Elementalist - Flameblast Vortex Arc Fire Storm Ice Nova Ball Lightning, strong and cheap vid guide
" I can make a video when I get home this weekend. The 2 extram balls you can rarely see go off, due to all the balls+aoe on them. Almost all mobs that are under frostbite aura are shattered. The 7 link DPS isn't nearly as good as my 6l was, but the supports add a lot of freeze chance, And I always have frenzy charges. Clear speed only went down a little, but freeing up another 6l if needed, and/or the bonus from armor stats, makes up for it. Ideally, I'd love to get that armor with +aoe, and use an aoe gem. High aoe on ball light gets pretty nuts. The slow from singularity is only 2nd to the damage increase. 77% increased damage taken. Only major bosses survive more than a few hits. Problem is, so do I. With my armor, I could do a 2x 3 link, golems with knock back, and a 3rd cwdt with immortals call and increased duration. I would prefer a high lvl cwdt on immos call, so it isn't going off on every hit I take. Using skittering runes and such, I think I can get a lot more from high level auras on curse on hit, especially if I get 20 qual ones. It makes hexproof maps very difficult. I've been trying to play without clarity on. With it, I can spam endlessly, without it, I have to pay attention an move around. I can burn 400 Mana per second sppamming. I will try artic armor and herald of frost. Sunday I'll get a video for you to critique, and test out immortals call and artic armor. Do you have any opinion on working enfeeble into the build? |
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I'm now lvl 85 Elementalist with this build and going nice, but I have a few questions:
What about Herald of Thunder? Overkill? I have been using it, and yes, low mana, but Warlord's Mark can supply it without problems. Actually I'am leveling a Enlighten, since there are remaining sockets (No, I'm not using Whirling blades+faster attacks because I'm using wand+shield, so I'm using only Flame Dash). I got a Unset Ring to put the Vaal Discipline on it, and have space to Vaal Storm Call 20/20 + Spell Echo, since you recommend it for Occultist, does it worth it? So there is my gem setup: Warlord's+Blasphemy + Lightning Golem (Wand) Vaal Storm Call + Spell Echo + Vaal Haste (Shield) Ball Lightning + CoH + Poacher's + Conductivity (Helmet) Ball Lightning + Increased AoE + Slower Projectiles + Spell Echo + Lightning Penetration / Flame Dash (Armor) Decoy + Arctic + HoT + Enlighten (Gloves) Enfeeble + IC + CWDT + Increased Duration (Boots) |
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" @Glorn2 Only way I can see that you can make it is replace other curse with enfeeble or get doedre's damning ring and put enfeeble into ball curse on hit. But I can't tell if it is really worth. @JosneiGamer, it is nice to see another person who enjoy this build. With free sockets i would add fater casting to flame dash and use vaal haste with increased effect. " What do you mean by this? Do u think Herald of thunder is not needed? "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms." Last edited by kamil1210#5432 on Jun 26, 2016, 2:46:10 AM
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" In the elementalist gems, you don't say nothing about Herald of thunder, but there is slots and mana for it. Should I use it? And what about Vaal Storm Call? Last edited by JosneiGamer#1798 on Jun 26, 2016, 9:38:43 PM
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" OH, Herald of thunder should be on the list. HoT ifs very nice gem, flat added damge is cool and quality from it is global so it help BL a lot. Vaal storm call. With free sockets I would add faster casting to flame dash and use vaal haste with increased duration. I Storm call is good but vaal haste give you can and movement speed and it is aura so can benefite other party members. On other hand Storm call deal high damage so it is good for rare monsters, but also you can set it on group of monster and go to anther pack in meantime. It all depends on what you enjoy more. "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms." |
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Nice, thanks :D
Another question about the skill tree: About the Elementalist final tree, could be better to get rid of the Jewel at the right side of the start (below Melding node), and get the one in top left, with two 4% Elemental Damage nodes? In the final levels, get Hearth of Thunder on top of the tree? Could this overdamage me against reflect, even with Paragon of Clamity? |
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Ive been trying to relink and socket gems properly to use enfeeble rather than temporal chains. Here is my thinking: Burst damage hurts, temporal chains just puts more time between burst damage. It doesn't reduce a giant crit that will kill me in 1 hit. Enfeeble reduced damage dealt, by almost the same as temp chains slows. It also reduced crits, and accuracy. I think between the two, enfeeble reduces damage taken by quite a bit more.
Im just having trouble getting all of my sockets colored how they should be. i either need to 2X3L my armor, with 5R 1B, or put my weapon soclets into my armor, and change my weapon sockets (i can vorici for 3L colors). Once I can get the colors right, I want to swap temp for enfeeble, and set up a CWDT+immortals call. Also, would it be worth it to redo my bandit quest, to trade endurance charges for frenzy? with my weapon, i am always at max frenzy charges, due to killing frozen enemies. 4 charges rather than 3 is another move and cast speed bonus; and .5 seconds of immortals call isnt too impressive. |
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" I think it is better to get lightninig damage node instead taking nodes near jewel slot. I doubt taking Hearth of Thuneder would be overdagam for reflect with Calmity but I would use these points on life/es instead anyway becasue damage is good and life/es help much more in hard maps than some damage. " IDK how rich u are and how much you value that 5% damage. I have never respeced bandit quests. About temp chains and enfeeble I agree with you spike damage is what kill ppl in wreaclast and enfeeble is much better to avoid one hits deaths. "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms." Last edited by kamil1210#5432 on Jul 3, 2016, 2:48:51 AM
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Is this build Atziri viable?
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" I have tried to do Atziri on this build. It was my 1st try ever at Atziri. Vaals and Trio no problem, couldn't do Atziri. IDK If this show this build is not Atziri viable or killing Atziri on first try is not something that everyone can do. "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms." |
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