long range though, so using it isn't as safe as dodging hits while the totems do the killing. I enjoy its high DPS but I still hate a love/hate relationship with that skill. Aside from that I don't really have suggestions for now. I rarely use Fire Skills besides Flame Totem and Flame Surge. |
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What about the occultis class? Some of the skill increase caos damage, we can try to put some curses in the build.
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" I use totem for single targets,i run t12 maps with hard mods and is no problem for my totem kill single targets/bosses and atziri?Its joke...Realy easy..And i have only 5L (30k dps-golem,no flask). But what i see points on Ascendancy witch class i not find some nice points for this build and this is not good information for me because i realy like this build,is nice and funny.. :-/ And i no need get crit version. :-( Last edited by Thoriorx#6802 on Feb 22, 2016, 6:35:01 PM
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" No idea for now, they still havent released the skill tree for the 2.2 patch (so its impossible for me to tell you what points i planned) and we still dont know what the last class will be. I will not take any decision before we know what it is. However I can tell you that so far, none of the classes will bring much to this build is it's non crit. That may change when the patch comes out. We'll see! " yeah but none of the classes offer anything good for non crit. Compare it to what other builds will benefit and get a shitton much stronger from them. It is quite underwhelming and you wouldnt see much of a difference if you dont pick a ascendency class :p Last edited by lemor0#5028 on Feb 23, 2016, 3:44:40 AM
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I see your thoughts regarding the ASC classes.
I was thinking of playing as a Scion, and going for two trees: Hirophant (Templar) - Pursuit of faith (two Points), and Occultist (Witch): Void Bacon and Profane Bloom (4 Points). As you mentioned, the Profane Bloom Bonus is only on "you killed", so we don't get any bonusses from our totems? Too bad ... I learned, "only" 2 different ASC threes are possible by Scion? Otherwise, i would go to Elementalist as well and pick up the 100% ele dmg every 10 secounds node... My thoughts about Gems: Totem - Faster Cast - Faster Proj - Controlled Destruction - Elemental Focus - Empower I don't think Added Chaos Damage will give that much bonus, and the new Elemental Focus Support game should be awesome (poisoning is NOT a Status Ailment) Please Keep your thoughts updated, i wanted to start the new league with that build. ========================================================================== Consuming dark gets nerfed ... well, i don't think that's a Problem. I'm also not a fan of infernal mantle, well, 2x CD daggers are a bit expensive, but should be still possible to get. You can use a nice rare chest, or Greed, if you want to farm with that build (what i will) That build doesn't need a shield at all, you stay behind your totems anyway. If you're still going with 1 CD and Mantle ... 75% chaos damage is still a lot .. and the rest of the damage doesn't get lost, it's just another damage type, well, maybe a bit more resisted. Won't kill the build i think I would go for dual cursing (-chaos res and Enfeeble or Temp Chains) to make it pretty tanky, using two totems with Ancestral Bond. Let me know, what you think about that. Last edited by KalayoGaming#2924 on Feb 28, 2016, 10:09:04 AM
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