2.2 - Shockwave Totem **UPDATED FOR ASCENDANCY** (atziri viable) - We buff now *ENDORSED BY KARV*
waiting for update. Gj mate
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What would you put in the Nights Hold to make it usefull? One just dropped for me. And why does this build seem so much more op then the templar versions..I'm just breezing on through.
Thanks for the guide! |
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" Flame totem. Last edited by Karvarousku#4030 on Dec 14, 2015, 4:35:16 PM
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I finally understand, I just saw that is has a level *10 added chaos, on a character level 10 item. That is a bit op : )
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so just wanna ask,
dual divinarius / dual wand / wand shield was thinking of these few things dual divi - more aoe but no cast speed dual wand - more cast speed wand shield - easier to get Res and HP which would u prefer to use? IGN: OP_Split GMT +8 Last edited by bodohspam#7828 on Dec 14, 2015, 7:51:32 PM
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Do you prefer Ice or Flame Golem? I like the crit of the ice but feel like I am inefficient due to the wasted accuracy buff.
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SC lvl 86. Used Flame Totem until 80. Switching to SWT was huge because of the shock/freeze and knockbacks. Guildmates around my level with Flame Totem are at 8-10k and miss out on shock/freeze/knockback.
17.5k DPS self buffed lvl 19 gems and no golem on a 5 link. 27k totem DPS replacing AOE with Conc Effect. For Elemental Equilibrium maps you can alternate a Flame Totem for even more DPS. You can replace Added Fire with Empower. For Lightning Resist/Ele Reflect you can swap out Phys to Lightning for Inc Crit Dmg. 3.5k life 800 ES, 500 life reserved from BM Clarity. Pretty squishy but enemies die almost instantly. Could get much more life if I didn't run BM Clarity, used Discipline, a shield, and a lot more +life on gear. Not running EB/MOM but instead using blood magic clarity and Rallying Cry.
Gear (unlisted is MF)
Loot Filter -- https://www.pathofexile.com/forum/view-thread/1490867 Filter Parser -- https://github.com/ffhighwind/Path-of-Exile-Filter-Parser Last edited by ffhighwind#6187 on Dec 18, 2015, 3:33:07 PM
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Current gear 20kdps(AOE) 31K w/ conc effect 4.5khp :
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Great guide y'all.
How would you change the skills and items when doing Atziri? What are the usual numbers in terms of damage and defenses you hit before attempting it? Also doesn't this build have little defense in terms of armour and evasion? What does it do against burst physical damage like Devourers and stuff like bleed? Last edited by elitedesolator#6827 on Dec 20, 2015, 12:07:00 AM
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" I've done Atziri twice now in sc talisman. Did nothing special except swap out inc AoE for Conc Effect on bosses. Bring ruby flask and some staunching flasks. I am spamming Enduring Cry in maps, I also put 2 points in passive tree to get 1 more endurance charge. This seems to be enough for my 4,6k HP. Always keep endurance charges up and have a staunching flask. This is softcore talisman though, in HC I would take more precautions. Check my char: Teevoxx for gear if interested. Last edited by Teevox#2949 on Dec 20, 2015, 8:52:43 AM
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